FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/DbVAuB8s"]
[Date "2026.05.20"]
[Round "-"]
[White "lichess AI level 4"]
[Black "ProkhorovValeriy19"]
[Result "0-1"]
[GameId "DbVAuB8s"]
[UTCDate "2026.05.20"]
[UTCTime "18:50:45"]
[WhiteElo "?"]
[BlackElo "1506"]
[Variant "Antichess"]
[TimeControl "1 day per move"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... f5?? { (0.00 → 4.17) Blunder. Nh6 was best. } { [%eval 4.17] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4?? { (4.17 → 0.02) Blunder. e4 was best. } { [%eval 0.02] } (2. e4 fxe4 3. Ba6 bxa6 4. Qh5 e3 5. dxe3 Nh6 6. Qxh6 gxh6) 2... fxg4 { [%eval -0.16] } 3. Nh3? { (-0.16 → -1.46) Mistake. c4 was best. } { [%eval -1.46] } (3. c4 c6 4. Nc3 g6 5. Nb5 cxb5 6. cxb5 Nc6 7. bxc6 bxc6) 3... gxh3 { [%eval -1.67] } 4. Bxh3 { [%eval -0.41] } 4... g5 { [%eval -0.45] } 5. Bxd7 { [%eval -0.07] } 5... Qxd7? { (-0.07 → 1.34) Mistake. Nxd7 was best. } { [%eval 1.34] } (5... Nxd7 6. e4 g4 7. Qxg4 Nh6 8. Qxd7 Kxd7 9. b3 Kc6 10. e5 Qxd2 11. Nxd2) 6. e3?? { (1.34 → -1.30) Blunder. b3 was best. } { [%eval -1.3] } (6. b3 Qxd2 7. Nxd2 g4 8. Nf1 Kd7 9. Qxd7 Nxd7 10. Bh6 Nxh6 11. Kd2 g3) 6... Qxd2 { [%eval -1.54] } 7. Bxd2?? { (-1.54 → Mate in 13) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #-13] } (7. Qxd2 Bd7) 7... b5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Bg4 was best. } { [%eval #11] } (7... Bg4 8. Qxg4 Nf6 9. Qxg5 e6 10. Qxf6 Bd6 11. Qxh8 Bxh2 12. Qxe8 Nd7 13. Qxd7) 8. Qg4 { [%eval #11] } 8... Bxg4 { [%eval #10] } 9. c4 { [%eval #11] } 9... bxc4 { [%eval #10] } 10. Nc3?? { (Mate in 10 → -1.49) Lost forced checkmate sequence. f3 was best. } { [%eval -1.49] } (10. f3 Bxf3 11. Kf2 Bxh1 12. h4 gxh4 13. e4 Bxe4 14. Bf4 Bxb1 15. Bxc7 Bxa2) 10... Bd1 { [%eval -1.3] } 11. Kxd1?? { (-1.30 → Mate in 14) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #-14] } (11. Nxd1 Nf6) 11... Nc6?? { (Mate in 14 → -4.16) Lost forced checkmate sequence. e5 was best. } { [%eval -4.16] } (11... e5 12. Rb1 e4 13. Nxe4 Nf6 14. Nxf6 h6 15. Nxe8 Nc6 16. Nxc7 Nb8 17. Nxa8) 12. Rc1?? { (-4.16 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #-10] } (12. f4 gxf4) 12... Nd4 { [%eval #-10] } 13. exd4 { [%eval #-9] } 13... c5?? { (Mate in 9 → -2.69) Lost forced checkmate sequence. Kf7 was best. } { [%eval -2.69] } (13... Kf7 14. Bxg5 e5 15. dxe5 Rd8 16. Bxd8 Kg6 17. Bxc7 a5 18. Bxa5 Bb4 19. Bxb4) 14. Bxg5 { [%eval -2.27] } 14... cxd4 { [%eval -2.11] } 15. Bxe7 { [%eval -2.17] } 15... dxc3?! { (-2.17 → -1.23) Inaccuracy. Kxe7 was best. } { [%eval -1.23] } (15... Kxe7 16. Rc2) 16. Bxf8? { (-1.23 → -3.12) Mistake. bxc3 was best. } { [%eval -3.12] } (16. bxc3 Kxe7 17. Ke2 Nf6 18. Rcd1 Ng4 19. h4 Nxf2 20. Kxf2 Kd8 21. Rxd8 Rxd8) 16... cxb2?? { (-3.12 → Mate in 7) Checkmate is now unavoidable. Kxf8 was best. } { [%eval #7] } (16... Kxf8 17. bxc3 Ne7 18. Ra1 Nc6 19. a3 a5 20. a4 Ra7 21. Rf1 Ke8 22. Ra2) 17. Rxc4 { [%eval #7] } 17... Kxf8 { [%eval #6] } 18. Rc1?? { (Mate in 6 → -3.86) Lost forced checkmate sequence. Rc8 was best. } { [%eval -3.86] } (18. Rc8 Rxc8 19. Kc2 Rxc2 20. Re1 Rxf2 21. Re4 Rxh2 22. Rh4 Rxh4 23. a4 Rxa4#) 18... bxc1=Q { [%eval -3.82] } 19. Kxc1 { [%eval -3.1] } 19... Nf6 { [%eval -3.86] } 20. Rg1? { (-3.86 → -8.23) Mistake. Kb2 was