FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/DD4xhlVM"]
[Date "2022.10.07"]
[White "Calatrava2"]
[Black "Alexandreograndre"]
[Result "1-0"]
[GameId "DD4xhlVM"]
[UTCDate "2022.10.07"]
[UTCTime "18:33:02"]
[WhiteElo "1181"]
[BlackElo "857"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6? { (-0.51 → 0.79) Mistake. b6 was best. } { [%eval 0.79] } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. g5 { [%eval -0.07] } 2... fxg5 { [%eval -0.95] } 3. f4?! { (-0.95 → -2.07) Inaccuracy. Na3 was best. } { [%eval -2.07] } (3. Na3 g6) 3... gxf4 { [%eval -1.92] } 4. Bh3 { [%eval -1.68] } 4... d6?? { (-1.68 → Mate in 14) Checkmate is now unavoidable. f3 was best. } { [%eval #14] } (4... f3 5. Bxd7) 5. Bxc8 { [%eval #14] } 5... Qxc8 { [%eval #13] } 6. Nh3 { [%eval #13] } 6... Qxh3 { [%eval #12] } 7. Rg1 { [%eval #12] } 7... Qxh2 { [%eval #11] } 8. Rxg7 { [%eval #11] } 8... Bxg7 { [%eval #10] } 9. Kf2?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (9. b4 Bxa1 10. Kf2 Qxf2 11. Qh1 Qxe2 12. Qxh7 Rxh7 13. c3 Bxc3 14. dxc3 Qxa2 15. Bxf4 Qxb1) 9... Qxf2?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #9] } (9... Bxb2 10. Bxb2 Qxf2 11. Bxh8 Qxe2 12. Qxe2 e5 13. Bxe5 dxe5 14. Qxe5 Kf8 15. Qxc7 Na6 16. Qxh7) 10. Qh1 { [%eval #9] } 10... Qxe2 { [%eval #8] } 11. Qxh7 { [%eval #8] } 11... Rxh7 { [%eval #7] } 12. d4?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (12. b4 Bxa1 13. c3 Bxc3 14. dxc3 Qxa2 15. Bxf4 Qxb1 16. Bxd6 Qxb4 17. Bxc7 Qxc3 18. Bxb8 Rxb8#) 12... Qxc2 { [%eval #-12] } 13. Bxf4 { [%eval #-11] } 13... Qxb2 { [%eval #-14] } 14. Bxd6 { [%eval #-14] } 14... Qxa1?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. Bxd4 was best. } { [%eval #4] } (14... Bxd4 15. Bxe7 Qxb1 16. Rxb1 Kxe7 17. Rxb7 Rh6 18. Rxb8 Rxb8 19. a3 Rb4 20. axb4 Bc5 21. bxc5) 15. Bxc7?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #-9] } (15. Bxe7 Nxe7 16. Nd2 Qxd4 17. Ne4 Qxe4 18. a4 Qxa4#) 15... Qxa2 { [%eval #-9] } 16. Bxb8 { [%eval #-8] } 16... Rxb8?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #2] } (16... Qxb1 17. Bxa7 Bxd4 18. Bxd4 e5 19. Bxe5 Nf6 20. Bxf6 Rh4 21. Bxh4 Ke7 22. Bxe7 Rd8 23. Bxd8) 17. Na3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Nd2 was best. } { [%eval 0.0] } (17. Nd2 Qxd2 18. d5 Qxd5#) 17... Qxa3 { [%eval 0.0] } 18. d5 { [%eval 0.0] } 18... Rd8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. e6 was best. } { [%eval #1] } (18... e6 19. dxe6 Kd7 20. exd7 Rc8 21. dxc8=B Qd6 22. Bxb7 Qd5 23. Bxd5 Rh4 24. Bxg8 Rc4 25. Bxc4) 19. d6 { [%eval #1] } 19... Rxd6# { Game ends by variant rule. } 1-0