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[Event "rated variant:antichess game"] [Site "https://lichess.org/CyKNnI9N"] [Date "2025.03.05"] [Round "-"] [White "emremiyauv"] [Black "POV123"] [Result "0-1"] [GameId "CyKNnI9N"] [UTCDate "2025.03.05"] [UTCTime "08:13:47"] [WhiteElo "1181"] [BlackElo "1257"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. c3?? { (Mate in 16 → 0.39) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.39] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... d6?? { (0.39 → Mate in 14) Checkmate is now unavoidable. e5 was best. } { [%eval #14] } (3... e5 4. Qh5 Bc5 5. Qxe5 Bxe3 6. Qxe8 Qxe8 7. fxe3 Qxe3 8. dxe3) 4. g4?? { (Mate in 14 → 2.12) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.12] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Ne2 Bxe2 7. Rf1 Bxf1 8. e4 Bxg2 9. a4 Bxe4) 4... Bxg4 { [%eval 1.58] } 5. Qxg4 { [%eval 1.67] } 5... g5 { [%eval 2.23] } 6. Qxg5 { [%eval 2.06] } 6... e6?! { (2.06 → 2.91) Inaccuracy. Bg7 was best. } { [%eval 2.91] } (6... Bg7 7. Qxg7) 7. Qxg8 { [%eval 2.5] } 7... Rxg8 { [%eval 2.92] } 8. Nh3?? { (2.92 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (8. Ne2 Qh4 9. Rg1 Qxh2 10. Rxg8 Qxf2 11. Rxf8 Qxe1 12. Rxe8 Qxe2 13. Rxe6 fxe6) 8... Rg1?? { (Mate in 13 → 2.99) Lost forced checkmate sequence. Rg3 was best. } { [%eval 2.99] } (8... Rg3 9. fxg3 Qg5 10. Nxg5 f5 11. Nxe6 Be7 12. Nxc7 Bd8 13. Nxa8 Bc7 14. Nxc7) 9. Rxg1?? { (2.99 → Mate in 10) Checkmate is now unavoidable. Nxg1 was best. } { [%eval #-10] } (9. Nxg1 Kd7) 9... Qg5 { [%eval #-10] } 10. Rxg5 { [%eval #-8] } 10... h5 { [%eval #-9] } 11. Rxh5 { [%eval #-8] } 11... Bh6 { [%eval #-8] } 12. Rxh6 { [%eval #-7] } 12... Kd7?? { (Mate in 7 → 4.84) Lost forced checkmate sequence. f6 was best. } { [%eval 4.84] } (12... f6 13. Rxf6 c5 14. Rxe6 Kf8 15. Rxd6 c4 16. Rxa6 Rb8 17. Rxa7 Rxb2 18. Bxb2) 13. Rxe6 { [%eval 5.16] } 13... fxe6 { [%eval 5.06] } 14. d3? { (5.06 → 3.16) Mistake. Na3 was best. } { [%eval 3.16] } (14. Na3 Ke7) 14... a5 { [%eval 3.54] } 15. a4 { [%eval 3.27] } 15... a6 { [%eval 3.76] } 16. Na3 { [%eval 4.38] } 16... Rb8?? { (4.38 → Mate in 11) Checkmate is now unavoidable. e5 was best. } { [%eval #11] } (16... e5 17. d4 exd4 18. exd4 Rd8 19. Ke2 Rc8 20. c4 Ke6 21. b4 axb4 22. Nb5) 17. Nb5?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. b3 was best. } { [%eval #-7] } (17. b3 Rxb3 18. Nc2 Rxc3 19. Kf1 Rxc2 20. Bd2 Rxd2 21. f4 Rxd3 22. e4 Rxh3) 17... Rxb5 { [%eval #-7] } 18. axb5 { [%eval #-6] } 18... axb5 { [%eval #-6] } 19. Rxa5 { [%eval #-5] } 19... d5 { [%eval #-5] } 20. Rxb5 { [%eval #-4] } 20... c5 { [%eval #-4] } 21. Rxc5 { [%eval #-3] } 21... e5 { [%eval #-3] } 22. Rxd5 { [%eval #-2] } 22... Ke7 { [%eval #-2] } 23. Rxe5 { [%eval #-1] } 23... Ke6 { [%eval #-1] } 24. Rxe6# { Game ends by variant rule. } 0-1