best. } { [%eval -8.23] } (20. Kb2 h5 21. Rb1 Nd7 22. Rf1 Ke7 23. Rb1 Kd6 24. Rh1 Kd5 25. Rb1 Rh6) 20... Ng4 { [%eval -5.76] } 21. Rxg4 { [%eval -5.52] } 21... Rg8? { (-5.52 → -3.11) Mistake. Kg8 was best. } { [%eval -3.11] } (21... Kg8) 22. Rxg8 { [%eval -3.14] } 22... Kxg8 { [%eval -3.07] } 23. Kd2 { [%eval -3.12] } 23... Rb8 { [%eval -2.65] } 24. Kc2 { [%eval -3.0] } 24... Rb2? { (-3.00 → -1.47) Mistake. Ra8 was best. } { [%eval -1.47] } (24... Ra8) 25. Kxb2 { [%eval -1.0] } 25... a5?! { (-1.00 → -0.28) Inaccuracy. h5 was best. } { [%eval -0.28] } (25... h5 26. h4 Kf7 27. Kc3 Ke6 28. Kd4 Kd7 29. Ke4 Kc6 30. Kf4 Kc5 31. Kf3) 26. f4?? { (-0.28 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (26. a4 Kf7) 26... a4 { [%eval #-14] } 27. a3 { [%eval #-12] } 27... h5 { [%eval #-12] } 28. f5 { [%eval #-11] } 28... h4 { [%eval #-11] } 29. f6 { [%eval #-10] } 29... h3 { [%eval #-28] } 30. f7 { [%eval #-20] } 30... Kxf7 { [%eval #-20] } 31. Kc3 { [%eval #-19] } 31... Ke7?? { (Mate in 19 → 0.00) Lost forced checkmate sequence. Kf6 was best. } { [%eval 0.0] } (31... Kf6 32. Kd3 Kg5 33. Ke2 Kh4 34. Kf1 Kg3 35. hxg3 h2 36. Kf2 h1=K 37. Ke3) 32. Kd3?? { (0.00 → Mate in 29) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-29] } (32. Kd4 Kd7 33. Kc4 Ke7 34. Kd4) 32... Kd6?? { (Mate in 29 → 0.00) Lost forced checkmate sequence. Ke6 was best. } { [%eval 0.0] } (32... Ke6 33. Ke3 Kd6 34. Kd3 Kc6 35. Ke3 Kb5 36. Kf2 Kb4 37. axb4 a3 38. Kg1) 33. Kc2?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-12] } (33. Kc3 Kc6 34. Kd3 Kb6 35. Kc3 Kc6) 33... Kc5 { [%eval #-12] } 34. Kd1 { [%eval #-11] } 34... Kb4 { [%eval #-11] } 35. axb4 { [%eval #-10] } 35... a3 { [%eval #-10] } 36. b5 { [%eval #-8] } 36... a2 { [%eval #-8] } 37. Kc2 { [%eval #-7] } 37... a1=K?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. a1=B was best. } { [%eval 0.0] } (37... a1=B 38. Kd1 Bc3 39. Ke1 Bxe1 40. b6 Bc3 41. b7 Ba5 42. b8=N Bb4 43. Na6) 38. Kd1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-12] } (38. Kb2 Kxb2 39. b6 Kc2 40. b7 Kc1 41. b8=B Kd2 42. Bc7 Ke2 43. Bd6 Kf2) 38... Kb1 { [%eval #-12] } 39. Ke2 { [%eval #-11] } 39... Kc2 { [%eval #-11] } 40. Kf2 { [%eval #-10] } 40... Kc3 { [%eval #-12] } 41. Kg1 { [%eval #-10] } 41... Kd4 { [%eval #-10] } 42. Kh1 { [%eval #-9] } 42... Kd5 { [%eval #-9] } 43. b6 { [%eval #-8] } 43... Kd6 { [%eval #-8] } 44. b7 { [%eval #-7] } 44... Ke5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.0] } (44... Kd7 45. Kg2 hxg2 46. b8=Q Kd6 47. Qxd6 g1=R 48. Qd1 Rxd1 49. h3 Rg1 50. h4) 45. Kg1 { [%eval 0.0] } 45... Ke4 { [%eval 0.0] } 46. Kf1 { [%eval 0.0] } 46... Kd3 { [%eval 0.0] } 47. b8=Q?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (47. Ke2 Kxe2 48. b8=B Kf2 49. Be5 Kg3 50. hxg3 h2 51. Bd4 h1=B 52. g4 Bc6) 47... Kd4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke2 was best. } { [%eval 0.0] } (47... Ke2 48. Kxe2#) 48. Kg2?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qe5 was best. } { [%eval #-7] } (48. Qe5 Kxe5 49. Kf2 Kd5 50. Ke2 Ke5 51. Kf2) 48... hxg2 { [%eval #-7] } 49. h3 { [%eval #-5] } 49... g1=K { [%eval #-9] } 50. Qc8 { [%eval #-2] } 50... Kc4 { [%eval #-2] } 51. Qxc4 { [%eval #-1] } 51... Kf1 { [%eval #-1] } 52. Qxf1# { Game ends by variant rule. } 0-1