FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/DJ94ta3Q"]
[Date "2022.12.26"]
[Round "-"]
[White "ZaChaR292013"]
[Black "Bluehunter"]
[Result "1-0"]
[GameId "DJ94ta3Q"]
[UTCDate "2022.12.26"]
[UTCTime "13:14:59"]
[WhiteElo "1022"]
[BlackElo "1421"]
[WhiteRatingDiff "+49"]
[BlackRatingDiff "-117"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b6?? { (1.30 → 5.89) Blunder. e6 was best. } { [%eval 5.89] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 4.48] } 2... Bxa6?? { (4.48 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2 7. Rxh2) 3. c4 { [%eval #14] } 3... Bxc4 { [%eval #13] } 4. Qe2?? { (Mate in 13 → -0.95) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.95] } (4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3) 4... Bxa2 { [%eval -1.44] } 5. Rxa2 { [%eval -1.19] } 5... d5 { [%eval -0.92] } 6. Rxa7 { [%eval -0.48] } 6... Rxa7 { [%eval -0.44] } 7. Qa6 { [%eval -0.98] } 7... Rxa6 { [%eval -1.31] } 8. Na3?? { (-1.31 → -3.40) Blunder. e4 was best. } { [%eval -3.4] } (8. e4) 8... Rxa3 { [%eval -3.65] } 9. bxa3 { [%eval -3.23] } 9... Qd6 { [%eval -3.53] } 10. e4 { [%eval -3.46] } 10... Qxh2 { [%eval -3.96] } 11. exd5 { [%eval -3.72] } 11... Qxg2? { (-3.72 → -1.77) Mistake. Qxg1 was best. } { [%eval -1.77] } (11... Qxg1 12. Rxh7) 12. Rxh7 { [%eval -1.69] } 12... Qxg1 { [%eval -1.67] } 13. Rxg7 { [%eval -4.9] } 13... Qxf2?? { (-4.90 → Mate in 6) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #6] } (13... Qxe1 14. Rxg8 Qxd2 15. Bxd2 Rxg8 16. Bg5 Rxg5 17. f4 Rxd5 18. f5 Rxf5 19. a4 Rb5 20. axb5) 14. Rxf7?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-12] } (14. Kxf2 Bxg7 15. Bb2 Bxb2 16. Kg3 Bxa3 17. Kh3 Rxh3 18. d3 Rxd3 19. d6 exd6#) 14... Qxd2?? { (Mate in 12 → -1.87) Lost forced checkmate sequence. Kxf7 was best. } { [%eval -1.87] } (14... Kxf7 15. Kxf2 Ke6 16. dxe6 Nh6 17. Kg2 Nf7 18. exf7 Rg8 19. fxg8=N Bg7 20. Nxe7 Nc6 21. Nxc6) 15. Rxe7?? { (-1.87 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (15. Kxd2) 15... Qxd5?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Kxe7 was best. } { [%eval #4] } (15... Kxe7 16. Bxd2 Nc6 17. dxc6 Bh6 18. Bxh6 Nxh6 19. Kd1 Nf5 20. a4 Kd7 21. cxd7 b5 22. axb5) 16. Rxc7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #-7] } (16. Rxe8 Bxa3 17. Rxb8 Bxc1 18. Rxb6 cxb6 19. Kd1 Qxd1#) 16... Bxa3 { [%eval #-7] } 17. Bxa3 { [%eval #-6] } 17... Qc4 { [%eval #-6] } 18. Rxc4 { [%eval #-5] } 18... Nc6 { [%eval #-5] } 19. Rxc6 { [%eval #-4] } 19... Nf6 { [%eval #-4] } 20. Rxb6 { [%eval #-3] } 20... Rf8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rh2 was best. } { [%eval #3] } (20... Rh2 21. Rxf6 Ke7 22. Bxe7 Rd2 23. Kxd2#) 21. Rxf6 { [%eval #3] } 21... Rxf6 { [%eval #2] } 22. Bf8 { [%eval #2] } 22... Kxf8 { [%eval #1] } 23. Kf2 { [%eval #1] } 23... Rxf2# { Game ends by variant rule. } 1-0

