- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/Ds2kFblI"] [Date "2024.11.10"] [White "Aguspal88_TLG"] [Black "AceAnshulYt14"] [Result "1-0"] [GameId "Ds2kFblI"] [UTCDate "2024.11.10"] [UTCTime "15:02:28"] [WhiteElo "1691"] [BlackElo "1638"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-14"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C56"] [Opening "Italian Game: Scotch Gambit, Double Gambit Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.08] } 3... Nf6 { [%eval 0.15] } 4. O-O { [%eval -0.2] } 4... Nxe4 { [%eval -0.2] } 5. d4?! { (-0.20 → -0.75) Inaccuracy. Bd5 was best. } { [%eval -0.75] } (5. Bd5 Nf6 6. Bxc6 dxc6 7. Nxe5 Bc5 8. c3 O-O 9. d4 Bd6) 5... exd4?! { (-0.75 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } { C56 Italian Game: Scotch Gambit, Double Gambit Accepted } (5... d5 6. Bb5 exd4 7. Qxd4 Qd7 8. Qa4 Nc5 9. Qa3 Be7 10. Rd1) 6. c3? { (0.00 → -1.31) Mistake. Re1 was best. } { [%eval -1.31] } (6. Re1 d5 7. Bxd5 Qxd5 8. Nc3 Qh5 9. Nxe4 Be6 10. Bg5 Bd6) 6... dxc3?? { (-1.31 → 2.71) Blunder. d5 was best. } { [%eval 2.71] } (6... d5 7. Bb3 Bg4 8. cxd4 Bb4 9. Nc3 Bxf3 10. Qxf3 Nxd4 11. Qg4) 7. Qd5?? { (2.71 → -0.02) Blunder. Bxf7+ was best. } { [%eval -0.02] } (7. Bxf7+ Kxf7 8. Qd5+ Ke8 9. Re1 Be7 10. Rxe4 Rf8 11. Nxc3 d6) 7... Qe7?? { (-0.02 → 4.07) Blunder. Nd6 was best. } { [%eval 4.07] } (7... Nd6 8. Bb3 Be7 9. Nxc3 O-O 10. Re1 Bf6 11. Bf4 Nb4 12. Qd2) 8. Nxc3?? { (4.07 → 0.40) Blunder. Re1 was best. } { [%eval 0.4] } (8. Re1 cxb2 9. Bxb2 Nd8 10. Rxe4 Ne6 11. Qh5 c6 12. Bxe6 dxe6 13. Nbd2 c5) 8... Nf6 { [%eval 0.87] } 9. Qd1 { [%eval 0.88] } 9... Kd8?? { (0.88 → 4.54) Blunder. Qb4 was best. } { [%eval 4.54] } (9... Qb4) 10. Re1?! { (4.54 → 3.24) Inaccuracy. Ng5 was best. } { [%eval 3.24] } (10. Ng5 Qb4 11. Nxf7+ Ke8 12. Qe2+ Qe7 13. Nxh8 Qxe2 14. Bf7+ Ke7 15. Nxe2 d6) 10... Qb4 { [%eval 2.97] } 11. Bxf7 { [%eval 3.03] } 11... Bc5?! { (3.03 → 4.30) Inaccuracy. Be7 was best. } { [%eval 4.3] } (11... Be7 12. Bd2) 12. Bg5?! { (4.30 → 3.28) Inaccuracy. Nd5 was best. } { [%eval 3.28] } (12. Nd5) 12... Rf8 { [%eval 3.83] } 13. Bxf6+?! { (3.83 → 2.37) Inaccuracy. Nd5 was best. } { [%eval 2.37] } (13. Nd5) 13... gxf6 { [%eval 2.25] } 14. Qd5 { [%eval 1.64] } 14... Bb6 { [%eval 2.18] } 15. Bh5?? { (2.18 → -0.52) Blunder. Qh5 was best. } { [%eval -0.52] } (15. Qh5) 15... Qxb2?? { (-0.52 → 4.19) Blunder. Qc5 was best. } { [%eval 4.19] } (15... Qc5) 16. Ne4?? { (4.19 → 0.76) Blunder. Ng5 was best. } { [%eval 0.76] } (16. Ng5) 16... f5?? { (0.76 → 6.37) Blunder. Nb4 was best. } { [%eval 6.37] } (16... Nb4 17. Qf5) 17. Rab1?? { (6.37 → 0.54) Blunder. Neg5 was best. } { [%eval 0.54] } (17. Neg5) 17... Qc2?? { (0.54 → 6.25) Blunder. Nb4 was best. } { [%eval 6.25] } (17... Nb4) 18. Ng3?? { (6.25 → -2.50) Blunder. Nfg5 was best. } { [%eval -2.5] } (18. Nfg5 d6 19. Nxd6 Qxf2+ 20. Kh1 Bd7 21. Ne6+ Bxe6 22. Qxe6 cxd6 23. Qxd6+ Kc8) 18... Bxf2+ { [%eval -2.72] } 19. Kh1 { [%eval -2.86] } 19... Bxe1 { [%eval -2.75] } 20. Rxe1 { [%eval -2.85] } 20... d6 { [%eval -2.6] } 21. Ng5 { [%eval -2.69] } 21... h6?? { (-2.69 → Mate in 4) Checkmate is now unavoidable. Ne5 was best. } { [%eval #4] } (21... Ne5) 22. Nf7+ { [%eval #3] } 22... Kd7 { [%eval #1] } 23. Qe6# { White wins by checkmate. } 1-0