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[Event "rated variant:antichess game"] [Site "https://lichess.org/DC2M8qqd"] [Date "2023.06.26"] [Round "-"] [White "H39_xileH"] [Black "Berlinthema"] [Result "1-0"] [GameId "DC2M8qqd"] [UTCDate "2023.06.26"] [UTCTime "16:20:33"] [WhiteElo "1875"] [BlackElo "1779"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... Na6?? { (1.78 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 0.97) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.97] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... f6?? { (0.97 → 3.84) Blunder. Rb8 was best. } { [%eval 3.84] } (3... Rb8 4. Qxh7 Rxb2 5. Bxb2 Rxh7 6. Bxg7 Rxg7 7. Ne2 Rxg2 8. Nbc3) 4. Qxh7 { [%eval 3.68] } 4... Rxh7 { [%eval 3.79] } 5. Na3 { [%eval 3.54] } 5... Rxh2 { [%eval 3.39] } 6. Rxh2 { [%eval 3.44] } 6... Nh6?? { (3.44 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (6... a5 7. d3) 7. Rxh6 { [%eval 10.46] } 7... gxh6 { [%eval #14] } 8. Nh3?? { (Mate in 14 → 3.46) Lost forced checkmate sequence. Nb5 was best. } { [%eval 3.46] } (8. Nb5 axb5 9. c4 bxc4 10. b4 cxb3 11. axb3 Ba6 12. Rxa6 Qb8 13. Rxf6 Qxb3 14. Rxh6 Bxh6) 8... Kf7?? { (3.46 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (8... a5 9. d3) 9. Nb5 { [%eval #15] } 9... axb5 { [%eval #14] } 10. c4 { [%eval #13] } 10... bxc4 { [%eval #13] } 11. d3 { [%eval #13] } 11... cxd3 { [%eval #12] } 12. Ke2?? { (Mate in 12 → 1.32) Lost forced checkmate sequence. Bd2 was best. } { [%eval 1.32] } (12. Bd2 Ke6 13. Kd1 Bg7 14. Kc2 dxc2 15. Rb1 cxb1=N 16. a4 Nxd2 17. Ng5 hxg5 18. e4 Nxe4) 12... dxe2 { [%eval 0.98] } 13. Ng5?? { (0.98 → -2.30) Blunder. Bd2 was best. } { [%eval -2.3] } (13. Bd2 e1=R 14. Bxe1 Qe8 15. a4 Ke6 16. f4 Kd6 17. Bf2 Bg7 18. Rh1 a6 19. Rb1 Kc6) 13... fxg5 { [%eval -2.87] } 14. f4?? { (-2.87 → Mate in 11) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-11] } (14. Bd2 e1=Q) 14... gxf4 { [%eval #-11] } 15. exf4 { [%eval #-10] } 15... e5 { [%eval #-10] } 16. fxe5 { [%eval #-9] } 16... Ba3?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bb4 was best. } { [%eval #6] } (16... Bb4 17. Bxh6 Qg5 18. Bxg5 Be1 19. Rxe1 Bb7 20. Rxe2 Bxg2 21. Rxg2 Rd8 22. Bxd8 a5 23. Bxc7) 17. bxa3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-8] } (17. Bxh6 Bxb2 18. Rb1 Bxe5 19. Bg5 Qxg5 20. g4 Qxg4 21. a4 Qxa4 22. Rb6 cxb6#) 17... Qg5 { [%eval #-20] } 18. Bxg5 { [%eval -15.83] } 18... hxg5 { [%eval -14.3] } 19. e6?! { (-14.30 → Mate in 15) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-15] } (19. Rh1 Ba6 20. Rh4 gxh4 21. a4 h3 22. gxh3 Ke6 23. h4 Kxe5 24. h5 d5 25. h6 Rb8) 19... Kxe6 { [%eval #-14] } 20. Rf1 { [%eval #-13] } 20... exf1=R { [%eval #-13] } 21. g4 { [%eval #-11] } 21... Ke7 { [%eval #-12] } 22. a4 { [%eval #-10] } 22... Ba6 { [%eval #-11] } 23. a5 { [%eval #-10] } 23... d6 { [%eval #-10] } 24. a4 { [%eval #-9] } 24... Bb5 { [%eval #-9] } 25. axb5 { [%eval #-8] } 25... c6 { [%eval #-8] } 26. bxc6 { [%eval #-7] } 26... d5?? { (Mate in 7 → -2.59) Lost forced checkmate sequence. a6 was best. } { [%eval -2.59] } (26... a6 27. c7 Ra7 28. c8=Q Rc7 29. Qxc7 d5 30. Qxe7 Rc1 31. Qxg5 Rc5 32. Qxd5 Rxa5 33. Qxa5#) 27. c7 { [%eval -2.26] } 27... Rb8 { [%eval -3.08] } 28. cxb8=K { [%eval -2.73] } 28... d4 { [%eval -2.73] } 29. Kxa7 { [%eval -3.19] } 29... Kd6 { [%eval -2.9] } 30. Kb7 { [%eval -2.93] } 30... Kc7?? { (-2.93 → 0.00) Blunder. d3 was best. } { [%eval 0.0] } (30... d3 31. a6 d2 32. a7 d1=R 33. a8=K Ke5 34. Kb6 Ke4 35. Kab7 Rde1 36. K7c7 Kd3 37. Ka5) 31. Kxc7 { [%eval 0.0] } 31... d3 { [%eval 0.0] } 32. a6 { [%eval 0.0] } 32... d2 { [%eval 0.0] } 33. Kd7?? { (0.00 → -2.76) Blunder. a7 was best. } { [%eval -2.76] } (33. a7 d1=N 34. Kc6 Nb2 35. Kd6 Rf8 36. Kd7 Rf3 37. a8=N Nd3 38. Nc7 Ne1 39. Ne8 Ra3) 33... d1=R { [%eval -3.28] } 34. a7 { [%eval -1.67] } 34... Rxd7 { [%eval -2.54] } 35. a8=K { [%eval -3.01] } 35... Rc1?? { (-3.01 → Mate in 1) Checkmate is now unavoidable. Rd4 was best. } { [%eval #1] } (35... Rd4 36. Kb7 Rxg4 37. Kc6 Rg2 38. Kd6 g4 39. Ke7 Rb1 40. Ke6 g3 41. Kd5 Rf2 42. Kc5) 36. Ka7 { [%eval #1] } 36... Rxa7# { Game ends by variant rule. } 1-0