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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/DJo0vLyS"] [Date "2025.09.30"] [White "izleyiciler61"] [Black "maashhaaaaaalynx"] [Result "1-0"] [GameId "DJo0vLyS"] [UTCDate "2025.09.30"] [UTCTime "17:06:51"] [WhiteElo "1094"] [BlackElo "1229"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 1.16) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.16] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 2.52] } 5. Qxf7?? { (2.52 → -0.59) Blunder. Kxd2 was best. } { [%eval -0.59] } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. c4 Rxh2) 5... Qxe3?? { (-0.59 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxe7 Nxe7 7. Ne2 Qxe2 8. Bd2 Qxe3 9. fxe3 Bh3 10. gxh3) 6. Qxe7?? { (Mate in 12 → -0.37) Lost forced checkmate sequence. fxe3 was best. } { [%eval -0.37] } (6. fxe3 Kxf7 7. g4 Bxg4 8. Nf3 Bxf3 9. Nd2 Bxh1 10. Ne4 Bxe4 11. h4 Bxc2) 6... Qxf2?? { (-0.37 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1 7. Qxe8) 7. Kxf2 { [%eval #11] } 7... Bxe7 { [%eval #9] } 8. b4 { [%eval #9] } 8... Bxb4 { [%eval #8] } 9. Nc3 { [%eval #9] } 9... Bxc3 { [%eval #8] } 10. Bd2 { [%eval #10] } 10... Bxd2 { [%eval #8] } 11. Rc1 { [%eval #9] } 11... Bxc1 { [%eval #8] } 12. Ke3?? { (Mate in 8 → -7.30) Lost forced checkmate sequence. g4 was best. } { [%eval -7.3] } (12. g4 Bxg4 13. Ke3 Bxe3 14. Ne2 Bxe2 15. c4 Bxc4 16. h4 Bxa2 17. Rb1 Bxb1) 12... Bxe3 { [%eval -6.92] } 13. Nf3?? { (-6.92 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (13. g3 Bxg1) 13... Bg1? { (Mate in 10 → -7.40) Lost forced checkmate sequence. Bh3 was best. } { [%eval -7.4] } (13... Bh3 14. gxh3 Bd4 15. Nxd4 a6 16. Nxc6 Rb8 17. Nxb8 Nh6 18. Nxa6 c5 19. Nxc5) 14. Nxg1 { [%eval -6.33] } 14... Bh3 { [%eval -5.08] } 15. gxh3? { (-5.08 → -11.79) Mistake. Nxh3 was best. } { [%eval -11.79] } (15. Nxh3 Ne7) 15... Rb8? { (-11.79 → -4.48) Mistake. Rd8 was best. } { [%eval -4.48] } (15... Rd8) 16. c4?? { (-4.48 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-12] } (16. Ne2 Rb1) 16... Rb3? { (Mate in 12 → -7.54) Lost forced checkmate sequence. Rd8 was best. } { [%eval -7.54] } (16... Rd8 17. a3 Nf6 18. c5 a5 19. a4 h5 20. Ne2 Rd4 21. Nxd4 Rg8 22. Nxc6) 17. axb3 { [%eval -6.53] } 17... a6?! { (-6.53 → -4.80) Inaccuracy. Nf6 was best. } { [%eval -4.8] } (17... Nf6) 18. c5?! { (-4.80 → -7.38) Inaccuracy. Ne2 was best. } { [%eval -7.38] } (18. Ne2 Nf6) 18... Kd7 { [%eval -6.21] } 19. Nf3?? { (-6.21 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-11] } (19. Ne2 Nf6) 19... Kd6?? { (Mate in 11 → -1.62) Lost forced checkmate sequence. g5 was best. } { [%eval -1.62] } (19... g5 20. Nxg5 Nh6 21. Nxh7 Rxh7 22. Rb1 Re7 23. Re1 Rxe1 24. h4 Ke7 25. b4) 20. cxd6 { [%eval -1.4] } 20... cxd6 { [%eval -1.58] } 21. Ne5?? { (-1.58 → -6.48) Blunder. Ng5 was best. } { [%eval -6.48] } (21. Ng5 h5) 21... dxe5 { [%eval -6.64] } 22. Rd1 { [%eval -8.06] } 22... h5?! { (-8.06 → -5.70) Inaccuracy. Ne7 was best. } { [%eval -5.7] } (22... Ne7 23. Rd8) 23. Rd4?! { (-5.70 → -12.35) Inaccuracy. Rb1 was best. } { [%eval -12.35] } (23. Rb1) 23... exd4 { [%eval -12.5] } 24. h4 { [%eval -13.4] } 24... g5?! { (-13.40 → -6.53) Inaccuracy. d3 was best. } { [%eval -6.53] } (24... d3) 25. hxg5 { [%eval -9.09] } 25... Nf6?? { (-9.09 → -3.50) Blunder. h4 was best. } { [%eval -3.5] } (25... h4 26. g6) 26. gxf6 { [%eval -3.55] } 26... Rg8?? { (-3.55 → -0.75) Blunder. d3 was best. } { [%eval -0.75] } (26... d3 27. f7) 27. f7 { [%eval -0.84] } 27... c5?? { (-0.84 → Mate in 11) Checkmate is now unavoidable. Rg6 was best. } { [%eval #11] } (27... Rg6 28. b4 Rd6 29. h3 a5 30. bxa5 Rd8 31. a6 d3 32. a7 Rd5 33. f8=K) 28. fxg8=R { [%eval #11] } 28... c4 { [%eval #10] } 29. bxc4 { [%eval #10] } 29... h4 { [%eval #9] } 30. Re8 { [%eval #11] } 30... d3 { [%eval #10] } 31. Re2?? { (Mate in 10 → -1.60) Lost forced checkmate sequence. c5 was best. } { [%eval -1.6] } (31. c5 a5 32. c6 d2 33. Rd8 a4 34. Rxd2 a3 35. c7 a2 36. Rxa2 h3) 31... dxe2 { [%eval -1.74] } 32. h3?? { (-1.74 → -3.99) Blunder. c5 was best. } { [%eval -3.99] } (32. c5) 32... e1=R { [%eval -3.14] } 33. c5 { [%eval -2.44] } 33... Re7 { [%eval -2.09] } 34. c6 { [%eval -2.38] } 34... Rd7?? { (-2.38 → Mate in 4) Checkmate is now unavoidable. Re5 was best. } { [%eval #4] } (34... Re5) 35. cxd7 { [%eval #4] } 35... a5 { [%eval #3] } 36. d8=R { [%eval #3] } 36... a4 { [%eval #2] } 37. Rb8 { [%eval #2] } 37... a3 { [%eval #1] } 38. Rb2 { [%eval #1] } 38... axb2# { Game ends by variant rule. } 1-0