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[Event "rated variant:antichess game"] [Site "https://lichess.org/DZkf0kRK"] [Date "2017.11.19"] [Round "-"] [White "Muzikants"] [Black "Konstantin_Zinkowski"] [Result "1-0"] [GameId "DZkf0kRK"] [UTCDate "2017.11.19"] [UTCTime "18:28:03"] [WhiteElo "1358"] [BlackElo "1429"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -3.80) Blunder. e3 was best. } { [%eval -3.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 1... e6?? { (-3.80 → Mate in 16) Checkmate is now unavoidable. d5 was best. } { [%eval #16] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. b3 Bxe2 7. Kxe2 Ra4 8. bxa4) 2. Nd5 { [%eval #15] } 2... exd5 { [%eval #15] } 3. c4?? { (Mate in 15 → -1.70) Lost forced checkmate sequence. e4 was best. } { [%eval -1.7] } (3. e4 dxe4 4. Ba6 bxa6 5. b4 Bxb4 6. d3 Bxe1 7. dxe4 Bxf2 8. Qxd7 Kxd7 9. Bg5 Qxg5) 3... dxc4 { [%eval -0.67] } 4. Qb3?? { (-0.67 → Mate in 18) Checkmate is now unavoidable. b3 was best. } { [%eval #-18] } (4. b3) 4... cxb3 { [%eval #-17] } 5. axb3 { [%eval #-18] } 5... Qh4 { [%eval #-17] } 6. Rxa7 { [%eval #-17] } 6... Qxf2 { [%eval #-17] } 7. Rxb7 { [%eval #-12] } 7... Bxb7 { [%eval #-11] } 8. Kxf2 { [%eval #-11] } 8... Bxg2 { [%eval #-10] } 9. Kxg2 { [%eval #-10] } 9... Ra4?! { (Mate in 10 → -10.27) Lost forced checkmate sequence. Ba3 was best. } { [%eval -10.27] } (9... Ba3 10. bxa3 Rxa3 11. Bxa3 Kf8 12. Bxf8 f5 13. Bxg7 Nc6 14. Bxh8 Nd4 15. Bxd4 c5 16. Bxc5) 10. bxa4 { [%eval -10.68] } 10... Ba3 { [%eval -8.07] } 11. bxa3 { [%eval -8.3] } 11... Ne7?! { (-8.30 → -5.24) Inaccuracy. Na6 was best. } { [%eval -5.24] } (11... Na6 12. Nf3 g5 13. Nxg5 h6 14. Nxf7 Kxf7 15. a5 Ne7 16. a4 Nc8 17. h3 Na7 18. Kg3) 12. Kf3? { (-5.24 → -11.22) Mistake. e3 was best. } { [%eval -11.22] } (12. e3 Nc8) 12... h6?? { (-11.22 → -2.66) Blunder. Na6 was best. } { [%eval -2.66] } (12... Na6) 13. d4?? { (-2.66 → Mate in 9) Checkmate is now unavoidable. d3 was best. } { [%eval #-9] } (13. d3 Na6) 13... c5?? { (Mate in 9 → -1.28) Lost forced checkmate sequence. Nf5 was best. } { [%eval -1.28] } (13... Nf5 14. Bxh6 Nxd4 15. Bxg7 Nxf3 16. Bxh8 Nxh2 17. Rxh2 f6 18. Bxf6 Kd8 19. Bxd8 d6 20. Bxc7) 14. dxc5?? { (-1.28 → Mate in 8) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-8] } (14. Bxh6 gxh6) 14... d6 { [%eval #-7] } 15. cxd6 { [%eval #-7] } 15... Na6?? { (Mate in 7 → -0.68) Lost forced checkmate sequence. Nf5 was best. } { [%eval -0.68] } (15... Nf5 16. Bxh6 Nxd6 17. Bxg7 Rxh2 18. Rxh2 f6 19. Bxf6 Ke7 20. Bxe7 Nd7 21. Bxd6 Nf8 22. Bxf8#) 16. Bxh6 { [%eval -1.97] } 16... gxh6 { [%eval -0.67] } 17. dxe7 { [%eval -0.8] } 17... Kxe7 { [%eval -1.59] } 18. Nh3 { [%eval -3.0] } 18... h5?? { (-3.00 → Mate in 8) Checkmate is now unavoidable. Rc8 was best. } { [%eval #8] } (18... Rc8 19. Nf2) 19. Kg4 { [%eval #7] } 19... hxg4 { [%eval #7] } 20. Rg1 { [%eval #6] } 20... Rxh3 { [%eval #6] } 21. Rxg4 { [%eval #5] } 21... Rxh2 { [%eval #5] } 22. Bh3 { [%eval #4] } 22... Rxh3 { [%eval #3] } 23. Rb4?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rg3 was best. } { [%eval #-6] } (23. Rg3 Rxg3 24. e3 Rxe3 25. a5 Rxa3#) 23... Rxa3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Nxb4 was best. } { [%eval #3] } (23... Nxb4 24. axb4 Rf3 25. exf3 Kd6 26. b5 Kd5 27. b6 Ke4 28. fxe4 f5 29. exf5#) 24. Rb8?? { (Mate in 3 → -5.06) Lost forced checkmate sequence. Rb5 was best. } { [%eval -5.06] } (24. Rb5 Rxa4 25. Rb8 Nxb8 26. e4 Rxe4#) 24... Rxa4?? { (-5.06 → Mate in 2) Checkmate is now unavoidable. Nxb8 was best. } { [%eval #2] } (24... Nxb8 25. e3) 25. Rb4?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Rf8 was best. } { [%eval #-8] } (25. Rf8 Kxf8 26. e4 Rxe4#) 25... Rxb4?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nxb4 was best. } { [%eval #1] } (25... Nxb4 26. e3 Ke8 27. e4 f5 28. exf5 Kd8 29. f6 Ke7 30. fxe7 Ra7 31. e8=N Rc7 32. Nxc7) 26. e4 Rxe4# { Game ends by variant rule. } 1-0