FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/DlKMljh4"]
[Date "2023.11.26"]
[White "cFlour"]
[Black "iwka217"]
[Result "0-1"]
[GameId "DlKMljh4"]
[UTCDate "2023.11.26"]
[UTCTime "17:15:24"]
[WhiteElo "2382"]
[BlackElo "1695"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Qxd7?? { (0.79 → Mate in 17) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #17] } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qg4 Nxg4 8. Ke2) 4. b4 { [%eval #17] } 4... Bxb4 { [%eval #16] } 5. Qg4?? { (Mate in 16 → 0.55) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.55] } (5. Qe2 Bxd2 6. Nxd2 Qxd2 7. Bxd2 c6 8. Rd1 Bd7 9. Qa6 Nxa6) 5... Bxd2 { [%eval -0.2] } 6. Bxd2 { [%eval 0.79] } 6... Qxd2 { [%eval 0.36] } 7. Qxg7? { (0.36 → -0.79) Mistake. Kxd2 was best. } { [%eval -0.79] } (7. Kxd2 Ne7 8. Qxg7 Bd7 9. Qxf7 Kxf7 10. Kc3 Ba4 11. Ne2 Bxc2) 7... Qxc2 { [%eval -0.3] } 8. Qxh8? { (-0.30 → -1.88) Mistake. Qxg8 was best. } { [%eval -1.88] } (8. Qxg8 Rxg8) 8... Qxf2 { [%eval -1.31] } 9. Qxg8 { [%eval -1.86] } 9... Qxe1 { [%eval -2.0] } 10. Qxe8 { [%eval -2.51] } 10... Qxg1 { [%eval -2.1] } 11. Qxc8?? { (-2.10 → Mate in 13) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-13] } (11. Rxg1) 11... Qxh2 { [%eval #-13] } 12. Qxc7 { [%eval #-7] } 12... Qxg2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #6] } (12... Qxc7 13. Rxh7 Qd6 14. Rxf7 Qd3 15. Rxa7 Qxe3 16. Rxa8 Na6 17. Rxa6 Qe4 18. Rxe6 Qxb1 19. Rxb1#) 13. Rxh7 { [%eval #6] } 13... Qxa2 { [%eval #5] } 14. Rxf7?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-10] } (14. Qxf7 Qxb1 15. Rxa7 Qxh7 16. Qxe6 Qxa7 17. Qg4 Qxe3 18. Qe4 Qxe4#) 14... Qxb1 { [%eval #-10] } 15. Rxa7 { [%eval #-4] } 15... Rxa7 { [%eval #-4] } 16. Qxb8 { [%eval #-3] } 16... Rxf7 { [%eval #-3] } 17. Qxb1 { [%eval #-2] } 17... Rf4 { [%eval #-2] } 18. exf4 { [%eval #-1] } 18... e5 { [%eval #-1] } 19. fxe5# { Game ends by variant rule. } 0-1

