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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Da7ztYKC"] [Date "2023.09.28"] [Round "-"] [White "nh6nh6"] [Black "iDefeated"] [Result "0-1"] [GameId "Da7ztYKC"] [UTCDate "2023.09.28"] [UTCTime "09:06:02"] [WhiteElo "1989"] [BlackElo "1667"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+52"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Bxg2 { [%eval 5.65] } 4. Bxe8 { [%eval 5.72] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 5.88] } 6. Kxd2 { [%eval 8.9] } 6... h5? { (8.90 → Mate in 12) Checkmate is now unavoidable. Bd5 was best. } { [%eval #12] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Ke2 Ra3 11. Nxa3) 7. Bxg8?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Qxh5 was best. } { [%eval #-10] } (7. Qxh5 Rxh5 8. Bxg8 Rxh2 9. b3 Rxf2 10. Ke1 Rxc2 11. a4 Rxc1) 7... Rxg8 { [%eval #-10] } 8. Qxh5 { [%eval #-9] } 8... Bf3?? { (Mate in 9 → 6.95) Lost forced checkmate sequence. Bd5 was best. } { [%eval 6.95] } (8... Bd5 9. Qxd5 e6 10. Qxa8 g6 11. Qxb8 Be7 12. Qxc7 a6 13. Qxe7 e5 14. Qxe5 a5 15. Qxa5) 9. Nxf3?? { (6.95 → Mate in 8) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-8] } (9. Qxf3) 9... g5 { [%eval #-8] } 10. Qxg5 { [%eval #-6] } 10... Rxg5 { [%eval #-6] } 11. Nxg5 { [%eval #-5] } 11... e6 { [%eval #-5] } 12. Nxe6 { [%eval #-4] } 12... Ba3?? { (Mate in 4 → 2.21) Lost forced checkmate sequence. Bd6 was best. } { [%eval 2.21] } (12... Bd6 13. Nxc7 Bxh2 14. Nxa8 Bc7 15. Nxc7 Na6 16. Nxa6#) 13. Nxc7 { [%eval 1.89] } 13... Bxb2 { [%eval 2.02] } 14. Nxa8 { [%eval 2.03] } 14... Bxc1 { [%eval 2.42] } 15. Kxc1 { [%eval 2.12] } 15... Na6 { [%eval 2.4] } 16. Nc7 { [%eval 1.75] } 16... Nxc7 { [%eval 1.9] } 17. Kd2 { [%eval 1.58] } 17... a5 { [%eval 1.99] } 18. Ke2?? { (1.99 → 0.08) Blunder. Ke1 was best. } { [%eval 0.08] } (18. Ke1) 18... a4 { [%eval 0.08] } 19. f3?? { (0.08 → Mate in 2) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-2] } (19. Nd2 a3 20. f4 Nb5 21. c3 Nxc3 22. Rg1 Nxe2 23. e4 Nxg1 24. Nb3 Nh3 25. e5 Nxf4) 19... a3 { [%eval #-2] } 20. Nxa3 { [%eval #-1] } 20... Nb5 { [%eval #-1] } 21. Nxb5# { Game ends by variant rule. } 0-1