FEN
[Event "rated rapid game"]
[Site "https://lichess.org/DG4ADvxm"]
[Date "2026.05.01"]
[Round "-"]
[White "superpup"]
[Black "yuvaan3105"]
[Result "0-1"]
[GameId "DG4ADvxm"]
[UTCDate "2026.05.01"]
[UTCTime "15:07:38"]
[WhiteElo "849"]
[BlackElo "785"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+29"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "B00"]
[Opening "Pirc Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Nf3 { [%eval 0.37] } 2... Nf6 { [%eval 0.3] } 3. Bc4?! { (0.30 → -0.78) Inaccuracy. Nc3 was best. } { [%eval -0.78] } (3. Nc3 c5 4. d4 cxd4 5. Nxd4 a6 6. f3 e5 7. Nb3 Be7) 3... g6?! { (-0.78 → 0.25) Inaccuracy. Nxe4 was best. } { [%eval 0.25] } (3... Nxe4 4. O-O Nf6 5. d4 g6 6. Re1 Bg7 7. Bf1 O-O 8. c4) 4. d3 { [%eval 0.0] } 4... Bg7 { [%eval 0.0] } 5. Bg5 { [%eval -0.19] } 5... O-O { [%eval -0.15] } 6. Nc3 { [%eval -0.16] } 6... Bg4 { [%eval 0.05] } 7. Bb3 { [%eval -0.12] } 7... Nc6 { [%eval -0.4] } 8. Nd5?! { (-0.40 → -1.49) Inaccuracy. h3 was best. } { [%eval -1.49] } (8. h3 Bxf3 9. Qxf3 Nd4 10. Qe3 c5 11. O-O b5 12. Rfe1 a5 13. a4 b4) 8... Nxd5 { [%eval -1.41] } 9. exd5 { [%eval -1.35] } 9... Bxb2?? { (-1.35 → 2.53) Blunder. Nd4 was best. } { [%eval 2.53] } (9... Nd4 10. c3 Nxf3+ 11. gxf3 Bh5 12. d4 Qd7 13. Qd3 Rae8 14. Rg1 e5 15. dxe6) 10. Rb1?? { (2.53 → -2.22) Blunder. dxc6 was best. } { [%eval -2.22] } (10. dxc6 Bxf3 11. gxf3 Bxa1 12. Qxa1 bxc6 13. h4 d5 14. Bh6 e5 15. Bxf8 Qxf8) 10... Bc3+ { [%eval -2.17] } 11. Ke2?! { (-2.17 → -3.01) Inaccuracy. Bd2 was best. } { [%eval -3.01] } (11. Bd2 Bxd2+ 12. Kxd2 Ne5 13. h3 Nxf3+ 14. gxf3 Bf5 15. h4 h5 16. Rg1 c5) 11... Nb4? { (-3.01 → -1.24) Mistake. Nd4+ was best. } { [%eval -1.24] } (11... Nd4+ 12. Kf1 Qd7 13. h4 h5 14. Be3 Nf5 15. Bd2 Bf6 16. Bg5 c5 17. c4) 12. Ke3?! { (-1.24 → -2.18) Inaccuracy. a3 was best. } { [%eval -2.18] } (12. a3 Na6 13. Kf1 Bf6 14. Bh6 Bg7 15. Bxg7 Kxg7 16. h3 Bxf3 17. Qxf3 e5) 12... Qd7 { [%eval -2.12] } 13. a3?! { (-2.12 → -2.83) Inaccuracy. h3 was best. } { [%eval -2.83] } (13. h3 Bxf3 14. Qxf3 e6 15. Ke2 Nxd5 16. Bxd5 exd5 17. Qxd5 b6 18. Be3 Bg7) 13... Qe6+?? { (-2.83 → 5.65) Blunder. Qf5 was best. } { [%eval 5.65] } (13... Qf5 14. axb4 Bxf3 15. Qxf3 Qxg5+ 16. Ke2 Qd2+ 17. Kf1 Bxb4 18. g3 a5 19. Ba4) 14. Kf4?? { (5.65 → -5.58) Blunder. dxe6 was best. } { [%eval -5.58] } (14. dxe6 fxe6 15. axb4 d5 16. d4 a5 17. bxa5 Rxa5 18. Bh6 c5 19. Bxf8) 14... Qf5+ { [%eval -5.58] } 15. Kg3 { [%eval -6.0] } 15... Be5+ { [%eval -5.89] } 16. Kh4?? { (-5.89 → Mate in 7) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-7] } (16. Nxe5 Bxd1 17. h4 Qxe5+ 18. Bf4 Qf5 19. Rbxd1 Nxd5 20. Bg5 Rfe8 21. Rhe1 Nf6) 16... Bf6?? { (Mate in 7 → -2.34) Lost forced checkmate sequence. f6 was best. } { [%eval -2.34] } (16... f6 17. Qd2 Bxf3 18. gxf3 Qxf3 19. Bf4 Bxf4 20. Qxf4 Qxf4+ 21. Kh3 Qf3+ 22. Kh4) 17. axb4?? { (-2.34 → -6.22) Blunder. Bxf6 was best. } { [%eval -6.22] } (17. Bxf6 exf6 18. Kg3 Bh5 19. h4 Nxd5 20. Bxd5 Qxd5 21. Qd2 Bxf3 22. gxf3 b6) 17... h6 { [%eval -5.93] } 18. Bxf6 { [%eval -6.27] } 18... Qxf6+?? { (-6.27 → 4.50) Blunder. g5+ was best. } { [%eval 4.5] } (18... g5+ 19. Nxg5 Bxd1 20. Rhxd1 Qxf6 21. g3 hxg5+ 22. Kg4 e6 23. f4 Kh8 24. Kf3) 19. Kxg4 { [%eval 4.36] } 19... h5+ { [%eval 4.7] } 20. Kg3 { [%eval 3.63] } 20... e5?! { (3.63 → 5.04) Inaccuracy. g5 was best. } { [%eval 5.04] } (20... g5 21. Nxg5 Qxg5+ 22. Kf3 h4 23. Ke2 f5 24. Qd2 f4 25. h3 a5 26. bxa5) 21. h4 { [%eval 4.87] } 21... e4?! { (4.87 → 6.42) Inaccuracy. Qf4+ was best. } { [%eval 6.42] } (21... Qf4+ 22. Kh3 f5 23. Ng5 Qxf2 24. Rf1 Qd4 25. Qe1 Qg4+ 26. Kh2 f4 27. Kg1) 22. dxe4 { [%eval 6.42] } 22... Rfe8 { [%eval 6.49] } 23. c4?! { (6.49 → 5.05) Inaccuracy. Re1 was best. } { [%eval 5.05] } (23. Re1 a5 24. bxa5 Rxa5 25. Qd4 Re5 26. Kh2 g5 27. Nxe5 g4 28. g3 dxe5) 23... Rxe4 { [%eval 5.18] } 24. Nd2?? { (5.18 → Mate in 2) Checkmate is now unavoidable. Re1 was best. } { [%eval #-2] } (24. Re1 Qf4+ 25. Kh3 Rxe1 26. Qxe1 a5 27. bxa5 Rxa5 28. Qxa5 Qf5+ 29. Kh2 Qxb1) 24... Qf4+ { [%eval #-1] } 25. Kh3 { [%eval #-1] } 25... Qxh4# { Black wins by checkmate. } 0-1