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[Event "Los ajedrecistas profesionales Arena"] [Site "https://lichess.org/DLFLRRDl"] [Date "2026.06.06"] [Round "-"] [White "MaycolLCC"] [Black "LeandroEEP"] [Result "1-0"] [GameId "DLFLRRDl"] [UTCDate "2026.06.06"] [UTCTime "23:29:39"] [WhiteElo "1344"] [BlackElo "1500"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-371"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxg8 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. d4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... d5?? { (Mate in 14 → 1.53) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.53] } (3... Qg5 4. Bxg5 Ba3 5. bxa3 Kd8 6. Bxd8 d6 7. Bxc7 Nd7 8. Bxd6) 4. exd5 { [%eval 1.82] } 4... exd5?? { (1.82 → Mate in 12) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #12] } (4... Qxd5 5. b4 Bxb4 6. Qg4 Bxe1 7. Qxg7 Bxf2 8. Qxh8 Bxd4 9. Qxh7 Bxa1 10. Qxf7) 5. Qg4 { [%eval #12] } 5... Bxg4 { [%eval #13] } 6. Ke2?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (6. b4 Bxb4 7. h3 Bxh3 8. gxh3 Bxe1 9. Na3 Bxf2 10. Rh2 Bxg1 11. Rf2 Bxf2) 6... Bxe2 { [%eval #-13] } 7. Nxe2 { [%eval #-12] } 7... Ba3 { [%eval #-13] } 8. bxa3 { [%eval #-12] } 8... a5?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Qg5 was best. } { [%eval #10] } (8... Qg5 9. Bxg5 Kd8 10. Bxd8 Nc6 11. Bxc7 Nxd4 12. Nxd4 Rd8 13. Bxd8 f5 14. Nxf5) 9. Bh6 { [%eval #11] } 9... gxh6 { [%eval #9] } 10. Nf4?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. c4 was best. } { [%eval #-11] } (10. c4 dxc4 11. d5 Qxd5 12. a4 Qxg2 13. Rd1 Qxh2 14. a3 Qxf2 15. Rd6 cxd6) 10... Ne7?? { (Mate in 11 → -1.87) Lost forced checkmate sequence. Kd7 was best. } { [%eval -1.87] } (10... Kd7 11. Nxd5 Qg5 12. Nxc7 Qxg2 13. Nxa8 Qxh2 14. Rxh2 Ne7 15. Rxh6 Rg8 16. Rxh7) 11. Nxd5 { [%eval -1.12] } 11... Nxd5?? { (-1.12 → Mate in 9) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #9] } (11... Qxd5) 12. Re1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. f4 was best. } { [%eval #-11] } (12. f4 Nxf4 13. g4 Qxd4 14. h4 Qxa1 15. Nd2 Qxa2 16. Rg1 Qxc2 17. Nc4 Qxc4) 12... Ne3 { [%eval #-17] } 13. Rxe3 { [%eval #-16] } 13... Qxd4 { [%eval #-16] } 14. Rxe8 { [%eval #-15] } 14... Rxe8?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #7] } (14... Qxf2 15. Rxb8 Qxg2 16. Rxh8 Qxc2 17. Rxh7 Qxb1 18. Rxh6 Qxa2 19. Rxa2 c6 20. Rxc6) 15. Nc3 { [%eval #7] } 15... Qxc3 { [%eval #6] } 16. f4 { [%eval #6] } 16... Qxa3 { [%eval #5] } 17. Rc1 { [%eval #5] } 17... Qxa2 { [%eval #4] } 18. Ra1?? { (Mate in 4 → 1.65) Lost forced checkmate sequence. Rh1 was best. } { [%eval 1.65] } (18. Rh1 Qxc2 19. h4 Qxg2 20. Rf1 Qxf1 21. h5 Qxf4#) 18... Qxa1 { [%eval 1.15] } 19. f5 { [%eval 1.62] } 19... f6 { [%eval 1.0] } 20. g4?? { (1.00 → -3.67) Blunder. h3 was best. } { [%eval -3.67] } (20. h3) 20... h5?? { (-3.67 → -1.07) Blunder. Qe5 was best. } { [%eval -1.07] } (20... Qe5 21. g5) 21. gxh5 { [%eval -1.0] } 21... h6?? { (-1.00 → Mate in 2) Checkmate is now unavoidable. Re6 was best. } { [%eval #2] } (21... Re6 22. fxe6 Nd7 23. exd7 Qb1 24. h4 