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[Event "rated variant:antichess game"] [Site "https://lichess.org/Cp9kHUG9"] [Date "2020.04.30"] [Round "-"] [White "acatadx"] [Black "Fexi11"] [Result "0-1"] [GameId "Cp9kHUG9"] [UTCDate "2020.04.30"] [UTCTime "12:42:17"] [WhiteElo "1232"] [BlackElo "1281"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+43"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.18] } 1... b6?! { (0.18 → 1.23) Inaccuracy. g6 was best. } { [%eval 1.23] } (1... g6 2. Nh3) 2. b3?! { (1.23 → 0.35) Inaccuracy. c4 was best. } { [%eval 0.35] } (2. c4 d5) 2... g6 { [%eval 0.87] } 3. Ba3?? { (0.87 → -1.02) Blunder. d3 was best. } { [%eval -1.02] } (3. d3 Bh6 4. Bxh6 Nxh6 5. e4 Ng4 6. Qxg4 Ba6 7. Qxd7 Bxd3 8. Qxe7 Kxe7 9. Bxd3 Qxd3) 3... Bh6? { (-1.02 → 0.59) Mistake. e6 was best. } { [%eval 0.59] } (3... e6 4. Bxf8) 4. Bxe7 { [%eval 0.35] } 4... Bxd2 { [%eval 0.31] } 5. Bxd8? { (0.31 → -1.19) Mistake. Nxd2 was best. } { [%eval -1.19] } (5. Nxd2 Kxe7 6. Qc1 Ke6 7. Bh3 Qh4 8. gxh4 h5 9. Bxe6 dxe6 10. Nh3 Bd7 11. b4 c5) 5... Bxe1 { [%eval 0.0] } 6. Bxc7?? { (0.00 → -6.14) Blunder. Qxe1 was best. } { [%eval -6.14] } (6. Qxe1 Kxd8 7. Nd2 Ne7 8. e3 Na6 9. Bxa6 Bxa6 10. Qe2 Bxe2 11. Nxe2 Kc8 12. Rae1 Kb7) 6... Bxf2 { [%eval -5.62] } 7. Bxb6 { [%eval -5.44] } 7... Bxg1?? { (-5.44 → -1.45) Blunder. axb6 was best. } { [%eval -1.45] } (7... axb6 8. Qxd7) 8. Rxg1 { [%eval -1.28] } 8... axb6 { [%eval -1.48] } 9. Qxd7 { [%eval -1.74] } 9... Bxd7?? { (-1.74 → Mate in 9) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #9] } (9... Nxd7 10. a4 Rxa4 11. bxa4 Ke7 12. c4 Ke6 13. Na3 Nb8 14. Nc2 Ne7 15. Bg2 Bb7 16. Bxb7) 10. g4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-10] } (10. Bh3 Bxh3 11. Rf1 Bxf1 12. b4 Rxa2 13. Rxa2 Bxe2 14. c4 Bxc4 15. h4 Bxa2 16. b5 Bxb1) 10... Bxg4 { [%eval #-10] } 11. Rxg4 { [%eval #-9] } 11... Rxa2 { [%eval #-9] } 12. Rxg6 { [%eval #-8] } 12... fxg6 { [%eval #-8] } 13. Rxa2 { [%eval #-7] } 13... Na6 { [%eval #-7] } 14. Rxa6 { [%eval #-6] } 14... Kd7 { [%eval #-6] } 15. Rxb6 { [%eval #-5] } 15... Kc6 { [%eval #-5] } 16. Rxc6 { [%eval #-4] } 16... h6?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. h5 was best. } { [%eval #12] } (16... h5 17. Rxg6 Rh7 18. Rxg8 Rh8 19. Rxh8 h4 20. Rxh4#) 17. Rxg6 { [%eval #20] } 17... Nf6 { [%eval #6] } 18. Rxh6 { [%eval #6] } 18... Rxh6 { [%eval #5] } 19. Bh3 { [%eval #6] } 19... Rxh3 { [%eval #5] } 20. Nc3?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (20. b4 Rxh2 21. b5 Rxe2 22. Nc3 Rxc2 23. Nd5 Nxd5 24. b6 Nxb6#) 20... Rxc3 { [%eval #-12] } 21. h4 { [%eval #-7] } 21... Rxb3 { [%eval #-7] } 22. cxb3 { [%eval #-6] } 22... Nd7 { [%eval #-6] } 23. h5 { [%eval #-2] } 23... Ne5 { [%eval #-2] } 24. b4 { [%eval #-1] } 24... Nd3 { [%eval #-1] } 25. exd3# { Game ends by variant rule. } 0-1