FEN
[Event "YS - December - Antichess"]
[Site "https://lichess.org/DXWt6xNd"]
[Date "2023.12.03"]
[White "LeonardoM7"]
[Black "mShUlMaN"]
[Result "0-1"]
[GameId "DXWt6xNd"]
[UTCDate "2023.12.03"]
[UTCTime "16:56:14"]
[WhiteElo "1452"]
[BlackElo "1580"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } { [%eval 2.42] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 1.8] } 3... Kxd7?? { (1.80 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qe2?? { (Mate in 14 → 0.50) Lost forced checkmate sequence. c4 was best. } { [%eval 0.5] } (4. c4 Bxc4 5. Qh5 Bxa2 6. Qxf7 Bxb1 7. Qxg8 Rxg8 8. Rxa7 Rxa7) 4... Bxe2 { [%eval 0.36] } 5. Nxe2 { [%eval 0.12] } 5... a6?? { (0.12 → 2.35) Blunder. e6 was best. } { [%eval 2.35] } (5... e6 6. b4 Bxb4 7. Kd1 Bxd2 8. Bxd2 e5 9. Na3 Ne7 10. Nb5) 6. Nd4?? { (2.35 → -0.65) Blunder. Nbc3 was best. } { [%eval -0.65] } (6. Nbc3 a5) 6... f5?? { (-0.65 → 2.40) Blunder. c6 was best. } { [%eval 2.4] } (6... c6 7. Nxc6) 7. Nxf5 { [%eval 1.76] } 7... Kc6?? { (1.76 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (7... g5) 8. Nxe7?? { (Mate in 13 → 1.30) Lost forced checkmate sequence. Nxg7 was best. } { [%eval 1.3] } (8. Nxg7 Bxg7 9. b3 Bxa1 10. Bb2 Bxb2 11. Na3 Bxa3 12. b4 Bxb4 13. a4 Bxd2 14. Kxd2 Qxd2) 8... Qxd2?? { (1.30 → Mate in 14) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #14] } (8... Bxe7 9. b3 Qxd2 10. Kxd2 a5 11. a4 Ba3 12. Nxa3 Na6 13. Kc3 Rc8 14. Rb1 Ne7 15. Kc4) 9. Nxc6?? { (Mate in 14 → Mate in 17) Lost forced checkmate sequence. Kxd2 was best. } { [%eval #-17] } (9. Kxd2 Nxe7 10. Na3 Kb6 11. Nb5 axb5 12. c4 Rxa2 13. Rxa2 bxc4 14. b4 cxb3 15. Ba3 bxa2) 9... Qxe3?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #10] } (9... Qxc2 10. Nxb8 Rxb8 11. b4 Bxb4 12. Bd2 Qxd2 13. Kxd2 Bxd2 14. Nxd2 Rb3 15. Nxb3 a5 16. Nxa5) 10. Nxb8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bxe3 was best. } { [%eval #-10] } (10. Bxe3 Nxc6 11. Bd4 Nxd4 12. f4 Nxc2 13. Kf2 Nxa1 14. Na3 Bxa3 15. Rxa1 Bxb2 16. Rc1 Bxc1) 10... Qxf2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #11] } (10... Rxb8 11. Bxe3 Rxb2 12. Bh6 Rxa2 13. Rxa2 gxh6 14. Rxa6 c6 15. Rxc6 Bd6 16. Rxd6 Nf6 17. Rxf6) 11. Nxa6?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-7] } (11. Kxf2 Rxb8 12. b4 Rxb4 13. Bb2 Rxb2 14. a3 Rxb1 15. Raxb1 Bxa3 16. Rb2 Bxb2 17. Ra1 Bxa1) 11... Rxa6 { [%eval #-8] } 12. Kxf2 { [%eval #-7] } 12... Rxa2 { [%eval #-7] } 13. Rxa2 { [%eval #-6] } 13... Ba3 { [%eval #-6] } 14. Rxa3 { [%eval #-5] } 14... c6?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (14... g5 15. Bxg5 Ne7 16. Bxe7 c5 17. Bxc5 Rf8 18. Bxf8 h6 19. Bxh6#) 15. Bh6 { [%eval #10] } 15... gxh6 { [%eval #9] } 16. Rb3 { [%eval #11] } 16... Nf6 { [%eval #6] } 17. Rb5 { [%eval #7] } 17... cxb5 { [%eval #6] } 18. c4 { [%eval #7] } 18... bxc4 { [%eval #6] } 19. b3 { [%eval #6] } 19... cxb3 { [%eval #5] } 20. Na3 { [%eval #20] } 20... Nh5 { [%eval #6] } 21. Kg3?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nc2 was best. } { [%eval #-5] } (21. Nc2 bxc2 22. Rd1 cxd1=K 23. Ke1 Kxe1 24. h4 Ng3 25. h5 Nxh5 26. g3 Nxg3#) 21... Nxg3 { [%eval #-5] } 22. hxg3 { [%eval #-4] } 22... Rb8 { [%eval #-4] } 23. Rxh6 { [%eval #-3] } 23... b2 { [%eval #-3] } 24. Rxh7 { [%eval #-2] } 24... Rb7 { [%eval #-2] } 25. Rxb7 { [%eval #-1] } 25... b1=K { [%eval #-1] } 26. Nxb1# { Game ends by variant rule. } 0-1
