FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/DBvMAoBp"]
[Date "2023.07.18"]
[White "drogon88"]
[Black "Scannerone"]
[Result "0-1"]
[GameId "DBvMAoBp"]
[UTCDate "2023.07.18"]
[UTCTime "21:18:41"]
[WhiteElo "1954"]
[BlackElo "1647"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. b4? { (5.03 → 2.51) Mistake. a4 was best. } { [%eval 2.51] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxb4 { [%eval 3.11] } 4. Qg4?? { (3.11 → 0.91) Blunder. Nh3 was best. } { [%eval 0.91] } (4. Nh3 Bxd2 5. Kxd2 Ne7 6. Ng5 Rg8 7. Nxf7 Kxf7 8. a4 h5) 4... Bxd2 { [%eval 0.67] } 5. Qxg7 { [%eval 0.64] } 5... Bxe3 { [%eval 0.71] } 6. Bxe3?! { (0.71 → -0.24) Inaccuracy. Qxh8 was best. } { [%eval -0.24] } (6. Qxh8 Bxc1 7. Qxh7 Ba3 8. Nxa3 a5 9. Qxf7 Kxf7 10. Ne2 Ba6) 6... c5 { [%eval 0.0] } 7. Bxc5 { [%eval -0.24] } 7... Qg5?? { (-0.24 → 2.20) Blunder. Qh4 was best. } { [%eval 2.2] } (7... Qh4 8. Bxa7 Rxa7 9. Qxf7 Kxf7 10. h3 Qxf2 11. Kxf2 Rb7 12. Na3) 8. Qxg5 { [%eval 1.98] } 8... Nf6 { [%eval 1.99] } 9. Qxf6?? { (1.99 → Mate in 12) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-12] } (9. Bxa7 Rxa7) 9... Ke7?? { (Mate in 12 → 3.96) Lost forced checkmate sequence. Rg8 was best. } { [%eval 3.96] } (9... Rg8 10. Bxa7 Rxg2 11. Bxb8 Rxb8 12. Qxe6 fxe6 13. f4 Rxb1 14. Rxb1 Rxh2 15. Rxh2 h5 16. Rxh5) 10. Qxf7 { [%eval 3.77] } 10... Kxf7 { [%eval 3.82] } 11. Bxa7 { [%eval 3.8] } 11... Rxa7 { [%eval 2.18] } 12. Na3 { [%eval 1.94] } 12... a5 { [%eval 1.76] } 13. Kd2 { [%eval 2.23] } 13... d6?? { (2.23 → Mate in 13) Checkmate is now unavoidable. d5 was best. } { [%eval #13] } (13... d5 14. Nh3) 14. Kc3 { [%eval #13] } 14... a4 { [%eval #11] } 15. Rf1 { [%eval #12] } 15... Re7 { [%eval #10] } 16. Ne2?? { (Mate in 10 → 1.92) Lost forced checkmate sequence. Kc4 was best. } { [%eval 1.92] } (16. Kc4 Rg8 17. h4 Rxg2 18. Kd5 exd5 19. Ne2 Rxf2 20. Rxf2 Rxe2 21. Rxf7 Rxc2 22. Rxh7 Rxa2) 16... h6?? { (1.92 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (16... d5 17. Ng1) 17. Rc1? { (Mate in 11 → 9.62) Lost forced checkmate sequence. Kc4 was best. } { [%eval 9.62] } (17. Kc4 Rd7 18. Ng1 Rg8 19. g4 Rxg4 20. Rb1 Rxc4 21. Rxb8 Rxc2 22. Rxc8 Rxc8 23. Nc2 Rxc2) 17... Rh7? { (9.62 → Mate in 11) Checkmate is now unavoidable. Rc7 was best. } { [%eval #11] } (17... Rc7 18. Nd4) 18. g4? { (Mate in 11 → 9.57) Lost forced checkmate sequence. Kd4 was best. } { [%eval 9.57] } (18. Kd4 Rd7 19. Ng1 d5 20. Kxd5 Rxd5 21. Rd1 Rxd1 22. Nh3 Rxh1 23. f3 Rxh2 24. Ng1 Rxg2) 18... Kg6 { [%eval #16] } 19. g5?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Rhg1 was best. } { [%eval 0.0] } (19. Rhg1 Kh5 20. gxh5 Rhg7 21. Rxg7 Rxg7 22. Ng1 Rxg1 23. Rxg1 Nd7 24. h3 Nc5 25. Kd3 Nxd3) 19... Kxg5 { [%eval 0.0] } 20. Nf4?? { (0.00 → -3.62) Blunder. Ng1 was best. } { [%eval -3.62] } (20. Ng1 Re8 21. Kd3 Rd8 22. Kd4 Nd7 23. Kd3) 20... Kxf4 { [%eval -1.97] } 21. Kd2?? { (-1.97 → Mate in 12) Checkmate is now unavoidable. f3 was best. } { [%eval #-12] } (21. f3 Kxf3) 21... Ke3?? { (Mate in 12 → -0.22) Lost forced checkmate sequence. Rhg7 was best. } { [%eval -0.22] } (21... Rhg7 22. f3 Kxf3 23. Ke3 Kxe3 24. Nb1 Kd3 25. cxd3 Ra7 26. Rxc8 Rge7 27. Rxb8 Re8 28. Rxe8) 22. fxe3?? { (-0.22 → Mate in 7) Checkmate is now unavoidable. Kxe3 was best. } { [%eval #-7] } (22. Kxe3 Reg7 23. Kf3 Rg2 24. Kxg2 Bd7 25. Nb5 Bxb5 26. Rcf1 Bxf1 27. Kxf1 e5 28. Ke2 Nc6) 22... Rd7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rhg7 was best. } { [%eval #8] } (22... Rhg7 23. Nb1 Rg3 24. hxg3 e5 25. Rxh6 Rb7 26. Rxd6 Rxb1 27. Rxb1 a3 28. Rxb8 e4 29. Rxc8#) 23. Rhg1 { [%eval #8] } 23... Rc7 { [%eval #7] } 24. Kc3 { [%eval #8] } 24... Rxc3 { [%eval #7] } 25. Rcf1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rg5 was best. } { [%eval #-7] } (25. Rg5 hxg5 26. Rf1 Rxh2 27. e4 Rcxc2 28. Nxc2 Rxc2 29. Rf7 Rxa2 30. Rf5 exf5 31. exf5 Bxf5#) 25... Rxc2 { [%eval #-7] } 26. Nxc2 { [%eval #-6] } 26... a3 { [%eval #-6] } 27. Nxa3 { [%eval #-5] } 27... Rf7 { [%eval #-5] } 28. Rxf7 { [%eval #-4] } 28... Bb7 { [%eval #-4] } 29. Rxb7 { [%eval #-3] } 29... Nd7 { [%eval #-3] } 30. Rxd7 { [%eval #-2] } 30... h5 { [%eval #-15] } 31. Rxd6 { [%eval #-14] } 31... h4 { [%eval #-14] } 32. Rxe6 { [%eval #-13] } 32... h3 { [%eval #-13] } 33. Rg2 { [%eval #-12] } 33... hxg2 { [%eval #-12] } 34. h4 { [%eval #-5] } 34... g1=R { [%eval #-5] } 35. Nb1 { [%eval #-3] } 35... Rxb1 { [%eval #-3] } 36. Rb6 { [%eval #-2] } 36... Rxb6 { [%eval #-2] } 37. a4 { [%eval #-1] } 37... Rb5 { [%eval #-1] } 38. axb5# { Game ends by variant rule. } 0-1