Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Los pro en ajedrez Arena"] [Site "https://lichess.org/CqlrRbKC"] [Date "2026.05.30"] [Round "-"] [White "Sebastianqt"] [Black "MatthewHH_EGP"] [Result "1-0"] [GameId "CqlrRbKC"] [UTCDate "2026.05.30"] [UTCTime "23:39:37"] [WhiteElo "1644"] [BlackElo "1171"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. f3?? { (Mate in 15 → -0.85) Lost forced checkmate sequence. b4 was best. } { [%eval -0.85] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... Bc5 { [%eval -1.0] } 3. Qe2?? { (-1.00 → -5.13) Blunder. d4 was best. } { [%eval -5.13] } (3. d4 Bxd4 4. Qxd4 h6 5. Qxd7 Kxd7 6. Bxh6 Nxh6 7. Ba6 bxa6 8. h4 Qxh4) 3... Bxg1 { [%eval -5.34] } 4. Rxg1 { [%eval -5.93] } 4... f5?? { (-5.93 → -1.59) Blunder. d5 was best. } { [%eval -1.59] } (4... d5 5. exd5 Qxd5 6. Qxe6 Qxe6 7. g4 Qxa2 8. Rxa2 Bxg4 9. Rxa7 Rxa7 10. Rxg4) 5. exf5 { [%eval -1.63] } 5... exf5 { [%eval -1.53] } 6. Qxe8 { [%eval -1.92] } 6... Qxe8 { [%eval -1.08] } 7. Ba6? { (-1.08 → -2.82) Mistake. Nc3 was best. } { [%eval -2.82] } (7. Nc3 Qxe1 8. g4 Qxd2 9. gxf5 Qxc2 10. Rxg7 Qxb2 11. Rxh7 Qxa1 12. Rxh8 Qxa2) 7... Qxe1?? { (-2.82 → -0.30) Blunder. bxa6 was best. } { [%eval -0.3] } (7... bxa6 8. h3) 8. Rxe1 { [%eval -0.21] } 8... bxa6 { [%eval -0.61] } 9. Re7?? { (-0.61 → -2.46) Blunder. Re6 was best. } { [%eval -2.46] } (9. Re6 dxe6 10. c4 Bb7 11. Nc3 Bxf3 12. gxf3 Ne7 13. c5 c6 14. b4 Nd5) 9... Nxe7 { [%eval -1.84] } 10. d4?? { (-1.84 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (10. Na3 Re8 11. f4 h5 12. h4 Ng8 13. d3 g5 14. hxg5 Re5 15. fxe5 f4) 10... c6?? { (Mate in 10 → 2.12) Lost forced checkmate sequence. f4 was best. } { [%eval 2.12] } (10... f4 11. Bxf4 a5 12. Bxc7 Na6 13. Bxa5 Nc7 14. Bxc7 Rb8 15. Bxb8 d5 16. Bxa7) 11. d5 { [%eval 1.59] } 11... cxd5 { [%eval 2.07] } 12. Bh6 { [%eval 2.01] } 12... gxh6 { [%eval 2.61] } 13. g4?? { (2.61 → -5.13) Blunder. f4 was best. } { [%eval -5.13] } (13. f4 d4 14. Na3 Ng8 15. Rh1 h5 16. Rf1 Nh6 17. Rf3 d3 18. cxd3 Nf7) 13... fxg4 { [%eval -4.64] } 14. fxg4 { [%eval -4.31] } 14... Nf5?? { (-4.31 → 1.44) Blunder. h5 was best. } { [%eval 1.44] } (14... h5) 15. gxf5 { [%eval 1.17] } 15... Rg8?? { (1.17 → 3.76) Blunder. a5 was best. } { [%eval 3.76] } (15... a5 16. Na3 a4 17. f6 d4 18. h4 Nc6 19. Rf1 a5 20. b3 axb3 21. axb3) 16. f6?? { (3.76 → 0.46) Blunder. Na3 was best. } { [%eval 0.46] } (16. Na3 Rg6 17. fxg6 hxg6 18. Re1 d4 19. Re2 d3 20. cxd3 Bb7 21. Re1 Bh1) 16... Rg3?? { (0.46 → 4.60) Blunder. d6 was best. } { [%eval 4.6] } (16... d6) 17. hxg3 { [%eval 4.03] } 17... d6 { [%eval 5.16] } 18. g4 { [%eval 5.07] } 18... Bxg4 { [%eval 5.77] } 19. Nd2 { [%eval 5.65] } 19... Bd1?! { (5.65 → 8.08) Inaccuracy. Bf3 was best. } { [%eval 8.08] } (19... Bf3 20. Nxf3) 20. Rxd1 { [%eval 5.61] } 20... d4?! { (5.61 → 7.67) Inaccuracy. h5 was best. } { [%eval 7.67] } (20... h5) 21. c3? { (7.67 → 3.91) Mistake. Re1 was best. } { [%eval 3.91] } (21. Re1 h5) 21... dxc3 { [%eval 3.48] } 22. bxc3 { [%eval 3.07] } 22... d5?? { (3.07 → Mate in 4) Checkmate is now unavoidable. Nc6 was best. } { [%eval #4] } (22... Nc6 23. c4 a5 24. c5 dxc5 25. Nf3 Nd4 26. Rxd4 cxd4 27. Nxd4 Rb8 28. f7) 23. c4?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-6] } (23. Nc4 dxc4 24. Rd7 Nxd7 25. a4 Nxf6 26. a5 Ne8#) 23... dxc4 { [%eval #-6] } 24. Nxc4 { [%eval #-5] } 24... Nd7 { [%eval #-14] } 25. Rxd7 { [%eval #-13] } 25... a5?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Rg8 was best. } { [%eval #7] } (25... Rg8 26. Rxh7 a5 27. Rxa7 Rh8 28. Rxa5 h5 29. Rxh5 Rxh5 30. Na5 Rxa5 31. f7) 26. Rxa7 { [%eval #7] } 26... Rxa7 { [%eval #6] } 27. Nxa5 { [%eval #6] } 27... Rxa5 { [%eval #5] } 28. a4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. f7 was best. } { [%eval 0.0] } (28. f7 Rxa2 29. f8=R Rf2 30. Rxf2 h5 31. Rg2 h4 32. Rg6 hxg6#) 28... Rxa4 { [%eval 0.0] } 29. f7 { [%eval 0.0] } 29... Rh4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ra7 was best. } { [%eval #3] } (29... Ra7 30. f8=K Rg7 31. Kxg7 h5 32. Kxh7 h4 33. Kg6 h3 34. Kg5 h2 35. Kg4) 30. f8=Q?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. f8=R was best. } { [%eval #-3] } (30. f8=R Rf4 31. Rxf4 h5 32. Rg4 hxg4#) 30... Rh5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rc4 was best. } { [%eval #1] } (30... Rc4 31. Qxh6 Rc5 32. Qxh7 Rc2 33. Qxc2#) 31. Qxh6 { [%eval #1] } 31... Rxh6# { Game ends by variant rule. } 1-0