FEN
[Event "AdmiralCharms Arena"]
[Site "https://lichess.org/D2dgPF7e"]
[Date "2025.10.23"]
[Round "-"]
[White "Eeshan1130"]
[Black "Eshna23"]
[Result "0-1"]
[GameId "D2dgPF7e"]
[UTCDate "2025.10.23"]
[UTCTime "00:12:19"]
[WhiteElo "1258"]
[BlackElo "1865"]
[WhiteRatingDiff "-45"]
[BlackRatingDiff "+39"]
[Variant "Atomic"]
[TimeControl "420+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 1.7] } 1... b5?? { (1.70 → 17.25) Blunder. e6 was best. } { [%eval 17.25] } (1... e6 2. e3 Qh4 3. g3 Qh5 4. Qf3 f5 5. Nd5 Bb4 6. c3) 2. Nf3?! { (17.25 → 6.69) Inaccuracy. Nd5 was best. } { [%eval 6.69] } (2. Nd5 e6 3. Nxc7 Nf6 4. f3 Bd6 5. g3 h5 6. d4 O-O) 2... Bb7?? { (6.69 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #2] } (2... e5 3. d4) 3. Ne5 { [%eval #1] } 3... Bc6 { [%eval #1] } 4. Nd5?? { (Mate in 1 → -1.51) Lost forced checkmate sequence. Nxd7# was best. } { [%eval -1.51] } (4. Nxd7#) 4... Bxd5 { [%eval -1.59] } 5. a3?? { (-1.59 → -6.53) Blunder. d4 was best. } { [%eval -6.53] } (5. d4 e6) 5... g5?? { (-6.53 → 0.00) Blunder. Nf6 was best. } { [%eval 0.0] } (5... Nf6) 6. c3?! { (0.00 → -1.07) Inaccuracy. d4 was best. } { [%eval -1.07] } (6. d4 e6 7. e4 Nf6 8. h4 g4 9. Bg5 d5 10. c3 c5 11. g3 Qd7) 6... Bg7? { (-1.07 → 0.38) Mistake. Nf6 was best. } { [%eval 0.38] } (6... Nf6 7. d3) 7. b3?? { (0.38 → -2.58) Blunder. e4 was best. } { [%eval -2.58] } (7. e4) 7... Bxc3?? { (-2.58 → 2.13) Blunder. h5 was best. } { [%eval 2.13] } (7... h5 8. e4 e5 9. d4 f5 10. h4 d5 11. hxg5 Bh6 12. Bg5 Bxg5 13. g4) 8. Bb2?? { (2.13 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (8. e4 h5) 8... g4?? { (0.00 → 3.30) Blunder. Nf6 was best. } { [%eval 3.3] } (8... Nf6 9. e4 d5 10. f3 dxe4 11. d4 Nd5 12. Bc4 e6 13. Bxd5 Nc6 14. O-O) 9. Rc1? { (3.30 → 1.62) Mistake. Bxh8 was best. } { [%eval 1.62] } (9. Bxh8 e6 10. Qc2 c5 11. Qe4 d5 12. Qe5 Qg5 13. e3 Qxe5 14. g3 Nd7) 9... b4?? { (1.62 → 6.18) Blunder. Nc6 was best. } { [%eval 6.18] } (9... Nc6 10. d4) 10. g3?? { (6.18 → 0.62) Blunder. Rxc7 was best. } { [%eval 0.62] } (10. Rxc7) 10... bxa3 { [%eval 1.05] } 11. Rc3?? { (1.05 → -5.19) Blunder. Rxc7 was best. } { [%eval -5.19] } (11. Rxc7 Rc8) 11... a5?? { (-5.19 → 0.53) Blunder. c6 was best. } { [%eval 0.53] } (11... c6 12. Bg2 Qa5 13. Qa1 e6 14. Qa4 f5 15. O-O Nf6 16. Be4 fxe4 17. Rd3) 12. Rg1?? { (0.53 → -6.75) Blunder. Rxc7 was best. } { [%eval -6.75] } (12. Rxc7 Rc8 13. e4 Rc1 14. Qxc1 h5 15. d4 Nh6 16. Kd2 O-O 17. Bc4 e6) 12... Ra6?? { (-6.75 → 0.61) Blunder. Nc6 was best. } { [%eval 0.61] } (12... Nc6) 13. f3?? { (0.61 → -5.34) Blunder. Rxc7 was best. } { [%eval -5.34] } (13. Rxc7 Rc6) 13... Rd6?? { (-5.34 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (13... Nc6) 14. Rc2?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-1] } (14. Rxc7 Nf6 15. Qc2 Ne4 16. fxe4 f5 17. Qc8+ Kf7 18. Qe8+ Kg7 19. Qxh8#) 14... Rh6?? { (Mate in 1 → 1.22) Lost forced checkmate sequence. Rxd2# was best. } { [%eval 1.22] } (14... Rxd2#) 15. Rg2?? { (1.22 → -9.56) Blunder. Qa1 was best. } { [%eval -9.56] } (15. Qa1 e5) 15... Rc6?! { (-9.56 → -5.23) Inaccuracy. Nc6 was best. } { [%eval -5.23] } (15... Nc6) 16. f4? { (-5.23 → -13.46) Mistake. Qa1 was best. } { [%eval -13.46] } (16. Qa1 Rc3 17. dxc3 Nf6 18. e3 Nc6 19. Bd3 Qb8 20. Bg6 Kd8 21. Rd2 d6) 16... Rf6?? { (-13.46 → 1.24) Blunder. Rxc2 was best. } { [%eval 1.24] } (16... Rxc2) 17. Rf2?? { (1.24 → -5.77) Blunder. Rxc7 was best. } { [%eval -5.77] } (17. Rxc7) 17... Rxf4?? { (-5.77 → Mate in 1) Checkmate is now unavoidable. Nc6 was best. } { [%eval #1] } (17... Nc6) 18. Rc3? { (Mate in 1 → 7.67) Lost forced checkmate sequence. Rxf7# was best. } { [%eval 7.67] } (18. Rxf7#) 18... Nf6? { (7.67 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (18... f5 19. Rxc7 Nf6 20. e4 O-O 21. d4 Kh8 22. Qc1 h6 23. Rc2 a4 24. bxa4) 19. Rff3?? { (Mate in 4 → -2.98) Lost forced checkmate sequence. Qc2 was best. } { [%eval -2.98] } (19. Qc2 d5 20. Rxc7 e6 21. Qc8+ Ke7 22. Rxf6#) 19... Nd5?? { (-2.98 → Mate in 1) Checkmate is now unavoidable. Nc6 was best. } { [%eval #1] } (19... Nc6 20. e3) 20. Rcd3?? { (Mate in 1 → -4.38) Lost forced checkmate sequence. Rxf7# was best. } { [%eval -4.38] } (20. Rxf7#) 20... Nb4?? { (-4.38 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (20... f5) 21. Rd4 { [%eval #1] } 21... Na2 { [%eval #1] } 22. Rf5 { [%eval #1] } 22... Nc3 { [%eval #1] } 23. Rd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxd7# was best. } { [%eval #-1] } (23. Rxd7#) 23... Nxd1# { Game ends by variant rule. } 0-1