Qxc2 25. h6 Qg2 26. d8=K Rxd8 27. h5) 22. c4?? { (Mate in 2 → -5.84) Lost forced checkmate sequence. c3 was best. } { [%eval -5.84] } (22. c3 Qxc3 23. h3 Qxh3#) 22... c5?? { (-5.84 → -2.47) Blunder. a4 was best. } { [%eval -2.47] } (22... a4 23. c5 Qb2 24. c6 Nxc6 25. h4 Re6 26. fxe6 Nb8 27. e7 Qb1 28. e8=K) 23. h4 { [%eval -1.75] } 23... Re6 { [%eval -2.3] } 24. fxe6 { [%eval -3.38] } 24... Nd7?? { (-3.38 → Mate in 13) Checkmate is now unavoidable. Qb2 was best. } { [%eval #13] } (24... Qb2 25. e7 f5 26. e8=K Nd7 27. Kxd7 Rc8 28. Kxc8 Qb7 29. Kxb7 f4 30. Kxa7) 25. exd7 { [%eval #13] } 25... Rc8 { [%eval #12] } 26. dxc8=Q?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. dxc8=B was best. } { [%eval #-5] } (26. dxc8=B a6 27. Bxa6 Qg1 28. Bb7 Qg5 29. hxg5 hxg5 30. h6 a4 31. h7 a3) 26... Qb2 { [%eval #-5] } 27. Qxc5 { [%eval #-4] } 27... Qd2?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. a4 was best. } { [%eval #2] } (27... a4 28. Qxa7 Qg2 29. Qxa4 Qc2 30. Qxc2 f5 31. Qxf5#) 28. Qxa7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qxa5 was best. } { [%eval #-3] } (28. Qxa5 Qxa5 29. c5 Qxc5#) 28... a4 { [%eval #-3] } 29. Qxa4 { [%eval #-2] } 29... Qa2?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Qd7 was best. } { [%eval #12] } (29... Qd7 30. Qxd7 f5 31. Qxf5#) 30. Qxa2 { [%eval #12] } 30... f5 { [%eval #11] } 31. Qe2?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. c5 was best. } { [%eval 0.0] } (31. c5 f4 32. c6 f3 33. Qa3 f2 34. c7 f1=K 35. c8=Q Kg1 36. Qb3 Kh1) 31... f4 { [%eval 0.0] } 32. Qe3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qe6 was best. } { [%eval #-5] } (32. Qe6 f3 33. Qxh6 f2 34. Qd6 f1=B 35. h6 Bxc4 36. Qa6 Bxa6 37. h7 Bc4) 32... fxe3 { [%eval #-5] } 33. c5 { [%eval #-4] } 33... e2 { [%eval #-4] } 34. c6 { [%eval #-3] } 34... e1=Q?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. e1=R was best. } { [%eval #3] } (34... e1=R 35. c7 Re7 36. c8=N Ra7 37. Nxa7#) 35. c7 { [%eval #3] } 35... Qxh4 { [%eval #2] } 36. c8=K { [%eval #9] } 36... Qxh5 { [%eval #8] } 37. Kd7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kc7 was best. } { [%eval 0.0] } (37. Kc7 Qe2 38. Kd6 Qe6 39. Kxe6 h5 40. Kd5 h4 41. Kd4 h3 42. Ke3 h2) 37... Qe8 { [%eval 0.0] } 38. Kxe8 { [%eval 0.0] } 38... h5 { [%eval 0.0] } 39. Ke7 { [%eval 0.0] } 39... h4 { [%eval 0.0] } 40. Ke6 { [%eval 0.0] } 40... h3 { [%eval 0.0] } 41. Ke5?? { (0.00 → Mate in 19) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-19] } (41. Kf5 h2 42. Kg4 h1=K 43. Kf4 Kg1 44. Ke4 Kf1 45. Kd5 Ke1 46. Ke6 Kf1) 41... h2 { [%eval #-19] } 42. Ke4 { [%eval #-18] } 42... h1=R { [%eval -41.9] } 43. Kf4?! { (-41.90 → Mate in 14) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-14] } (43. Kd5 Rh7 44. Kd4 Rh6 45. Kd3 Ra6 46. Kc4 Re6 47. Kc3 Re5 48. Kb2 Re4) 43... Re1?? { (Mate in 14 → Mate in 1) Lost forced checkmate sequence. Rd1 was best. } { [%eval #1] } (43... Rd1 44. Kf5 Rd3 45. Kf6 Rd4 46. Kg7 Re4 47. Kg6 Re8 48. Kg5 Re3 49. Kg6) 44. Ke3 { [%eval #1] } 44... Rxe3# { Game ends by variant rule. } 1-0