FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/DeRlvFs9"]
[Date "2025.05.10"]
[Round "-"]
[White "santiagodelatorre"]
[Black "lichess AI level 4"]
[Result "0-1"]
[GameId "DeRlvFs9"]
[UTCDate "2025.05.10"]
[UTCTime "13:06:31"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -1.01] } 2. b4 { [%eval -0.92] } 2... Bxb4 { [%eval -0.71] } 3. e3?? { (-0.71 → -2.58) Blunder. Ba3 was best. } { [%eval -2.58] } (3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5 Ba6 7. bxa6 Nxa6) 3... Bxd2 { [%eval -2.11] } 4. Bxd2 { [%eval -2.76] } 4... Nh6? { (-2.76 → -1.33) Mistake. e5 was best. } { [%eval -1.33] } (4... e5 5. Ne2) 5. g4?? { (-1.33 → Mate in 17) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-17] } (5. Ne2 Rg8 6. Rg1 Rf8 7. Qc1 Qg5 8. Qb2 Qxg2 9. Rxg2 b6 10. Qxb6 cxb6) 5... Nxg4 { [%eval #-17] } 6. fxg4 { [%eval #-16] } 6... b5 { [%eval #-16] } 7. Bxb5 { [%eval #-15] } 7... Qh4?? { (Mate in 15 → -6.71) Lost forced checkmate sequence. h5 was best. } { [%eval -6.71] } (7... h5 8. gxh5 Rxh5 9. Qxh5 Qg5 10. Qxf7 Kxf7 11. Bxd7 Nxd7 12. Kf2 Qxg1 13. Kxg1) 8. Bxd7 { [%eval -6.74] } 8... Nxd7 { [%eval -6.95] } 9. Nh3 { [%eval -5.18] } 9... Qxg4?? { (-5.18 → 0.09) Blunder. Qxh3 was best. } { [%eval 0.09] } (9... Qxh3) 10. Qxg4 { [%eval 0.0] } 10... Nf8?? { (0.00 → 4.75) Blunder. g5 was best. } { [%eval 4.75] } (10... g5 11. Nxg5) 11. Qxe6?? { (4.75 → -1.82) Blunder. Qxg7 was best. } { [%eval -1.82] } (11. Qxg7 h5) 11... fxe6?! { (-1.82 → -0.75) Inaccuracy. Bxe6 was best. } { [%eval -0.75] } (11... Bxe6) 12. Kf2?? { (-0.75 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (12. e4 h5) 12... g5 { [%eval #-12] } 13. Nxg5 { [%eval #-11] } 13... h5?? { (Mate in 11 → 2.32) Lost forced checkmate sequence. Rb8 was best. } { [%eval 2.32] } (13... Rb8 14. Nxe6 Nxe6 15. Bb4 Rxb4 16. Kg1 Rxb1 17. Rxb1 Nf4 18. exf4 Bb7 19. Rxb7) 14. Nxe6 { [%eval 2.27] } 14... Nxe6 { [%eval 1.0] } 15. e4?? { (1.00 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (15. c4 Nf8) 15... Rg8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rh6 was best. } { [%eval #7] } (15... Rh6 16. Bxh6 Nf4 17. Bxf4 Rb8 18. Bxc7 Rxb1 19. Rhxb1 a5 20. Bxa5 Bb7 21. Rxb7) 16. Rg1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-8] } (16. Bg5 Rxg5 17. e5 Rxe5 18. Ke3 Rxe3 19. Re1 Rxe1 20. Nc3 Rxa1 21. a3 Rxa3) 16... Rxg1 { [%eval #-8] } 17. Kxg1 { [%eval #-7] } 17... Kd7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Ng5 was best. } { [%eval #7] } (17... Ng5 18. Bxg5 h4 19. Bxh4 Kd8 20. Bxd8 Rb8 21. Bxc7 Rxb1 22. Rxb1 a5 23. Bxa5) 18. Na3?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-6] } (18. Bg5 Nxg5 19. h4 Nxe4 20. Nc3 Nxc3 21. Rf1 Nxa2 22. c3 Nxc3 23. Rd1 Nxd1) 18... Nf4 { [%eval #-7] } 19. Bxf4 { [%eval #-6] } 19... Ke6 { [%eval #-32] } 20. Bxc7 { [%eval -5.29] } 20... Ba6?? { (-5.29 → Mate in 7) Checkmate is now unavoidable. Kd6 was best. } { [%eval #7] } (20... Kd6 21. Bxd6 Rb8 22. Bxb8 Bh3 23. Bxa7 Bg2 24. Kxg2 h4 25. Kf3 h3 26. Kg2) 21. Kf1?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Bb6 was best. } { [%eval #-5] } (21. Bb6 axb6 22. e5 Kxe5 23. Kf1 Bxf1 24. Rxf1 Rxa3 25. Rf8 Rxa2 26. h4 Rxc2) 21... Bxf1 { [%eval #-5] } 22. Rxf1 { [%eval #-4] } 22... Kf6 { [%eval #-4] } 23. Rxf6 { [%eval #-3] } 23... Rd8 { [%eval #-3] } 24. Bxd8 { [%eval #-2] } 24... a6 { [%eval #-2] } 25. Rxa6 { [%eval #-1] } 25... h4 { [%eval #-1] } 26. Bxh4# { Game ends by variant rule. } 0-1