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[Event "rated Antichess game"] [Site "https://lichess.org/D1h0SwzI"] [Date "2025.11.15"] [White "tiamat"] [Black "OXXOOXXO"] [Result "1-0"] [GameId "D1h0SwzI"] [UTCDate "2025.11.15"] [UTCTime "00:56:33"] [WhiteElo "1794"] [BlackElo "2045"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4? { (1.22 → -0.39) Mistake. b3 was best. } { [%eval -0.39] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... g5?! { (-0.39 → 0.16) Inaccuracy. a5 was best. } { [%eval 0.16] } (2... a5 3. bxa5 bxa5 4. a4 Ra6 5. c4 e5 6. c5 Bxc5 7. Qb3) 3. c4 { [%eval 0.25] } 3... d5? { (0.25 → 1.37) Mistake. c5 was best. } { [%eval 1.37] } (3... c5 4. bxc5 bxc5 5. Qa4 a6 6. Qxa6 Nxa6 7. a4 Qa5 8. Ba3 Qxd2 9. Bxc5) 4. cxd5 { [%eval 1.63] } 4... Qxd5 { [%eval 1.25] } 5. Qb3?? { (1.25 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (5. g4 Bxg4) 5... Qxh1?? { (Mate in 15 → 0.21) Lost forced checkmate sequence. Qxb3 was best. } { [%eval 0.21] } (5... Qxb3 6. axb3 Nc6 7. Rxa7 Nxb4 8. Rxa8 e5 9. Rxc8 Bh6 10. Rxe8 Ne7 11. Rxe7) 6. Qxf7 { [%eval -0.07] } 6... Qxg1?? { (-0.07 → 7.95) Blunder. Qxh2 was best. } { [%eval 7.95] } (6... Qxh2 7. Qxe8 Qxg3 8. Qxc8 Qxf2 9. Kxf2 Nd7 10. Qxd7 h5 11. Qxe7 Nxe7 12. Bh3) 7. Qxe7?? { (7.95 → -0.90) Blunder. Qxh7 was best. } { [%eval -0.9] } (7. Qxh7) 7... Qxg3?? { (-0.90 → Mate in 12) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #12] } (7... Kxe7) 8. Qxc7 { [%eval #12] } 8... Qxh2 { [%eval #11] } 9. Qxc8?? { (Mate in 11 → 4.08) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 4.08] } (9. Qxh7 Bxb4 10. Qxh8 Qxh8 11. d3 Qxa1 12. Bxg5 Bxe1 13. a4 Bxf2 14. d4 Qxb1) 9... Qxf2 { [%eval 2.53] } 10. Qxe8?? { (2.53 → -6.54) Blunder. Kxf2 was best. } { [%eval -6.54] } (10. Kxf2 Bxb4 11. Qxe8 Bxd2 12. Nxd2 Nd7 13. Qxg8 Rhxg8 14. Ke3 g4 15. Ba3 Rgf8) 10... Qxe2?? { (-6.54 → Mate in 9) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #9] } (10... Qxe1) 11. Qxf8?? { (Mate in 9 → -0.83) Lost forced checkmate sequence. Qxe2 was best. } { [%eval -0.83] } (11. Qxe2 Bxb4 12. Qe3 Bxd2 13. Qxb6 Bxe1 14. Bxg5 axb6 15. Bd8 Rxa2 16. Bxb6 Rxa1) 11... Qxd2?? { (-0.83 → 2.23) Blunder. Qxf1 was best. } { [%eval 2.23] } (11... Qxf1 12. Qxb8) 12. Qxg8?? { (2.23 → Mate in 8) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-8] } (12. Bxd2 Ne7 13. Bxg5 Rxf8 14. Bxe7 Rxf1 15. Kxf1 Nd7 16. Nd2 h5 17. Bc5 bxc5) 12... Qxb4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #7] } (12... Rxg8 13. Kxd2 b5 14. Bxb5 Re8 15. Bxe8 Nd7 16. Bxd7 Re8 17. Bxe8 h5 18. Bxh5) 13. Qxb8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bxg5 was best. } { [%eval #-7] } (13. Bxg5 Qxe1 14. Qxh7 Qxf1 15. Qxa7 Rxa7 16. Bc1 Qxc1 17. Nd2 Qxa1 18. Nb1 Rxa2) 13... Qxe1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Raxb8 was best. } { [%eval #7] } (13... Raxb8 14. Bxg5 Qxb1 15. Rxb1 b5 16. Rxb5 Rxb5 17. Bxb5 a6 18. Bxa6 Rc8 19. Bxc8) 14. Qxb6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxg5 was best. } { [%eval #-6] } (14. Bxg5 Rhxb8 15. Bc1 Qxc1 16. Nd2 Qxf1 17. Rxf1 a5 18. Rf8 Rxf8 19. Nf3 Rxf3) 14... Qxf1?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. axb6 was best. } { [%eval #5] } (14... axb6 15. Bxg5 Qxb1 16. Rxb1 Rxa2 17. Rxb6 h6 18. Bxh6 Rxh6 19. Rxh6 Rg2 20. Bxg2#) 15. Qxa7 { [%eval #5] } 15... Qxc1 { [%eval #4] } 16. Qxa8 { [%eval #4] } 16... Qxb1 { [%eval #3] } 17. Qxh8 { [%eval #3] } 17... Qxa2 { [%eval #2] } 18. Qxh7 { [%eval #2] } 18... Qxa1 { [%eval #1] } 19. Qh1 { [%eval #1] } 19... Qxh1# { Game ends by variant rule. } 1-0