lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/DPq8YOxK"] [Date "2020.06.24"] [White "Lurkemiaj"] [Black "Blattsee"] [Result "1-0"] [UTCDate "2020.06.24"] [UTCTime "20:14:32"] [WhiteElo "1446"] [BlackElo "1256"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b6 was best. } (1... b6 2. d3) 2. b3?? { (Mate in 16 → -1.68) Lost forced checkmate sequence. g4 was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4 8. Nf3 Nxf3) 2... Bh3 3. Nxh3 g6?? { (-1.78 → 0.51) Blunder. g5 was best. } (3... g5 4. Nxg5) 4. Nf4?? { (0.51 → -1.15) Blunder. Ng5 was best. } (4. Ng5) 4... Bh6? { (-1.15 → 0.10) Mistake. e5 was best. } (4... e5) 5. Nxg6 Bxd2 6. Nxe7?? { (1.05 → -6.78) Blunder. Bxd2 was best. } (6. Bxd2 hxg6 7. Bh3 Rxh3 8. Ba5 Rxh2 9. Bxc7 Rxh1 10. Bxd6 Rxe1 11. Qxe1 Qxd6 12. Qb4 Qxg3) 6... Bxe1?? { (-6.78 → -0.10) Blunder. Nxe7 was best. } (6... Nxe7 7. Bxd2) 7. Nxg8?? { (-0.10 → -2.79) Blunder. Qxe1 was best. } (7. Qxe1) 7... Bxf2 8. Qxd6 Bxg3 9. hxg3?? { (-2.80 → Mate in 10) Checkmate is now unavoidable. Qxg3 was best. } (9. Qxg3 Rxg8) 9... Rxg8?? { (Mate in 10 → -2.20) Lost forced checkmate sequence. Qxd6 was best. } (9... Qxd6 10. Rxh7 Rxg8 11. Rxf7 Qxg3 12. Rxc7 Qxb3 13. Rxb7 Qxc2 14. Rxb8 Qxb1 15. Rbxb1 Rg5 16. Bxg5) 10. Qxc7?? { (-2.20 → Mate in 15) Checkmate is now unavoidable. Qxd8 was best. } (10. Qxd8 Kxd8 11. Rxh7 Rxg3 12. Rxf7 Rxb3 13. Rxc7 Kxc7 14. cxb3 Nd7 15. Bh6 b6 16. Nd2 Kc6) 10... Qxc7 11. Rxh7 Qxc2 12. Rxf7 Qxa2?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxc1 was best. } (12... Qxc1 13. Rxb7 Rxg3 14. Rxb8 Qxf1 15. Rxa8 Rxb3 16. Rxe8 Qxb1 17. Rxb1 Rxb1 18. Re3 a5 19. a3) 13. Rxb7 Qxb1 14. Raxa7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxb1 was best. } (14. Rxb1 Rxg3 15. Rxb8 Rxb3 16. Rxa8 Rxb1 17. Rxa7 Rxc1 18. Ra4 Rxf1 19. Rf4 Rxf4 20. e4 Rxe4#) 14... Qxb3 15. Rxb8 Rxa7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Qxb8 was best. } (15... Qxb8 16. Rxa8 Rxg3 17. Rxb8 Rg7 18. Rxe8 Re7 19. Rxe7#) 16. Rxe8 Rxe8 17. e4 Rxe4 18. Bc4 Rxc4 19. Ba3 Rxa3 20. g4 Rxg4# { Game ends by variant rule. } 1-0