FEN
[Event "rated rapid game"]
[Site "https://lichess.org/DN4cP9XE"]
[Date "2026.06.13"]
[Round "-"]
[White "Frans424"]
[Black "IGriddy"]
[Result "1-0"]
[GameId "DN4cP9XE"]
[UTCDate "2026.06.13"]
[UTCTime "19:05:49"]
[WhiteElo "1213"]
[BlackElo "1171"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B00"]
[Opening "Pirc Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Nf3 { [%eval 0.37] } 2... Nf6 { [%eval 0.3] } 3. Nc3 { [%eval 0.26] } 3... g6 { [%eval 0.51] } 4. Bc4 { [%eval 0.22] } 4... Bg7 { [%eval 0.27] } 5. e5 { [%eval -0.17] } 5... dxe5 { [%eval -0.17] } 6. Nxe5 { [%eval -0.02] } 6... e6 { [%eval 0.33] } 7. O-O { [%eval 0.06] } 7... O-O { [%eval 0.39] } 8. d3 { [%eval -0.13] } 8... a6 { [%eval 0.23] } 9. Qf3 { [%eval -0.26] } 9... b5?? { (-0.26 → 3.62) Blunder. Ne8 was best. } { [%eval 3.62] } (9... Ne8 10. Re1 Nd6 11. Bb3 Nf5 12. Qh3 Nd4 13. Bh6 f6 14. Ng4 Nbc6 15. Bxg7) 10. Bb3?? { (3.62 → 1.12) Blunder. Qxa8 was best. } { [%eval 1.12] } (10. Qxa8 Qd6 11. Re1 Qb6 12. Be3 c5 13. Bxc5 Qxc5 14. Qxb8 bxc4 15. Nxc4 Bd7) 10... c6 { [%eval 1.11] } 11. Nxc6?! { (1.11 → 0.29) Inaccuracy. Re1 was best. } { [%eval 0.29] } (11. Re1 Bb7 12. Nxf7 Rxf7 13. Bxe6 Qe7 14. Bg5 Nbd7 15. Qg3 Re8 16. Bxf7+ Qxf7) 11... Nxc6 { [%eval 0.43] } 12. Qxc6 { [%eval 0.32] } 12... Bd7 { [%eval 0.15] } 13. Qf3 { [%eval 0.06] } 13... a5 { [%eval 0.32] } 14. Bg5?! { (0.32 → -0.72) Inaccuracy. a4 was best. } { [%eval -0.72] } (14. a4 b4 15. Nb5 Nd5 16. d4 Bxb5 17. axb5 Nb6 18. c3 Qd7 19. Qe2 Rfc8) 14... a4?? { (-0.72 → 3.04) Blunder. h6 was best. } { [%eval 3.04] } (14... h6 15. Bxf6 Bxf6 16. a4 b4 17. Nd1 Rc8 18. Qe2 Bc6 19. Bc4 Qc7 20. Re1) 15. Ne4 { [%eval 2.46] } 15... Bc6?! { (2.46 → 3.35) Inaccuracy. axb3 was best. } { [%eval 3.35] } (15... axb3 16. Bxf6 Bxf6 17. Nxf6+ Kg7 18. Nxd7 Qxd7 19. axb3 Rab8 20. Qf4 Rbc8 21. Qd2) 16. Nxf6+ { [%eval 3.4] } 16... Bxf6 { [%eval 3.48] } 17. Qxf6 { [%eval 3.38] } 17... Qxf6 { [%eval 3.41] } 18. Bxf6 { [%eval 3.41] } 18... axb3 { [%eval 3.34] } 19. cxb3?! { (3.34 → 2.60) Inaccuracy. axb3 was best. } { [%eval 2.6] } (19. axb3 Rxa1 20. Rxa1 Ra8 21. Ra3 Kf8 22. f3 Ke8 23. Kf2 Kd7 24. Ke3 Kd6) 19... Rad8?? { (2.60 → 5.30) Blunder. Rfc8 was best. } { [%eval 5.3] } (19... Rfc8 20. Rfc1 Bb7 21. Rxc8+ Rxc8 22. h4 Rc5 23. a4 Rf5 24. Be7 Rd5 25. a5) 20. d4?? { (5.30 → 2.26) Blunder. Bxd8 was best. } { [%eval 2.26] } (20. Bxd8 Rxd8 21. Rfc1 Ba8 22. a4 Kg7 23. axb5 Bd5 24. b4 e5 25. Rc5 Rd7) 20... Rd6? { (2.26 → 4.44) Mistake. Ra8 was best. } { [%eval 4.44] } (20... Ra8 21. Rfc1 Bd5 22. a4 Ra5 23. Be7 Rfa8 24. Bb4 R5a7 25. a5 Bxb3 26. Rc5) 21. Be7 { [%eval 4.43] } 21... Rxd4 { [%eval 4.35] } 22. Bxf8 { [%eval 4.28] } 22... Kxf8 { [%eval 4.47] } 23. Rac1 { [%eval 4.15] } 23... Be4 { [%eval 4.75] } 24. Rfe1 { [%eval 4.28] } 24... f5 { [%eval 5.1] } 25. Rc8+ { [%eval 4.17] } 25... Kf7 { [%eval 4.03] } 26. Rb8 { [%eval 4.04] } 26... Bd3 { [%eval 4.73] } 27. Rb7+ { [%eval 4.68] } 27... Kf6 { [%eval 4.62] } 28. Rd1 { [%eval 4.2] } 28... Re4 { [%eval 4.81] } 29. g3 { [%eval 3.88] } 29... Re2?! { (3.88 → 5.50) Inaccuracy. Bc2 was best. } { [%eval 5.5] } (29... Bc2 30. Ra1 Re2 31. a4 e5 32. Rxb5 e4 33. Rc5 Bd3 34. Rc3 Rxb2 35. a5) 30. Rxd3 { [%eval 5.22] } 30... e5?! { (5.22 → 7.29) Inaccuracy. g5 was best. } { [%eval 7.29] } (30... g5 31. Rd1 Rxb2 32. Ra1 f4 33. Rxb5 Rd2 34. Rb4 f3 35. a4) 31. Rd6+ { [%eval 6.99] } 31... Kg5 { [%eval 6.57] } 32. Rxb5 { [%eval 6.1] } 32... Kg4 { [%eval 6.21] } 33. Rb4+ { [%eval 5.8] } 33... f4 { [%eval 6.48] } 34. gxf4 { [%eval 6.11] } 34... exf4 { [%eval 6.21] } 35. Kg2 { [%eval 6.19] } 35... g5?! { (6.19 → 8.49) Inaccuracy. Rxb2 was best. } { [%eval 8.49] } (35... Rxb2 36. h3+ Kh5 37. Rxf4 Rxa2 38. Rd5+ g5 39. Ra4 Rc2 40. Rd6 Rc5 41. b4) 36. h3+ { [%eval 8.17] } 36... Kh4? { (8.17 → Mate in 1) Checkmate is now unavoidable. Kf5 was best. } { [%eval #1] } (36... Kf5 37. Rb5+ Re5 38. Rxe5+ Kxe5 39. Rh6 Ke4 40. Rxh7 Kd3 41. Rc7 Ke2 42. b4) 37. Rh6# { White wins by checkmate. } 1-0