FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/DLHSwNVA"]
[Date "2023.04.03"]
[Round "-"]
[White "nileshpawarin"]
[Black "StretchMeow"]
[Result "0-1"]
[GameId "DLHSwNVA"]
[UTCDate "2023.04.03"]
[UTCTime "10:06:05"]
[WhiteElo "1149"]
[BlackElo "1500"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+96"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Nc3?? { (5.03 → -0.91) Blunder. a4 was best. } { [%eval -0.91] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Ba3 { [%eval 0.67] } 4. bxa3 { [%eval -0.95] } 4... Qe7?? { (-0.95 → 4.48) Blunder. a5 was best. } { [%eval 4.48] } (4... a5 5. Nd5 exd5 6. e4 dxe4 7. a4 e3 8. fxe3 Ne7 9. Kf2) 5. Nb5?? { (4.48 → 1.44) Blunder. Qh5 was best. } { [%eval 1.44] } (5. Qh5 Qxa3) 5... Qxa3 { [%eval 1.75] } 6. Nxa7?? { (1.75 → Mate in 12) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #-12] } (6. Bxa3) 6... Rxa7 { [%eval #-12] } 7. Bxa3 { [%eval #-11] } 7... c5 { [%eval #-11] } 8. Bxc5 { [%eval #-10] } 8... Bb7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #12] } (8... e5 9. Bxa7 d6 10. Bxb8 e4 11. Bxd6 Kf8 12. Bxf8 a5 13. Bxg7 Bd7 14. Bxh8 Nf6 15. Bxf6) 9. Bxa7 { [%eval #12] } 9... Bxg2 { [%eval #11] } 10. Bxb8 { [%eval #11] } 10... Bxh1 { [%eval #10] } 11. Nf3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. e4 was best. } { [%eval #-10] } (11. e4 Bxe4 12. Qh5 Bxc2 13. Qxh7 Bxh7 14. Rb1 Bxb1 15. h4 Bxa2 16. Ke2 Rxh4 17. d4 Rxd4) 11... Bxf3 { [%eval #-10] } 12. Qxf3 { [%eval #-9] } 12... Ke7?? { (Mate in 9 → -0.55) Lost forced checkmate sequence. d6 was best. } { [%eval -0.55] } (12... d6 13. Bxd6 e5 14. Bxe5 Nf6 15. Bxf6 gxf6 16. Qxf6 Kd7 17. Qxf7 Rg8 18. Qxg8 Kd6 19. Qxh7) 13. Qxf7 { [%eval -0.74] } 13... Kxf7 { [%eval -0.46] } 14. h4?? { (-0.46 → Mate in 7) Checkmate is now unavoidable. Ba7 was best. } { [%eval #-7] } (14. Ba7 Ke7) 14... d6 { [%eval #-7] } 15. Bxd6 { [%eval #-6] } 15... e5 { [%eval #-6] } 16. Bxe5 { [%eval #-5] } 16... Ke7 { [%eval #-5] } 17. Bxg7 { [%eval #-4] } 17... Kd7 { [%eval #-5] } 18. Bxh8 { [%eval #-4] } 18... Nf6 { [%eval #-4] } 19. Bxf6 { [%eval #-3] } 19... Kd8 { [%eval #-3] } 20. Bxd8 { [%eval #-2] } 20... h5?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. a5 was best. } { [%eval #11] } (20... a5 21. Bxa5 h5 22. f3#) 21. f4?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Bf6 was best. } { [%eval #-1] } (21. Bf6 a5 22. e4 a4 23. Kd1 a3 24. Bb2 axb2 25. c3 bxa1=Q 26. d3 Qxc3 27. f3 Qxd3) 21... a5 { [%eval #-1] } 22. Bxa5# { Game ends by variant rule. } 0-1
