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[Event "rated variant:antichess game"] [Site "https://lichess.org/DnGUsPzr"] [Date "2026.01.14"] [Round "-"] [White "torroso"] [Black "yes_Daniil"] [Result "0-1"] [GameId "DnGUsPzr"] [UTCDate "2026.01.14"] [UTCTime "14:15:49"] [WhiteElo "1150"] [BlackElo "1026"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d4?? { (Mate in 14 → 4.81) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.81] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd4 { [%eval 4.96] } 5. Qxd4 { [%eval 1.66] } 5... Bg4?? { (1.66 → Mate in 11) Checkmate is now unavoidable. Rb8 was best. } { [%eval #11] } (5... Rb8 6. Qxa7) 6. Qxg7 { [%eval #12] } 6... Bxg7 { [%eval #11] } 7. Nh3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b3 was best. } { [%eval #-10] } (7. b3 Bxa1 8. Nc3 Bxc3 9. Kd1 Bxd1 10. h4 Bxc2 11. b4 Bxb4 12. e4 Bxe4) 7... Bxb2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bxh3 was best. } { [%eval #11] } (7... Bxh3 8. gxh3 Bxb2 9. Bxb2 e6 10. Bxh8 e5 11. Bxe5 Ke7 12. Bxc7 Rb8 13. Bxb8) 8. Bxb2 { [%eval #11] } 8... Bxh3 { [%eval #10] } 9. gxh3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bxh8 was best. } { [%eval #-8] } (9. Bxh8 Bxg2 10. Ke2 Bxh1 11. e4 Bxe4 12. a3 Bxc2 13. Bd4 Bxb1 14. Bxa7 Rxa7) 9... Rc8 { [%eval #-9] } 10. Bxh8 { [%eval #-8] } 10... Nf6?? { (Mate in 8 → 4.53) Lost forced checkmate sequence. e5 was best. } { [%eval 4.53] } (10... e5 11. Bxe5 Rd8 12. Bxc7 Rb8 13. Bxb8 f5 14. Bxa7 c5 15. Bxc5 Kf8 16. Bxf8) 11. Bxf6 { [%eval 5.23] } 11... exf6 { [%eval 4.24] } 12. Rg1?! { (4.24 → 2.85) Inaccuracy. Nd2 was best. } { [%eval 2.85] } (12. Nd2 c5) 12... Rd8?? { (2.85 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (12... f5 13. f4) 13. Rg6 { [%eval #9] } 13... hxg6 { [%eval #7] } 14. Kd1 { [%eval #7] } 14... Rxd1 { [%eval #6] } 15. Nc3 { [%eval #7] } 15... Rxa1 { [%eval #6] } 16. Nb1?? { (Mate in 6 → -5.91) Lost forced checkmate sequence. Na4 was best. } { [%eval -5.91] } (16. Na4 Rxa2 17. Nb2 Rxb2 18. c4 Rxf2 19. c5 Rxh2 20. e4 Rxh3 21. e5 fxe5#) 16... Rxa2?? { (-5.91 → Mate in 5) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #5] } (16... Rxb1 17. h4) 17. Na3?? { (Mate in 5 → -2.36) Lost forced checkmate sequence. c3 was best. } { [%eval -2.36] } (17. c3 Rxf2 18. h4 Rxh2 19. Na3 Rxh4 20. e4 Rxe4 21. Nc4 Rxc4#) 17... Rxc2 { [%eval -2.51] } 18. Nxc2 { [%eval -1.76] } 18... Kd7?! { (-1.76 → -1.00) Inaccuracy. a5 was best. } { [%eval -1.0] } (18... a5 19. f4 g5 20. fxg5 fxg5 21. e4 f5 22. exf5 Kd7 23. f6 c5 24. Ne1) 19. Nd4?? { (-1.00 → Mate in 7) Checkmate is now unavoidable. e4 was best. } { [%eval #-7] } (19. e4 c5 20. e5 fxe5 21. h4 g5 22. hxg5 f5 23. gxf6 a5 24. h4 c4) 19... c5?? { (Mate in 7 → -0.84) Lost forced checkmate sequence. Ke8 was best. } { [%eval -0.84] } (19... Ke8 20. Nxc6 a5 21. Nxa5 c6 22. Nxc6 Kd8 23. Nxd8 f5 24. Nxf7 g5 25. Nxg5) 20. Nc6?? { (-0.84 → -2.82) Blunder. h4 was best. } { [%eval -2.82] } (20. h4 cxd4 21. exd4 Ke7 22. h5 gxh5 23. f4 f5 24. d5 a5 25. h4 c5) 20... Kxc6 { [%eval -3.3] } 21. e4?! { (-3.30 → -5.09) Inaccuracy. f4 was best. } { [%eval -5.09] } (21. f4 a5 22. h4 a4 23. h5 gxh5 24. e4 a3 25. e5 fxe5 26. fxe5 f5) 21... Kb5?? { (-5.09 → -1.91) Blunder. f5 was best. } { [%eval -1.91] } (21... f5 22. exf5) 22. e5 { [%eval -2.15] } 22... fxe5 { [%eval -1.28] } 23. f4?! { (-1.28 → -2.00) Inaccuracy. h4 was best. } { [%eval -2.0] } (23. h4 g5) 23... exf4 { [%eval -2.15] } 24. h4 { [%eval -2.47] } 24... g5 { [%eval -2.61] } 25. hxg5 { [%eval -2.37] } 25... f6 { [%eval -2.24] } 26. gxf6 { [%eval -1.99] } 26... f3 { [%eval -3.27] } 27. f7 { [%eval -3.4] } 27... f2?! { (-3.40 → -2.66) Inaccuracy. c4 was best. } { [%eval -2.66] } (27... c4 28. h4 f2 29. h5 a5 30. h6 c3 31. f8=K a4 32. Ke7 c2 33. h7) 28. f8=Q?? { (-2.66 → Mate in 4) Checkmate is now unavoidable. f8=R was best. } { [%eval #-4] } (28. f8=R c4) 28... f1=R?? { (Mate in 4 → -4.06) Lost forced checkmate sequence. c4 was best. } { [%eval -4.06] } { Black wins on time. } (28... c4 29. Qxf2 Ka4 30. Qxa7 c6 31. Qxa4 c5 32. Qxc4#) 0-1