FEN
[Event "casual classical game"]
[Site "https://lichess.org/DkLnW6Hk"]
[Date "2026.01.01"]
[Round "-"]
[White "ELIAS092"]
[Black "Iliaram"]
[Result "1/2-1/2"]
[GameId "DkLnW6Hk"]
[UTCDate "2026.01.01"]
[UTCTime "12:17:25"]
[WhiteElo "1517"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "1500+10"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. O-O { [%eval 0.07] } 5... d6 { [%eval 0.11] } 6. d3 { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... Bg4 { [%eval 0.07] } 7. Bg5?! { (0.07 → -0.86) Inaccuracy. h3 was best. } { [%eval -0.86] } (7. h3 Bh5 8. Nd5 Nxd5 9. Bxd5 a5 10. Be3 Bxe3 11. fxe3 O-O) 7... Nd4 { [%eval -0.83] } 8. Nxd4?? { (-0.83 → -3.16) Blunder. Be3 was best. } { [%eval -3.16] } (8. Be3 Bxf3 9. gxf3 Qd7 10. Kg2 O-O 11. Nd5 Nxd5 12. Bxd5 c6) 8... Bxd1 { [%eval -3.16] } 9. Raxd1?! { (-3.16 → -4.57) Inaccuracy. Nf5 was best. } { [%eval -4.57] } (9. Nf5 Bg4 10. Nxg7+ Kf8 11. Bh6 Ke7 12. Kh1 Kd7 13. f4 Ng8 14. Bg5 Qf8) 9... Bxd4 { [%eval -4.75] } 10. Nd5 { [%eval -4.71] } 10... h6 { [%eval -4.42] } 11. Bh4 { [%eval -5.49] } 11... g5 { [%eval -5.36] } 12. Nxf6+ { [%eval -5.68] } 12... Qxf6 { [%eval -5.59] } 13. Bg3 { [%eval -5.62] } 13... O-O-O { [%eval -5.33] } 14. Bb3 { [%eval -6.01] } 14... h5 { [%eval -6.41] } 15. c3 { [%eval -6.32] } 15... h4 { [%eval -5.4] } 16. cxd4 { [%eval -5.13] } 16... hxg3 { [%eval -5.07] } 17. fxg3 { [%eval -4.78] } 17... Qh6 { [%eval -5.07] } 18. h3 { [%eval -4.83] } 18... g4 { [%eval -4.73] } 19. Rxf7?! { (-4.73 → -7.18) Inaccuracy. h4 was best. } { [%eval -7.18] } (19. h4 exd4 20. Bxf7 Qe3+ 21. Kh2 Kb8 22. Rf5 Qe2 23. Rdf1 Qxd3 24. a4 c6) 19... gxh3 { [%eval -6.82] } 20. Be6+ { [%eval -8.8] } 20... Qxe6 { [%eval -8.26] } 21. Rf2 { [%eval -8.69] } 21... h2+ { [%eval -8.33] } 22. Kh1 { [%eval -7.56] } 22... Qg4 { [%eval -7.59] } 23. Rdf1 { [%eval -7.56] } 23... Qxg3 { [%eval -7.45] } 24. Rf3 { [%eval -7.25] } 24... Qg4 { [%eval -7.36] } 25. Rf7 { [%eval -8.31] } 25... Rdg8 { [%eval -8.23] } 26. R1f2 { [%eval -8.57] } 26... Qd1+ { [%eval -8.06] } 27. Rf1 { [%eval -8.16] } 27... Qxd3 { [%eval -8.09] } 28. Rc1 { [%eval -7.95] } 28... Qxd4 { [%eval -8.48] } 29. Rcxc7+? { (-8.48 → Mate in 8) Checkmate is now unavoidable. Rfxc7+ was best. } { [%eval #-8] } (29. Rfxc7+ Kb8 30. R7c4 Qf2 31. R4c2 Rc8 32. Rxc8+ Rxc8 33. Rxc8+ Kxc8 34. Kxh2 Kd7) 29... Kd8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kb8 was best. } { [%eval 0.0] } (29... Kb8 30. Rxb7+ Ka8 31. Rxa7+ Qxa7 32. Rxa7+ Kxa7 33. a3 Rf8 34. g4 Rf1+ 35. Kg2) 30. Rcd7+?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Rfd7+ was best. } { [%eval #-9] } (30. Rfd7+ Ke8 31. Re7+ Kf8 32. Rf7+ Ke8) 30... Kc8 { [%eval #-8] } 31. Rc7+ { [%eval #-8] } 31... Kd8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kb8 was best. } { [%eval 0.0] } (31... Kb8 32. Rxb7+ Ka8 33. Rxa7+ Qxa7 34. Rxa7+ Kxa7 35. a3 Rf8 36. g4 Rf1+ 37. Kg2) 32. Rcd7+ { [%eval 0.0] } 32... Ke8 { [%eval 0.0] } 33. Rde7+ { [%eval 0.0] } 33... Kd8 { [%eval 0.0] } 34. Rd7+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2