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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/DHydSvSr"] [Date "2023.07.04"] [Round "-"] [White "Alejo-08"] [Black "pgd1-nizar"] [Result "1-0"] [GameId "DHydSvSr"] [UTCDate "2023.07.04"] [UTCTime "07:10:45"] [WhiteElo "1457"] [BlackElo "1336"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Bb7?? { (Mate in 14 → 3.63) Lost forced checkmate sequence. Nf6 was best. } { [%eval 3.63] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 { [%eval 3.15] } 3... Bxe4 { [%eval 4.33] } 4. Bxe8 { [%eval 3.43] } 4... Bxg2?? { (3.43 → Mate in 17) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #17] } (4... Bxc2 5. Bxf7 Qxd2 6. Bxd2 Bxb1 7. Rxb1 h5 8. Qxh5 Rxh5 9. Bxh5) 5. Bxf7 { [%eval #15] } 5... Qxd2 { [%eval #11] } 6. Bxg8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #-11] } (6. Qxd2 Bxh1 7. Bxg8 Rxg8 8. Qd7 Nxd7 9. Bh6 gxh6 10. a4 Rxg1 11. a5 Rxe1 12. Ra3 Rxb1) 6... Rxg8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #10] } (6... Qxf2 7. Bxh7 Rxh7 8. Kxf2 Rxh2 9. Kxg2 Rxh1 10. Kxh1 g5 11. Bxg5 Nd7 12. Bxe7 Bxe7 13. Qxd7) 7. Bxd2 { [%eval #11] } 7... Bxh1 { [%eval #10] } 8. Bh6 { [%eval #10] } 8... gxh6 { [%eval #9] } 9. Qd5 { [%eval #10] } 9... Rxg1 { [%eval #9] } 10. Qxh1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-9] } (10. Qxa8 Rxe1 11. Qxa7 Rxb1 12. Qxb8 Rxb2 13. Qxf8 Rxc2 14. Qxe7 Rxf2 15. Qxc7 Rxh2 16. Qxh7 Rxa2) 10... Rxe1 { [%eval #-9] } 11. Qxe1 { [%eval #-7] } 11... e5 { [%eval #-8] } 12. Qxe5 { [%eval #-7] } 12... Bc5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Nd7 was best. } { [%eval #7] } (12... Nd7 13. Qxc7 a6 14. Qxd7 h5 15. Qxh7 Rd8 16. Qxh5 Bh6 17. Qxh6 Rd1 18. Qxa6 Rxb1 19. Rxb1#) 13. Qxc7 { [%eval #7] } 13... Bxf2 { [%eval #6] } 14. Qxa7?? { (Mate in 6 → 4.31) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 4.31] } (14. Qxb8 Rxb8 15. a4 Rxb2 16. Nd2 Rxc2 17. a5 Rxd2 18. Rg1 Bxg1 19. a6 Rxh2#) 14... Rxa7 { [%eval 4.04] } 15. h4 { [%eval 3.31] } 15... Rxa2?? { (3.31 → Mate in 13) Checkmate is now unavoidable. Bxh4 was best. } { [%eval #13] } (15... Bxh4 16. a3) 16. Rxa2 { [%eval #13] } 16... Bxh4 { [%eval #12] } 17. Ra6 { [%eval #12] } 17... Nxa6 { [%eval #11] } 18. b4 { [%eval #11] } 18... Nxb4 { [%eval #10] } 19. Nc3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.0] } (19. Na3 Nxc2 20. Nxc2 Bd8 21. Ne3 Bc7 22. Nc4 Ba5 23. Nxa5 h5 24. Nc4 h4 25. Ne3 h6) 19... Nxc2 { [%eval 0.0] } 20. Nd1 { [%eval 0.0] } 20... Bd8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bf2 was best. } { [%eval #1] } (20... Bf2 21. Nxf2 Nd4 22. Nd3 h5 23. Nb4 Nf5 24. Nc6 Nh4 25. Na5 Nf3 26. Nb3 Ng5 27. Nc5) 21. Ne3 { [%eval #1] } 21... Nxe3# { Game ends by variant rule. } 1-0