FEN
[Event "rated classical game"]
[Site "https://lichess.org/Cp1NGYUl"]
[Date "2019.08.21"]
[Round "-"]
[White "LoneStar11"]
[Black "Whistlin"]
[Result "1/2-1/2"]
[GameId "Cp1NGYUl"]
[UTCDate "2019.08.21"]
[UTCTime "16:16:01"]
[WhiteElo "1420"]
[BlackElo "1428"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "900+15"]
[ECO "A48"]
[Opening "London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... Nf6 { [%eval 0.22] } 2. Bf4 { [%eval 0.0] } 2... g6 { [%eval 0.24] } 3. Nf3 { [%eval 0.0] } 3... Bg7 { [%eval 0.11] } 4. e3 { [%eval 0.0] } 4... d6 { [%eval 0.0] } { A48 London System } 5. Nbd2 { [%eval 0.0] } 5... Bf5 { [%eval 0.35] } 6. Bb5+ { [%eval -0.1] } 6... Nbd7 { [%eval 0.04] } 7. c3 { [%eval -0.22] } 7... O-O { [%eval -0.21] } 8. O-O { [%eval -0.17] } 8... a6 { [%eval -0.11] } 9. Ba4 { [%eval -0.24] } 9... b5 { [%eval -0.2] } 10. Bc2 { [%eval -0.13] } 10... Bxc2 { [%eval -0.19] } 11. Qxc2 { [%eval -0.09] } 11... c5 { [%eval -0.03] } 12. h3 { [%eval 0.09] } 12... Qc7 { [%eval -0.07] } 13. dxc5 { [%eval -0.47] } 13... Nxc5 { [%eval -0.48] } 14. b4?? { (-0.48 → -2.37) Blunder. e4 was best. } { [%eval -2.37] } (14. e4 Ne6) 14... Ne6 { [%eval -1.77] } 15. Nd4?! { (-1.77 → -2.65) Inaccuracy. Rac1 was best. } { [%eval -2.65] } (15. Rac1 a5) 15... Rac8?! { (-2.65 → -1.70) Inaccuracy. Nxf4 was best. } { [%eval -1.7] } (15... Nxf4 16. exf4 Nd5 17. Rac1 Bxd4 18. cxd4 Qxc2 19. Rxc2 Nxb4 20. Rc7 Nd5 21. Rd7 Rfc8 22. Ra1) 16. Nxe6 { [%eval -1.7] } 16... fxe6 { [%eval -1.71] } 17. Rac1 { [%eval -1.66] } 17... Nd5 { [%eval -1.79] } 18. c4? { (-1.79 → -3.25) Mistake. Qb3 was best. } { [%eval -3.25] } (18. Qb3 Qd7 19. c4 Nxf4 20. exf4 Rxf4 21. cxb5 axb5 22. a3 Rd4 23. Rxc8+ Qxc8 24. Qe3 e5) 18... Nxf4 { [%eval -2.97] } 19. exf4 { [%eval -3.0] } 19... Rxf4 { [%eval -2.87] } 20. a3 { [%eval -3.54] } 20... a5?! { (-3.54 → -2.52) Inaccuracy. bxc4 was best. } { [%eval -2.52] } (20... bxc4 21. g3 Rd4 22. Ne4 e5 23. Kg2 Qd7 24. f3 Rd3 25. Qe2 Rxa3 26. Rxc4 Rxc4 27. Qxc4+) 21. c5 { [%eval -2.7] } 21... dxc5?! { (-2.70 → -1.70) Inaccuracy. axb4 was best. } { [%eval -1.7] } (21... axb4 22. Qb3 dxc5 23. Qxe6+ Kh8 24. axb4 Rxb4 25. Nf3 Bf6 26. Rcd1 Rf8 27. Rd7 Qf4 28. Rxe7) 22. bxc5 { [%eval -1.2] } 22... Qxc5?? { (-1.20 → 5.75) Blunder. Qc6 was best. } { [%eval 5.75] } (22... Qc6 23. Nf3) 23. Qb3?? { (5.75 → -4.22) Blunder. Qxc5 was best. } { [%eval -4.22] } (23. Qxc5) 23... Qxc1 { [%eval -4.12] } 24. Rxc1 { [%eval -4.75] } 24... Rxc1+ { [%eval -4.55] } 25. Kh2 { [%eval -3.68] } 25... b4?? { (-3.68 → -1.33) Blunder. Rxf2 was best. } { [%eval -1.33] } (25... Rxf2 26. Qxe6+ Kf8 27. Ne4 Rf5 28. Qd7 Rc4 29. Qd3 Rd4 30. Qe3 Rfd5 31. g3 Rd3 32. Qa7) 26. Qxe6+ { [%eval -1.19] } 26... Rf7?! { (-1.19 → -0.18) Inaccuracy. Kf8 was best. } { [%eval -0.18] } (26... Kf8 27. Qe3) 27. axb4 { [%eval -0.33] } 27... axb4 { [%eval 0.0] } 28. Nc4?? { (0.00 → -3.16) Blunder. Ne4 was best. } { [%eval -3.16] } (28. Ne4 Bf6 29. Qb3 Kg7 30. Qxb4 Rf8 31. Qb7 Rfc8 32. Nxf6 Kxf6 33. Qf3+ Kg7 34. Qe4 R8c7) 28... Be5+?? { (-3.16 → Mate in 6) Checkmate is now unavoidable. Rc2 was best. } { [%eval #6] } (28... Rc2 29. Na5) 29. Qxe5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nxe5 was best. } { [%eval 0.0] } (29. Nxe5 Rc8 30. Qxf7+ Kh8 31. Nc6 Rg8 32. Nxe7 Rg7 33. Qe8+ Rg8 34. Qxg8#) 29... Rxc4 { [%eval -0.06] } 30. Qb8+ { [%eval -0.07] } 30... Rf8 { [%eval -0.2] } 31. Qb7?! { (-0.20 → -1.14) Inaccuracy. Qe5 was best. } { [%eval -1.14] } (31. Qe5 Rcf4 32. f3 h5 33. Kg3 h4+ 34. Kf2 R8f7 35. Ke3 Kh7 36. Qe6 Kh6 37. Qe5 g5) 31... e5?? { (-1.14 → 6.87) Blunder. Rcf4 was best. } { [%eval 6.87] } (31... Rcf4 32. Qxe7) 32. Qd5+ { [%eval 6.6] } 32... Rf7 { [%eval 7.97] } 33. Qxc4 { [%eval 7.89] } 33... Kg7 { [%eval 7.86] } 34. f3 { [%eval 7.83] } 34... Rb7 { [%eval 8.0] } 35. f4 { [%eval 5.99] } 35... b3 { [%eval 7.44] } 36. fxe5?? { (7.44 → 0.00) Blunder. Qe4 was best. } { [%eval 0.0] } (36. Qe4) 36... b2 { [%eval 0.0] } 37. e6 { [%eval 0.0] } 37... b1=Q { [%eval 0.0] } 38. Qd4+ { [%eval 0.0] } 38... Kh6 { [%eval 0.0] } 39. Qe3+ { [%eval 0.0] } 39... Kg7 { [%eval 0.0] } 40. Qd4+ { [%eval 0.0] } 40... Kf8 { [%eval 0.0] } 41. Qd8+ { [%eval 0.0] } 41... Kg7 { [%eval 0.0] } 42. Qd4+ { [%eval 0.0] } 42... Kg8 { [%eval 0.0] } 43. Qd8+ { [%eval 0.0] } 43... Kg7 { [%eval 0.0] } 44. Qd4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2