lichess.org

FEN
[Event "Casual Atomic game"] [Site "https://lichess.org/CjwzmoIe"] [Date "2019.10.05"] [Round "-"] [White "Natso"] [Black "Xeransis"] [Result "1/2-1/2"] [UTCDate "2019.10.05"] [UTCTime "18:26:42"] [WhiteElo "2266"] [BlackElo "2377"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. e4? { (2.43 → 1.19) Mistake. e3 was best. } { [%eval 1.19] } (2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3 g6) 2... d5 { [%eval 1.16] } 3. Nc3 { [%eval 1.52] } 3... b5 { [%eval 1.8] } 4. d4 { [%eval 2.18] } 4... Nh6 { [%eval 1.74] } 5. g4 { [%eval 1.76] } 5... Bxg4?! { (1.76 → 2.86) Inaccuracy. e5 was best. } { [%eval 2.86] } (5... e5 6. exd5 c6 7. d5 Bc5 8. Nxb5 e4 9. Nh4 Bxg4 10. Qh5+) 6. exd5? { (2.86 → 1.42) Mistake. h3 was best. } { [%eval 1.42] } (6. h3 e6 7. exd5 Nf5 8. Bh6 Qd6 9. Bg2 Ne3 10. Qe2 Qh2) 6... Ng4?! { (1.42 → 2.01) Inaccuracy. c6 was best. } { [%eval 2.01] } (6... c6 7. Rg1 Ng4 8. f3 Ne3 9. Bxe3 g6 10. Ne4 e6 11. Qd2) 7. f3 { [%eval 2.29] } 7... Nf2 { [%eval 3.87] } 8. Qe2 { [%eval 3.91] } 8... e6 { [%eval 4.11] } 9. Bh3 { [%eval 3.14] } 9... Nd3+ { [%eval 3.06] } 10. Kf1 { [%eval 2.28] } 10... Ne1?? { (2.28 → 5.10) Blunder. Nf4 was best. } { [%eval 5.1] } (10... Nf4 11. Bxf4) 11. Nd5? { (5.10 → 2.62) Mistake. Bg5 was best. } { [%eval 2.62] } (11. Bg5 Ng2 12. Bxe6+ Ne3+ 13. Qxe3 Qe7 14. Bxf6 Be7 15. Re1 O-O 16. Rg1 g5 17. Nd5 Nc6) 11... Nxf3 { [%eval 2.59] } 12. Nxc7 { [%eval 2.44] } 12... f5?! { (2.44 → 3.69) Inaccuracy. g5 was best. } { [%eval 3.69] } (12... g5 13. Rg1 Rg8 14. Bg2 Bd6 15. Bc6+ Kd8 16. Bd2 b4 17. Bf4 gxf4 18. Rg7 Rxg7 19. Bxa8) 13. Bg2 { [%eval 2.55] } 13... O-O-O?? { (2.55 → 5.21) Blunder. Bd6 was best. } { [%eval 5.21] } (13... Bd6 14. Bc6+) 14. Bg5 { [%eval 5.3] } 14... Kb8 { [%eval 5.24] } 15. Be7?? { (5.24 → 2.45) Blunder. c4 was best. } { [%eval 2.45] } (15. c4 Bd6) 15... g6?? { (2.45 → 5.55) Blunder. e5 was best. } { [%eval 5.55] } (15... e5) 16. c4 { [%eval 5.05] } 16... Bh6?! { (5.05 → 7.21) Inaccuracy. a5 was best. } { [%eval 7.21] } (16... a5) 17. c5 { [%eval 6.26] } 17... Rd5 { [%eval 7.03] } 18. c6 { [%eval 6.2] } 18... Bc1 { [%eval 6.87] } 19. c7+ { [%eval 6.5] } 19... Kc8 { [%eval 6.6] } 20. Rxc1 { [%eval 6.7] } 20... g5 { [%eval 4.26] } 21. Kf2?? { (4.26 → -0.66) Blunder. Bf6 was best. } { [%eval -0.66] } (21. Bf6 g4 22. Bxd5 Rf8 23. d5 Rf7 24. d6 Rd7 25. Ke2 f4 26. Rc1 f3+ 27. Ke1 e5) 21... g4 { [%eval 0.0] } 22. Rc1?? { (0.00 → -5.61) Blunder. Ke2 was best. } { [%eval -5.61] } (22. Ke2 f4) 22... g3+ { [%eval -5.28] } 23. Kf3 { [%eval -4.85] } 23... Rg8?? { (-4.85 → -1.38) Blunder. gxh2 was best. } { [%eval -1.38] } (23... gxh2) 24. Bg5 { [%eval -1.96] } 24... gxh2 { [%eval -2.51] } 25. Rc6?? { (-2.51 → -8.13) Blunder. Re1 was best. } { [%eval -8.13] } (25. Re1 Re8 26. Rxe6 Re3+ 27. Kg2 Re2+ 28. Kg1 Re1+ 29. Kg2 Rg1+ 30. Kf2 Rf1+ 31. Kg2 f4) 25... Rd6 { [%eval -7.42] } 26. Rc2 { [%eval -8.79] } 26... h6 { [%eval -7.91] } 27. d5 { [%eval -19.21] } 27... e5 { [%eval -17.91] } 28. Rh2?! { (-17.91 → Mate in 11) Checkmate is now unavoidable. Rc6 was best. } { [%eval #-11] } (28. Rc6 Rxd5) 28... hxg5 { [%eval #-12] } 29. Rh7 { [%eval #-12] } 29... Rg3+ { [%eval #-15] } 30. Ke2 { [%eval #-17] } 30... Rg2+ { [%eval #-16] } 31. Ke1 { [%eval -18.55] } 31... Re2+?? { (-18.55 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (31... e4 32. Re7) 32. Kf1 { [%eval 0.0] } 32... Rf2+ { [%eval 0.0] } 33. Ke1 { [%eval 0.0] } 33... Rh6 { [%eval 0.0] } 34. d6 { [%eval 0.0] } 34... Re2+ { [%eval 0.0] } 35. Kd1?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-14] } (35. Kf1 Rf2+ 36. Ke1 Rf1+ 37. Ke2 Re1+ 38. Kf2 Rh2+ 39. Rxh2 Re2+ 40. Kf1 Rf2+ 41. Ke1 Rf1+) 35... Rd2+ { [%eval #-13] } 36. Ke1 { [%eval #-15] } 36... Re2+?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Rh1+ was best. } { [%eval 0.0] } (36... Rh1+ 37. Rxh1 Rxd6 38. Kf2 f4 39. Kf3 e4+ 40. Kg4 e3 41. Kf5 e2 42. Ke6 e1=Q+ 43. Kd7) 37. Kf1 { [%eval 0.0] } 37... Re1+ { [%eval 0.0] } 38. Kf2 { [%eval 0.0] } 38... Re2+ { [%eval 0.0] } 39. Kf1 { [%eval 0.0] } 39... Rf2+ { [%eval 0.0] } 40. Ke1 { [%eval 0.0] } 40... Re2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting