FEN
[Event "rated blitz game"]
[Site "https://lichess.org/DwtAJ8Gr"]
[Date "2026.05.12"]
[Round "-"]
[White "gellmofeo"]
[Black "infinite_chess"]
[Result "1/2-1/2"]
[GameId "DwtAJ8Gr"]
[UTCDate "2026.05.12"]
[UTCTime "12:53:18"]
[WhiteElo "1302"]
[BlackElo "1276"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C00"]
[Opening "French Defense: La Bourdonnais Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. f4 { [%eval -0.16] } { C00 French Defense: La Bourdonnais Variation } 2... d5 { [%eval -0.13] } 3. exd5?! { (-0.13 → -0.69) Inaccuracy. d3 was best. } { [%eval -0.69] } (3. d3 dxe4 4. dxe4 Qxd1+ 5. Kxd1 Nd7 6. Nf3 b6 7. Bd3 Bb7) 3... exd5 { [%eval -0.68] } 4. Nf3 { [%eval -0.62] } 4... Nf6 { [%eval -0.64] } 5. Bb5+ { [%eval -0.88] } 5... c6 { [%eval -0.87] } 6. Ba4 { [%eval -0.87] } 6... b5 { [%eval -0.76] } 7. Bb3 { [%eval -0.83] } 7... c5 { [%eval -0.82] } 8. a3?! { (-0.82 → -1.39) Inaccuracy. c3 was best. } { [%eval -1.39] } (8. c3 Qe7+ 9. Qe2 Qxe2+ 10. Kxe2 Bd6 11. d4 c4 12. Bc2 O-O) 8... c4 { [%eval -1.54] } 9. Ba2 { [%eval -1.5] } 9... Nc6 { [%eval -1.27] } 10. O-O { [%eval -1.27] } 10... Be7 { [%eval -0.98] } 11. d3 { [%eval -1.51] } 11... Bc5+?! { (-1.51 → -0.89) Inaccuracy. O-O was best. } { [%eval -0.89] } (11... O-O 12. c3 a5 13. d4 b4 14. Nbd2 Ng4 15. Qe2 b3 16. Bb1 Nh6 17. h3) 12. Kh1 { [%eval -1.27] } 12... O-O { [%eval -1.31] } 13. dxc4 { [%eval -1.9] } 13... dxc4 { [%eval -1.69] } 14. Qxd8 { [%eval -1.83] } 14... Rxd8 { [%eval -2.02] } 15. Nc3 { [%eval -1.79] } 15... a6 { [%eval -1.91] } 16. Bd2 { [%eval -2.37] } 16... Bb7 { [%eval -2.42] } 17. Rae1 { [%eval -2.65] } 17... Nd4 { [%eval -2.73] } 18. Nxd4 { [%eval -2.64] } 18... Bxd4 { [%eval -2.69] } 19. Re7?! { (-2.69 → -3.46) Inaccuracy. b3 was best. } { [%eval -3.46] } (19. b3 Bc5 20. Bc1 h5 21. h3 h4 22. Kh2 Nh5 23. Rd1 cxb3 24. Bxb3 Ng3) 19... Bc6 { [%eval -3.17] } 20. b3?! { (-3.17 → -4.92) Inaccuracy. Re2 was best. } { [%eval -4.92] } (20. Re2 h5 21. h4 Ng4 22. b3 Bf6 23. bxc4 Rxd2 24. Rxd2 Bxc3 25. Rd6 Be8) 20... Nd5?? { (-4.92 → -0.07) Blunder. Bxc3 was best. } { [%eval -0.07] } (20... Bxc3 21. Bxc3 Nd5 22. bxc4 Nxe7 23. h3 bxc4 24. Kh2 Nd5 25. Bd4 Nf6 26. Rd1) 21. bxc4?? { (-0.07 → -5.71) Blunder. Nxd5 was best. } { [%eval -5.71] } (21. Nxd5) 21... Nxc3 { [%eval -4.6] } 22. Bxc3 { [%eval -4.44] } 22... Bxc3 { [%eval -4.59] } 23. cxb5 { [%eval -4.61] } 23... Bd5 { [%eval -3.75] } 24. Bxd5 { [%eval -3.75] } 24... Rxd5 { [%eval -3.66] } 25. b6 { [%eval -3.99] } 25... Rb8 { [%eval -3.95] } 26. b7 { [%eval -3.99] } 26... Kf8 { [%eval -3.88] } 27. Rc7 { [%eval -4.07] } 27... Rdd8?? { (-4.07 → 0.22) Blunder. Ba5 was best. } { [%eval 0.22] } (27... Ba5 28. Rc8+ Rd8 29. Rc6 Rxb7 30. Rxa6 Bd2 31. g3 Rc7 32. Rf2 Bc3 33. Kg2) 28. Rxc3 { [%eval 0.23] } 28... Rxb7 { [%eval 0.3] } 29. Rd3 { [%eval -0.24] } 29... Rxd3 { [%eval -0.02] } 30. cxd3 { [%eval -0.04] } 30... Rb3 { [%eval -0.13] } 31. d4 { [%eval -0.1] } 31... Rxa3 { [%eval -0.19] } 