FEN
[Event "rated rapid game"]
[Site "https://lichess.org/DtTBAB4x"]
[Date "2026.06.04"]
[Round "-"]
[White "Scavii"]
[Black "Benavides_19"]
[Result "0-1"]
[GameId "DtTBAB4x"]
[UTCDate "2026.06.04"]
[UTCTime "17:53:11"]
[WhiteElo "937"]
[BlackElo "878"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. e3 { [%eval 0.03] } { D00 Queen's Pawn Game } 2... e6 { [%eval 0.11] } 3. Nc3 { [%eval -0.23] } 3... Nc6 { [%eval 0.06] } 4. Bb5 { [%eval -0.13] } 4... Bd7 { [%eval 0.05] } 5. Bd2 { [%eval -0.23] } 5... Nf6 { [%eval -0.2] } 6. Nf3 { [%eval -0.27] } 6... Ne4?! { (-0.27 → 0.35) Inaccuracy. Bd6 was best. } { [%eval 0.35] } (6... Bd6 7. O-O O-O 8. h3 Re8 9. Re1 a6 10. Bd3 e5 11. dxe5) 7. Nxe4 { [%eval 0.57] } 7... dxe4 { [%eval 0.52] } 8. Ng1?! { (0.52 → -0.57) Inaccuracy. Bxc6 was best. } { [%eval -0.57] } (8. Bxc6 Bxc6 9. Ne5 Qd6 10. a3 a5 11. O-O g6 12. c4 Bg7) 8... Bb4?! { (-0.57 → 0.42) Inaccuracy. a6 was best. } { [%eval 0.42] } (8... a6) 9. Bxb4 { [%eval 0.34] } 9... Nxb4 { [%eval 0.41] } 10. Bxd7+ { [%eval 0.34] } 10... Qxd7 { [%eval 0.3] } 11. Ne2 { [%eval 0.11] } 11... O-O-O { [%eval 0.56] } 12. a3 { [%eval 0.55] } 12... Nd5 { [%eval 0.58] } 13. O-O { [%eval 0.23] } 13... f5 { [%eval 0.33] } 14. b4 { [%eval -0.13] } 14... g5 { [%eval 0.4] } 15. g3?? { (0.40 → -1.94) Blunder. c4 was best. } { [%eval -1.94] } (15. c4 Nf6) 15... h5 { [%eval -1.95] } 16. f4?? { (-1.95 → -5.23) Blunder. c4 was best. } { [%eval -5.23] } (16. c4 Nf6 17. c5 h4 18. g4 Nxg4 19. h3 Nf6 20. Rc1 c6 21. b5 Nd5) 16... gxf4 { [%eval -4.55] } 17. exf4 { [%eval -4.51] } 17... Rhg8 { [%eval -3.67] } 18. Qd2 { [%eval -3.96] } 18... h4 { [%eval -3.84] } 19. Rab1 { [%eval -4.71] } 19... e3 { [%eval -4.61] } 20. Qd3 { [%eval -4.62] } 20... Nxf4?? { (-4.62 → 2.83) Blunder. hxg3 was best. } { [%eval 2.83] } (20... hxg3 21. hxg3 Rh8 22. Kg2 Qc6 23. Rf3 Nf6 24. Qxe3 Ng4 25. Qc3 Qe4 26. Re1) 21. Nxf4? { (2.83 → 1.14) Mistake. Rxf4 was best. } { [%eval 1.14] } (21. Rxf4 hxg3 22. Nxg3 Rg6 23. Qxe3 Rh8 24. Rb3 Rh3 25. Qf2 Kb8 26. Rd3 Qg7) 21... e5?? { (1.14 → 3.31) Blunder. hxg3 was best. } { [%eval 3.31] } (21... hxg3) 22. Ng2? { (3.31 → 1.58) Mistake. dxe5 was best. } { [%eval 1.58] } (22. dxe5) 22... exd4? { (1.58 → 3.46) Mistake. hxg3 was best. } { [%eval 3.46] } (22... hxg3) 23. Nxh4 { [%eval 3.41] } 23... f4 { [%eval 4.05] } 24. Rxf4 { [%eval 4.09] } 24... Rxg3+?! { (4.09 → 5.85) Inaccuracy. Qd6 was best. } { [%eval 5.85] } (24... Qd6 25. Rbf1 Rge8 26. Nf5 Qe5 27. Rxd4 e2 28. Re1 b5 29. Rxd8+ Rxd8 30. Qxe2) 25. Kf1?? { (5.85 → -7.86) Blunder. hxg3 was best. } { [%eval -7.86] } (25. hxg3 Kb8 26. Qe4 Rg8 27. Nf5 Qh7 28. Qf3 a6 29. Nxd4 Rg6 30. Re1 Rh6) 25... Qh3+ { [%eval -7.67] } 26. Ke2? { (-7.67 → Mate in 6) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-6] } (26. Ke1 Rg1+ 27. Rf1 Qxh4+ 28. Kd1 Qf2 29. Rxg1 Qxg1+ 30. Ke2 Qxb1 31. Qd1 Qxd1+) 26... Qxh2+ { [%eval #-5] } 27. Rf2 { [%eval #-3] } 27... Qxh4? { (Mate in 3 → -7.07) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -7.07] } (27... Qxf2+ 28. Kd1 Rg1+ 29. Qf1 Qxf1#) 28. Rf3? { (-7.07 → Mate in 4) Checkmate is now unavoidable. Qf5+ was best. } { [%eval #-4] } (28. Qf5+ Kb8 29. Rbf1 exf2 30. Rxf2 Qe7+ 31. Kd1 Rxa3 32. c4 Re3 33. Qf6) 28... Qh2+ { [%eval #-3] } 29. Kd1 { [%eval #-3] } 29... Rxf3? { (Mate in 3 → -7.33) Lost forced checkmate sequence. Rg1+ was best. } { [%eval -7.33] } (29... Rg1+ 30. Rf1 Rxf1+ 31. Qxf1 Qd2#) 30. Qxd4? { (-7.33 → Mate in 1) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-1] } (30. Kc1 Qd2+ 31. Qxd2 Rf1+ 32. Qd1 e2 33. Kd2 Rxd1+ 34. Rxd1 exd1=R+ 35. Kxd1 Kd7) 30... Rf1# { Black wins by checkmate. } 0-1