FEN
[Event "rated blitz game"]
[Site "https://lichess.org/DVUPuN2b"]
[Date "2018.06.03"]
[Round "-"]
[White "drunkingreatness"]
[Black "emiljoal"]
[Result "0-1"]
[GameId "DVUPuN2b"]
[UTCDate "2018.06.03"]
[UTCTime "02:45:13"]
[WhiteElo "2164"]
[BlackElo "2140"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D05"]
[Opening "Queen's Pawn Game: Colle System"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.08] } 1... d5 { [%eval 0.07] } 2. Nf3 { [%eval -0.09] } 2... Nf6 { [%eval 0.32] } 3. e3 { [%eval 0.0] } 3... e6 { [%eval 0.0] } { D05 Queen's Pawn Game: Colle System } 4. Nbd2 { [%eval 0.02] } 4... Be7 { [%eval 0.05] } 5. Bd3 { [%eval 0.01] } 5... b6 { [%eval 0.15] } 6. e4 { [%eval -0.16] } 6... dxe4 { [%eval 0.34] } 7. Nxe4 { [%eval 0.32] } 7... Bb7 { [%eval 0.44] } 8. Qe2 { [%eval 0.39] } 8... Nbd7 { [%eval 0.37] } 9. O-O { [%eval 0.43] } 9... O-O { [%eval 0.4] } 10. c3 { [%eval 0.14] } 10... c5 { [%eval 0.15] } 11. dxc5 { [%eval 0.0] } 11... Nxe4 { [%eval 0.0] } 12. Bxe4 { [%eval 0.0] } 12... Bxe4 { [%eval 0.0] } 13. Qxe4 { [%eval 0.0] } 13... Nxc5 { [%eval 0.02] } 14. Qe2 { [%eval -0.07] } 14... Qd3 { [%eval -0.08] } 15. Re1 { [%eval -0.14] } 15... Rfd8 { [%eval -0.02] } 16. Be3 { [%eval -0.1] } 16... Bf6 { [%eval 0.0] } 17. Bxc5 { [%eval -0.04] } 17... bxc5 { [%eval 0.0] } 18. Ne5 { [%eval -0.54] } 18... Qxe2 { [%eval -0.08] } 19. Rxe2 { [%eval -0.33] } 19... g5?! { (-0.33 → 0.33) Inaccuracy. Bxe5 was best. } { [%eval 0.33] } (19... Bxe5 20. Rxe5 Rd2 21. b3 Rc8 22. c4 Kf8 23. Kf1 Ke7 24. Ke1 Rb2 25. Re2 Rxe2+ 26. Kxe2) 20. g4 { [%eval -0.15] } 20... Rd5 { [%eval -0.2] } 21. Nc4 { [%eval -0.25] } 21... Rad8 { [%eval 0.0] } 22. Kg2 { [%eval -0.17] } 22... Kg7 { [%eval -0.07] } 23. Rf1 { [%eval -0.16] } 23... Kg6 { [%eval 0.0] } 24. f4 { [%eval -0.04] } 24... h6?! { (-0.04 → 0.57) Inaccuracy. R8d7 was best. } { [%eval 0.57] } (24... R8d7 25. Re4 gxf4 26. Rexf4 Bd8 27. Re4 Kg7 28. Rf2 Bh4 29. Rf3 Bf6 30. h3 Bh4 31. Re2) 25. Ref2 { [%eval 0.48] } 25... R8d7 { [%eval 0.9] } 26. fxg5?! { (0.90 → 0.00) Inaccuracy. f5+ was best. } { [%eval 0.0] } (26. f5+ exf5 27. Rxf5 Bg7 28. Rxd5 Rxd5 29. Re1 Bf6 30. Re8 Rd8 31. Ne5+ Kg7 32. Rxd8 Bxd8) 26... Bxg5 { [%eval 0.0] } 27. Kg3?! { (0.00 → -0.80) Inaccuracy. Re2 was best. } { [%eval -0.8] } (27. Re2 Bf6 28. h4 Kg7 29. h5 Bg5 30. a4 Rb7 31. Ne5 Bf6 32. Nc4 Bg5) 27... f5?! { (-0.80 → 0.00) Inaccuracy. e5 was best. } { [%eval 0.0] } (27... e5 28. Kf3 Rd3+ 29. Ke4 f6 30. Rf5 Rh3 31. Rxe5 Rxh2 32. Kf3 Rd3+ 33. Ke4 Rd8 34. Rxc5) 28. h4 { [%eval -0.08] } 28... Rd3+?! { (-0.08 → 1.00) Inaccuracy. Bd8 was best. } { [%eval 1.0] } (28... Bd8 29. gxf5+ exf5 30. h5+ Kxh5 31. Rxf5+ Kg6 32. Rf8 Bc7+ 33. Kf2 Kg7 34. Re8 Rf5+ 35. Ke2) 29. Kg2 { [%eval 0.87] } 29... Bxh4 { [%eval 1.11] } 30. Ne5+ { [%eval 1.05] } 30... Kg5?? { (1.05 → Mate in 2) Checkmate is now unavoidable. Kf6 was best. } { [%eval #2] } (30... Kf6 31. Nxd7+ Rxd7 32. Re2 Bg5 33. Rf3 a5 34. gxf5 exf5 35. Re8 f4 36. Rc8 Kf5 37. Rxc5+) 31. Nxd3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxf5+ was best. } { [%eval 0.0] } (31. Rxf5+ exf5 32. Rxf5#) 31... Rxd3 { [%eval 0.0] } 32. Re2 { [%eval 0.0] } 32... fxg4 { [%eval 0.0] } 33. Rxe6 { [%eval 0.0] } 33... Rd2+ { [%eval 0.0] } 34. Kg1 { [%eval 0.0] } 34... Bg3 { [%eval 0.0] } { Black wins on time. } 0-1