FEN
[Event "rated blitz game"]
[Site "https://lichess.org/DdUWYz2F"]
[Date "2023.03.31"]
[Round "-"]
[White "Hardikp2016"]
[Black "balingit08"]
[Result "1-0"]
[GameId "DdUWYz2F"]
[UTCDate "2023.03.31"]
[UTCTime "13:52:51"]
[WhiteElo "785"]
[BlackElo "874"]
[WhiteRatingDiff "+42"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B10"]
[Opening "Caro-Kann Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c6 { [%eval 0.37] } { B10 Caro-Kann Defense } 2. Qf3 { [%eval 0.0] } 2... Qb6 { [%eval 0.47] } 3. Bc4 { [%eval 0.0] } 3... Nf6?! { (0.00 → 0.81) Inaccuracy. e6 was best. } { [%eval 0.81] } (3... e6 4. Qe2 Be7 5. e5 c5 6. d3 d5 7. Bb3 Nc6 8. Nf3) 4. d3?! { (0.81 → 0.17) Inaccuracy. Nc3 was best. } { [%eval 0.17] } (4. Nc3 d6 5. d3 e6 6. Qg3 Be7 7. Nge2 O-O 8. O-O Nh5) 4... d5 { [%eval 0.29] } 5. Bg5?? { (0.29 → -5.52) Blunder. exd5 was best. } { [%eval -5.52] } (5. exd5 cxd5) 5... dxc4 { [%eval -5.25] } 6. Bxf6 { [%eval -5.88] } 6... exf6 { [%eval -5.65] } 7. dxc4 { [%eval -6.28] } 7... Qxb2 { [%eval -6.55] } 8. Qf4 { [%eval -7.69] } 8... Qxa1 { [%eval -7.82] } 9. Qc7 { [%eval -12.98] } 9... Qxb1+ { [%eval -12.36] } 10. Ke2?! { (-12.36 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-4] } (10. Kd2 Bb4+ 11. Ke3 Be6 12. Kf3 Qd1+ 13. Ne2 Qxh1 14. Qxb7 Bg4+ 15. Kg3 Bxe2 16. Qc8+ Ke7) 10... Bg4+?! { (Mate in 4 → -13.93) Lost forced checkmate sequence. Qxc2+ was best. } { [%eval -13.93] } (10... Qxc2+ 11. Ke3 Bc5+ 12. Kf4 g5+ 13. Kf3 Qxf2#) 11. f3 { [%eval -14.33] } 11... Qxc2+ { [%eval -14.08] } 12. Ke3?! { (-14.08 → Mate in 8) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-8] } (12. Kf1 Be6 13. Ne2 Qd1+ 14. Kf2 Bc5+ 15. Kg3 Qxh1 16. Qa5 Bd6+ 17. f4 Qf1 18. Qd2 h5) 12... Bc5+ { [%eval #-6] } 13. Kf4 { [%eval #-6] } 13... O-O?! { (Mate in 6 → -12.99) Lost forced checkmate sequence. h5 was best. } { [%eval -12.99] } (13... h5 14. Nh3 Qxg2 15. Qd8+ Kxd8 16. Ng5 fxg5+ 17. Kxg5 Qd2+ 18. f4 Be7#) 14. fxg4?! { (-12.99 → Mate in 3) Checkmate is now unavoidable. Kxg4 was best. } { [%eval #-3] } (14. Kxg4 Qxg2+ 15. Qg3 Qxh1 16. Ne2 Nd7 17. Kh3 Qd1 18. Qg2 Ne5 19. Ng3 Qc1 20. Nf5 g6) 14... Qd1?! { (Mate in 3 → -10.36) Lost forced checkmate sequence. Qd2+ was best. } { [%eval -10.36] } (14... Qd2+ 15. Kg3 Bf2+ 16. Kh3 Qh6#) 15. Kg3 { [%eval -10.62] } 15... Qd3+ { [%eval -8.92] } 16. Nf3 { [%eval -8.96] } 16... Na6 { [%eval -8.02] } 17. Qxb7 { [%eval -7.98] } 17... Rad8 { [%eval -7.62] } 18. Qxa6 { [%eval -8.14] } 18... Qe3 { [%eval -7.04] } 19. Re1 { [%eval -9.16] } 19... Qf2+ { [%eval -9.37] } 20. Kh3 { [%eval -10.52] } 20... g6?! { (-10.52 → -6.58) Inaccuracy. Rd3 was best. } { [%eval -6.58] } (20... Rd3 21. Qa5 Rxf3+ 22. g3 Bd6 23. e5 Bxe5 24. Qxe5 fxe5 25. Rd1 Qf1+ 26. Rxf1 Rxf1 27. Kg2) 21. Qxc6 { [%eval -7.34] } 21... Rfe8 { [%eval -5.62] } 22. Qxf6 { [%eval -6.47] } 22... Rxe4?? { (-6.47 → 6.10) Blunder. Rd3 was best. } { [%eval 6.1] } (22... Rd3 23. Qh4 Qxa2 24. e5 Qxc4 25. Qg3 Qb3 26. Nd2 Bf2 27. Nf3 Qa2 28. e6 Bxg3 29. Kxg3) 23. Rxe4?? { (6.10 → 0.41) Blunder. Qxd8+ was best. } { [%eval 0.41] } (23. Qxd8+ Bf8 24. Rxe4 Qc5 25. Re8 h5 26. gxh5 Qxh5+ 27. Kg3 Qc5 28. Rxf8+ Qxf8 29. Qxf8+ Kxf8) 23... Rd4?? { (0.41 → Mate in 8) Checkmate is now unavoidable. Rf8 was best. } { [%eval #8] } (23... Rf8 24. a4 Bb4 25. Qc6 Rd8 26. g5 Bf8 27. Qf6 Qc2 28. Rf4 Rd7 29. c5 Re7 30. Qc6) 24. Qe5?? { (Mate in 8 → 0.09) Lost forced checkmate sequence. Re8+ was best. } { [%eval 0.09] } (24. Re8+ Bf8 25. Qe7 Qxf3+ 26. gxf3 Kg7 27. Qxf8+ Kf6 28. Kg3 Rxc4 29. h4 Rxg4+ 30. fxg4 a5) 24... Rxe4 { [%eval 0.1] } 25. Qxe4 { [%eval 0.22] } { Black left the game. } 1-0