32. Re1 { [%eval -0.44] } 32... Rd3 { [%eval -0.59] } 33. Re4?? { (-0.59 → Mate in 2) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-2] } (33. Ra1 Rxd4 34. Kg1 Rd6 35. g4 Ke7 36. Kf2 Kd8 37. h4 Kc7 38. h5 Kb6) 33... a5?? { (Mate in 2 → -0.19) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -0.19] } (33... Rd1+ 34. Re1 Rxe1#) 34. d5?? { (-0.19 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (34. h3) 34... Rxd5?? { (Mate in 2 → -2.32) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -2.32] } (34... Rd1+ 35. Re1 Rxe1#) 35. Ra4?? { (-2.32 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (35. Kg1) 35... Rb5?? { (Mate in 1 → -2.38) Lost forced checkmate sequence. Rd1# was best. } { [%eval -2.38] } (35... Rd1#) 36. g3 { [%eval -2.83] } 36... Ke7 { [%eval -2.68] } 37. Kg2 { [%eval -2.72] } 37... Kf6?! { (-2.72 → -1.98) Inaccuracy. Kd6 was best. } { [%eval -1.98] } (37... Kd6 38. g4 Kc6 39. f5 f6 40. Ra2 Kb6 41. Kh3 Rb4 42. Kh4 a4 43. Kh5) 38. Kf3 { [%eval -2.1] } 38... Kf5?! { (-2.10 → -1.43) Inaccuracy. Ke6 was best. } { [%eval -1.43] } (38... Ke6 39. Ke3 Kd6 40. Kd3 Rh5 41. Kc4 Kc6 42. g4 Rc5+ 43. Kd3 h5 44. f5) 39. Ke3?? { (-1.43 → -3.72) Blunder. Rc4 was best. } { [%eval -3.72] } (39. Rc4) 39... g5?? { (-3.72 → -0.02) Blunder. Kg4 was best. } { [%eval -0.02] } (39... Kg4 40. f5+ Kxf5 41. Rc4 h5 42. h3 f6 43. Rc7 g6 44. Ra7 Kg5 45. Kf3) 40. fxg5 { [%eval 0.0] } 40... Kxg5 { [%eval -0.05] } 41. Kd4?? { (-0.05 → -6.57) Blunder. Rc4 was best. } { [%eval -6.57] } (41. Rc4 h5) 41... Kg4?? { (-6.57 → -0.12) Blunder. Rb4+ was best. } { [%eval -0.12] } (41... Rb4+ 42. Rxb4 axb4 43. h3 Kf5 44. Kd3 b3 45. Kc3 Ke4 46. Kxb3 Kf3 47. Kc4) 42. Kc4?? { (-0.12 → -6.50) Blunder. Ke3+ was best. } { [%eval -6.5] } (42. Ke3+) 42... Rb8?? { (-6.50 → -0.12) Blunder. Rb4+ was best. } { [%eval -0.12] } (42... Rb4+ 43. Rxb4 axb4 44. Kxb4 Kh3 45. Kc5 Kxh2 46. Kd4 Kxg3 47. Ke5 h5 48. Kf6) 43. Rxa5 { [%eval -0.08] } 43... Kh3 { [%eval 0.0] } 44. Rh5+ { [%eval 0.0] } 44... Kg2 { [%eval 0.0] } 45. Rxh7 { [%eval 0.0] } 45... Rc8+ { [%eval 0.0] } 46. Kd5 { [%eval 0.0] } 46... Rd8+?? { (0.00 → 3.63) Blunder. Re8 was best. } { [%eval 3.63] } (46... Re8 47. g4 f6 48. Kd6 Kf3 49. h3 Kg3 50. Rh6 Kg2 51. Kd7 Re5 52. Rxf6) 47. Ke5 { [%eval 3.73] } 47... Rd2 { [%eval 3.28] } 48. Kf4?! { (3.28 → 2.50) Inaccuracy. g4 was best. } { [%eval 2.5] } (48. g4 Kf3 49. Rh4 Re2+ 50. Kf5 Rf2 51. Rh7 Kg2+ 52. Ke5 f6+ 53. Ke6 Rf4) 48... Rf2+ { [%eval 2.01] } 49. Ke3?? { (2.01 → 0.00) Blunder. Ke5 was best. } { [%eval 0.0] } (49. Ke5) 49... f5 { [%eval 0.0] } 50. h4 { [%eval 0.0] } 50... Rf3+ { [%eval 0.0] } 51. Ke2 { [%eval -0.01] } 51... Rxg3 { [%eval 0.0] } 52. h5 { [%eval 0.0] } 52... Rh3 { [%eval 0.0] } 53. h6 { [%eval 0.0] } 53... f4 { [%eval 0.0] } 54. Rg7+ { [%eval 0.0] } 54... Kh2 { [%eval 0.0] } 55. Kf2 { [%eval 0.0] } 55... Rxh6 { [%eval 0.0] } 56. Kf3 { [%eval 0.0] } 56... Rf6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2