FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Cnjw42Eu"]
[Date "2019.11.26"]
[White "Mohammad_Esmill"]
[Black "AnUfa011"]
[Result "0-1"]
[GameId "Cnjw42Eu"]
[UTCDate "2019.11.26"]
[UTCTime "13:00:49"]
[WhiteElo "1221"]
[BlackElo "1523"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7 4. Qe2 Qxd2 5. Kxd2 Bxe2 6. Nxe2 Kd7 7. c4 Nc6) 1... c5?? { (Mate in 16 → -5.84) Lost forced checkmate sequence. e5 was best. } { [%eval -5.84] } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxg7) 2. dxc5 { [%eval -8.97] } 2... Qb6?? { (-8.97 → Mate in 18) Checkmate is now unavoidable. g5 was best. } { [%eval #18] } (2... g5 3. Bxg5) 3. cxb6 { [%eval #19] } 3... axb6 { [%eval #19] } 4. Qxd7 { [%eval 7.4] } 4... Bxd7? { (7.40 → Mate in 13) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #13] } (4... Rxa2 5. Rxa2) 5. Bh6 { [%eval #13] } 5... gxh6 { [%eval #12] } 6. h3?? { (Mate in 12 → 5.90) Lost forced checkmate sequence. a4 was best. } { [%eval 5.9] } (6. a4 Bxa4 7. Rxa4 Rxa4 8. c4 Rxc4 9. e4 Rxe4 10. Nd2 Rxe1 11. Nb3 Rxf1 12. Ne2 Rxh1) 6... Bxh3 { [%eval 6.18] } 7. Nxh3 { [%eval 5.7] } 7... Rxa2 { [%eval 5.4] } 8. Rxa2 { [%eval 5.19] } 8... Na6?? { (5.19 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (8... h5 9. Na3 b5 10. Nxb5 Na6 11. Rxa6 bxa6 12. Na3 h4 13. c4 Nh6 14. g3 hxg3 15. fxg3) 9. Rxa6 { [%eval #13] } 9... bxa6 { [%eval #12] } 10. Ng5 { [%eval #12] } 10... hxg5 { [%eval #11] } 11. Rxh7 { [%eval #11] } 11... Rxh7 { [%eval #10] } 12. f4 { [%eval #10] } 12... gxf4 { [%eval #9] } 13. g3 { [%eval #9] } 13... fxg3 { [%eval #8] } 14. Kf2 { [%eval #8] } 14... gxf2 { [%eval #7] } 15. Bg2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-10] } (15. Bh3 Rxh3 16. e3 Rxe3 17. c3 Rxc3 18. Nxc3 f1=B 19. Ne2 Bxe2 20. b4 Bf1 21. b5 axb5#) 15... Rh3 { [%eval #-16] } 16. Bxh3 { [%eval #-15] } 16... f5 { [%eval #-15] } 17. Bxf5 { [%eval #-14] } 17... e6 { [%eval #-14] } 18. Bxe6 { [%eval #-13] } 18... Kd7?? { (Mate in 13 → -0.26) Lost forced checkmate sequence. b5 was best. } { [%eval -0.26] } (18... b5 19. Bxg8 Ba3 20. Nxa3 f1=R 21. Nxb5 axb5 22. Bf7 Kxf7 23. e3 b4 24. b3 Rd1 25. c4) 19. Bxd7?? { (-0.26 → Mate in 17) Checkmate is now unavoidable. Bxg8 was best. } { [%eval #-17] } (19. Bxg8 a5) 19... Ba3 { [%eval #-17] } 20. bxa3 { [%eval #-16] } 20... b5 { [%eval #-16] } 21. Bxb5 { [%eval #-16] } 21... axb5 { [%eval #-17] } 22. a4 { [%eval #-18] } 22... bxa4 { [%eval -5.0] } 23. Na3?? { (-5.00 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (23. Nd2 a3) 23... Ne7 { [%eval #-11] } 24. e3 { [%eval #-9] } 24... Nc6 { [%eval #-12] } 25. c3 { [%eval #-9] } 25... Nd4 { [%eval #-10] } 26. exd4 { [%eval #-7] } 26... f1=R { [%eval #-7] } 27. c4 { [%eval #-2] } 27... Rb1 { [%eval #-2] } 28. Nxb1 { [%eval #-1] } 28... a3 { [%eval #-1] } 29. Nxa3# { Game ends by variant rule. } 0-1
