- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/DrdiuHCw"] [Date "2026.01.30"] [Round "-"] [White "harendravaghela"] [Black "Scarso1"] [Result "0-1"] [GameId "DrdiuHCw"] [UTCDate "2026.01.30"] [UTCTime "11:34:41"] [WhiteElo "1310"] [BlackElo "1320"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B10"] [Opening "Caro-Kann Defense: Two Knights Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. Nf3 { [%eval 0.17] } 2... d5 { [%eval 0.21] } 3. Nc3 { [%eval 0.2] } { B10 Caro-Kann Defense: Two Knights Attack } 3... d4?! { (0.20 → 0.96) Inaccuracy. dxe4 was best. } { [%eval 0.96] } (3... dxe4 4. Nxe4 Nf6 5. Nxf6+ exf6 6. d4 Bd6 7. Be2 O-O 8. c4) 4. Nxd4?? { (0.96 → -3.11) Blunder. Ne2 was best. } { [%eval -3.11] } (4. Ne2 c5 5. c3 dxc3 6. bxc3 Nf6 7. Ng3 Nc6 8. Bc4 Qc7) 4... Qxd4 { [%eval -2.4] } 5. Ne2?! { (-2.40 → -3.76) Inaccuracy. d3 was best. } { [%eval -3.76] } (5. d3 e5 6. Be3 Qb4 7. a3 Qxb2 8. Kd2 Be6 9. g3 Nf6) 5... Qxe4 { [%eval -3.94] } 6. d3 { [%eval -4.12] } 6... Qd5 { [%eval -3.8] } 7. Nc3 { [%eval -4.18] } 7... Qd8 { [%eval -4.14] } 8. Qf3 { [%eval -4.25] } 8... e6 { [%eval -3.54] } 9. Ne4 { [%eval -3.7] } 9... Bb4+ { [%eval -3.51] } 10. Bd2 { [%eval -3.78] } 10... Bxd2+ { [%eval -4.68] } 11. Kxd2 { [%eval -4.79] } 11... Qa5+ { [%eval -4.32] } 12. c3 { [%eval -4.26] } 12... Qd8 { [%eval -4.09] } 13. Re1 { [%eval -4.03] } 13... Nd7?? { (-4.03 → 0.13) Blunder. Nf6 was best. } { [%eval 0.13] } (13... Nf6 14. d4 Nxe4+ 15. Rxe4 Nd7 16. Bd3 Nf6 17. Re5 Bd7 18. h4 Qe7 19. Rhe1) 14. h4?? { (0.13 → -4.21) Blunder. Nd6+ was best. } { [%eval -4.21] } (14. Nd6+ Ke7) 14... Ndf6 { [%eval -4.33] } 15. Ng5 { [%eval -4.4] } 15... h6 { [%eval -4.42] } 16. Nh3 { [%eval -4.82] } 16... e5?! { (-4.82 → -3.57) Inaccuracy. Ne7 was best. } { [%eval -3.57] } (16... Ne7 17. Kc1 Bd7 18. g4 Qa5 19. Nf4 O-O-O 20. d4 c5 21. g5 Nfd5 22. Nxd5) 17. Be2?! { (-3.57 → -5.01) Inaccuracy. Qg3 was best. } { [%eval -5.01] } (17. Qg3 Kf8 18. Qxe5 Nd5 19. d4 Bxh3 20. Rxh3 h5 21. Rg3 Qf6 22. Bd3 Qxe5) 17... Bxh3 { [%eval -4.31] } 18. Rxh3 { [%eval -4.37] } 18... Ne7 { [%eval -4.3] } 19. Rg3 { [%eval -5.11] } 19... Qd5 { [%eval -4.32] } 20. Rxg7 { [%eval -4.52] } 20... Qxf3 { [%eval -4.47] } 21. Bxf3 { [%eval -4.36] } 21... Rg8? { (-4.36 → -2.27) Mistake. Ng6 was best. } { [%eval -2.27] } (21... Ng6 22. Rxg6 fxg6 23. Rxe5+ Kf7 24. Bd1 Nd5 25. Bb3 Kf6 26. d4 Rhf8 27. Bxd5) 22. Rh7?? { (-2.27 → -6.21) Blunder. Rxg8+ was best. } { [%eval -6.21] } (22. Rxg8+ Nfxg8 23. Rxe5 a5 24. Re4 f5 25. Ra4 Ra6 26. Bd1 Kd7 27. g4 Ra8) 22... Nxh7 { [%eval -6.43] } 23. Bh5 { [%eval -7.34] } 23... Nf6 { [%eval -6.95] } 24. Rxe5 { [%eval -6.98] } 24... Nxh5 { [%eval -6.89] } 25. g3 { [%eval -7.99] } 25... Nf6 { [%eval -7.99] } 26. Kc2 { [%eval -8.15] } 26... Rd8 { [%eval -8.17] } 27. d4 { [%eval -8.21] } 27... b6 { [%eval -8.03] } 28. f3 { [%eval -8.68] } 28... a6 { [%eval -8.03] } 29. g4 { [%eval -7.87] } 29... Nd5 { [%eval -7.92] } 30. Rh5 { [%eval -8.16] } 30... Rh8 { [%eval -7.98] } 31. g5 { [%eval -8.27] } 31... Ne3+ { [%eval -7.86] } 32. Kd3 { [%eval -7.97] } 32... N3f5 { [%eval -8.14] } 33. gxh6 { [%eval -8.25] } 33... Rxh6 { [%eval -8.21] } 34. Rg5 { [%eval -8.3] } 34... Kd7 { [%eval -8.23] } 35. h5 { [%eval -8.26] } 35... Kc8 { [%eval -8.15] } 36. c4 { [%eval -8.48] } 36... c5 { [%eval -8.22] } 37. d5 { [%eval -8.04] } 37... b5 { [%eval -7.74] } 38. b3 { [%eval -8.13] } 38... bxc4+ { [%eval -8.28] } 39. bxc4 { [%eval -7.94] } 39... f6 { [%eval -7.62] } 40. Rg4 { [%eval -7.35] } 40... Rxh5 { [%eval -7.51] } 41. f4? { (-7.51 → Mate in 9) Checkmate is now unavoidable. Rf4 was best. } { [%eval #-9] } (41. Rf4 Rh2 42. Re4 Rh3 43. Kd2 Rxf3 44. Ke2 Rh3 45. Kd2) 41... Rh3+? { (Mate in 9 → -8.61) Lost forced checkmate sequence. Rh2 was best. } { [%eval -8.61] } (41... Rh2 42. a3 Rdh8 43. Rg3 Nxg3 44. Kc3 R8h3 45. Kb3 Ngf5+ 46. Ka4 Rb2 47. d6) 42. Ke4? { (-8.61 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-1] } (42. Kd2 Rh2+ 43. Kc1 Rdh8 44. Rg1 Re2 45. d6 Nxd6 46. f5 Rhh2 47. Rd1 Kd7) 42... Re3# { Black wins by checkmate. } 0-1