FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/DBSIZKEr"]
[Date "2022.01.13"]
[Round "-"]
[White "Pac523"]
[Black "AVeTsA1203"]
[Result "0-1"]
[GameId "DBSIZKEr"]
[UTCDate "2022.01.13"]
[UTCTime "21:28:16"]
[WhiteElo "884"]
[BlackElo "1310"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "1200+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.89] } 2. Ba6 { [%eval 1.45] } 2... bxa6?? { (1.45 → 4.59) Blunder. Nxa6 was best. } { [%eval 4.59] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 Be7 7. Qxe7) 3. f3?? { (4.59 → -0.63) Blunder. a4 was best. } { [%eval -0.63] } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Ba3?! { (-0.63 → 0.24) Inaccuracy. a5 was best. } { [%eval 0.24] } (3... a5 4. f4 e5 5. fxe5 Ba3 6. Nxa3 Qe7 7. Nb1 Qxe5 8. Qh5) 4. bxa3? { (0.24 → -0.97) Mistake. Nxa3 was best. } { [%eval -0.97] } (4. Nxa3 a5 5. f4 Qg5 6. fxg5 Nh6 7. gxh6 gxh6 8. Nh3 h5) 4... Qh4? { (-0.97 → 0.37) Mistake. a5 was best. } { [%eval 0.37] } (4... a5 5. a4 Qh4 6. g4 Qxh2 7. Rxh2 Ne7 8. Rxh7 Rxh7 9. Ba3 c5 10. Bxc5 Rh3 11. Nxh3) 5. Bb2?? { (0.37 → Mate in 14) Checkmate is now unavoidable. g3 was best. } { [%eval #-14] } (5. g3 Qxg3) 5... Qxe1 { [%eval #-13] } 6. Bxg7 { [%eval #-12] } 6... Qxg1 { [%eval #-12] } 7. Bxh8 { [%eval #-11] } 7... Qxh1 { [%eval #-12] } 8. Qxh1 { [%eval #-11] } 8... Nf6 { [%eval #-11] } 9. Bxf6 { [%eval #-10] } 9... Ke7 { [%eval #-11] } 10. Bxe7 { [%eval #-10] } 10... c5?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. f6 was best. } { [%eval -0.3] } (10... f6 11. Bxf6 e5 12. Bxe5 Nc6 13. Bxc7 Nb4 14. axb4 Rb8 15. Bxb8 d5 16. Bxa7 Bg4 17. fxg4) 11. Bxc5 { [%eval -0.19] } 11... d6?! { (-0.19 → 0.85) Inaccuracy. f5 was best. } { [%eval 0.85] } (11... f5 12. Bxa7) 12. Bxd6?? { (0.85 → Mate in 9) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-9] } (12. Bxa7) 12... Bb7?? { (Mate in 9 → 8.37) Lost forced checkmate sequence. a5 was best. } { [%eval 8.37] } (12... a5 13. Bxb8 Rxb8 14. Qd1 Rxb1 15. Qxb1 Bb7 16. Qxb7 e5 17. Qxf7 h6 18. Qxa7 h5 19. Qxa5) 13. Bxb8 { [%eval 10.38] } 13... Bxf3 { [%eval 9.66] } 14. Bxa7? { (9.66 → 4.28) Mistake. gxf3 was best. } { [%eval 4.28] } (14. gxf3 Rxb8) 14... Rxa7 { [%eval 5.08] } 15. gxf3 { [%eval 5.63] } 15... Rb7?! { (5.63 → 7.95) Inaccuracy. a5 was best. } { [%eval 7.95] } (15... a5 16. a4 Ra8 17. Nc3 Ra6 18. e4 f5 19. exf5 exf5 20. Qg2 Rf6 21. d4 Ra6 22. d5) 16. Qg2 { [%eval 6.32] } 16... Rxb1 { [%eval 5.92] } 17. Rxb1 { [%eval 6.08] } 17... f5 { [%eval 5.99] } 18. Qg4?? { (5.99 → 2.04) Blunder. f4 was best. } { [%eval 2.04] } (18. f4) 18... fxg4 { [%eval 1.16] } 19. fxg4 { [%eval 1.61] } 19... h5 { [%eval 1.55] } 20. gxh5 { [%eval 2.07] } 20... e5 { [%eval 1.93] } 21. Rf1?? { (1.93 → 0.22) Blunder. h6 was best. } { [%eval 0.22] } (21. h6 a5) 21... a5 { [%eval 0.0] } 22. Rf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. e4 was best. } { [%eval #-15] } (22. e4 a4 23. d4 exd4 24. c4 dxc3 25. e5 c2 26. Rf2 c1=K 27. Rb2 Kxb2 28. h6 Kxa2) 22... a4?? { (Mate in 15 → -0.78) Lost forced checkmate sequence. e4 was best. } { [%eval -0.78] } (22... e4 23. h6 exf3 24. h7 f2 25. h8=B f1=K 26. Bb2 a4 27. d4 Kg2 28. d5 Kxh2 29. e4) 23. h4?? { (-0.78 → Mate in 16) Checkmate is now unavoidable. h6 was best. } { [%eval #-16] } (23. h6 e4) 23... e4 { [%eval #-21] } 24. c3 { [%eval #-4] } 24... exf3 { [%eval #-4] } 25. c4 { [%eval #-3] } 25... f2 { [%eval #-3] } 26. d3 { [%eval #-2] } 26... f1=R { [%eval #-2] } 27. e4 { [%eval #-1] } 27... Rf5 { [%eval #-1] } 28. exf5# { Game ends by variant rule. } 0-1