FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/DTSdm0Hx"]
[Date "2025.12.12"]
[Round "-"]
[White "alnilam7"]
[Black "JeffreyZero"]
[Result "0-1"]
[GameId "DTSdm0Hx"]
[UTCDate "2025.12.12"]
[UTCTime "08:31:54"]
[WhiteElo "1312"]
[BlackElo "1217"]
[WhiteTitle "FM"]
[Variant "Antichess"]
[TimeControl "180+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h6?! { (-0.62 → 0.17) Inaccuracy. e6 was best. } { [%eval 0.17] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. b3? { (0.17 → -0.96) Mistake. c4 was best. } { [%eval -0.96] } (2. c4 b5 3. cxb5 Ba6 4. bxa6 Nxa6 5. a4 Rb8 6. d3 Rxb2) 2... g6?! { (-0.96 → -0.03) Inaccuracy. e6 was best. } { [%eval -0.03] } (2... e6 3. e3 Bxa3 4. Nxa3 b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe6 Qxg1 8. Rxg1) 3. h4?? { (-0.03 → -2.00) Blunder. a4 was best. } { [%eval -2.0] } (3. a4 b5 4. axb5 d6 5. Rxa7 Rxa7 6. Ba3 Rxa3 7. Nxa3 h5) 3... h5?? { (-2.00 → 5.94) Blunder. Na6 was best. } { [%eval 5.94] } (3... Na6) 4. g3?? { (5.94 → -1.39) Blunder. g4 was best. } { [%eval -1.39] } (4. g4 hxg4 5. e4 Rxh4 6. Qxg4 Rxh1 7. Qxd7 Qxd7 8. e5 Rxg1 9. Be2 Rxe1) 4... g5 { [%eval -1.46] } 5. hxg5 { [%eval -1.91] } 5... h4? { (-1.91 → -0.53) Mistake. e6 was best. } { [%eval -0.53] } (5... e6 6. Rxh5) 6. gxh4 { [%eval -0.23] } 6... Rxh4 { [%eval -0.37] } 7. Rxh4 { [%eval -0.47] } 7... f6?? { (-0.47 → 1.35) Blunder. Bh6 was best. } { [%eval 1.35] } (7... Bh6) 8. gxf6 { [%eval 1.3] } 8... exf6 { [%eval 1.41] } 9. Nf3?? { (1.41 → Mate in 12) Checkmate is now unavoidable. Ra4 was best. } { [%eval #-12] } (9. Ra4) 9... Bxa3 { [%eval #-12] } 10. Rxa3 { [%eval #-11] } 10... Na6?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Nh6 was best. } { [%eval #14] } (10... Nh6 11. Rxh6 Qe7 12. Rxf6 Qxa3 13. Nxa3 Kf8 14. Rxf8 a5 15. Rxc8 Nc6 16. Rxc7) 11. Rxa6 { [%eval #14] } 11... bxa6 { [%eval #13] } 12. e3?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-10] } (12. Ng5 fxg5 13. d4 gxh4 14. Bg5 Qxg5 15. Bg2 Qxg2 16. Kd2 Qxf2 17. Qg1 Qxe2) 12... Nh6 { [%eval #-10] } 13. Bxa6 { [%eval #-9] } 13... Bxa6 { [%eval #-9] } 14. Rxh6 { [%eval #-8] } 14... Qb8 { [%eval #-8] } 15. Rxf6 { [%eval #-7] } 15... Qxb3 { [%eval #-7] } 16. Rxa6 { [%eval #-6] } 16... Qxe3?? { (Mate in 6 → 1.69) Lost forced checkmate sequence. Qxc2 was best. } { [%eval 1.69] } (16... Qxc2 17. Qxc2 c5 18. Qxc5 Kf7 19. Rxa7 Rxa7 20. Qxa7 d5 21. Qxf7 d4 22. Nxd4#) 17. Rxa7 { [%eval 1.47] } 17... Qxf2? { (1.47 → 3.00) Mistake. Rxa7 was best. } { [%eval 3.0] } (17... Rxa7 18. fxe3) 18. Kxf2 { [%eval 3.69] } 18... Rxa7 { [%eval 3.29] } 19. Ba3 { [%eval 3.43] } 19... Rxa3 { [%eval 2.97] } 20. Nxa3 { [%eval 2.51] } 20... Ke7 { [%eval 2.82] } 21. Qg1 { [%eval 2.21] } 21... Kd6?? { (2.21 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (21... c5 22. Nb1) 22. d3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-3] } (22. Ne5 Kxe5 23. d4 Kxd4 24. c3 Kxc3 25. Nc2 Kxc2 26. Qd1 Kxd1 27. Ke2 Kxe2#) 22... Ke5 { [%eval #-3] } 23. Nxe5 { [%eval #-2] } 23... c5 { [%eval #-2] } 24. Nxd7 { [%eval #-1] } 24... c4 { [%eval #-1] } 25. Nxc4# { Game ends by variant rule. } 0-1