FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Cf5q9J72"]
[Date "2026.06.05"]
[Round "-"]
[White "aalooosh"]
[Black "kecOpro"]
[Result "1-0"]
[GameId "Cf5q9J72"]
[UTCDate "2026.06.05"]
[UTCTime "17:25:58"]
[WhiteElo "1523"]
[BlackElo "1528"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-124"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.46] } 3... Qxa2?? { (0.46 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #14] } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Rxa2 { [%eval #14] } 4... bxa6 { [%eval #13] } 5. Rxa6 { [%eval #13] } 5... Bxa6 { [%eval #12] } 6. Qe2?? { (Mate in 12 → 1.98) Lost forced checkmate sequence. c4 was best. } { [%eval 1.98] } (6. c4 Bxc4 7. Qb3 Bxb3 8. Kd1 Bxd1 9. Ne2 Bxe2 10. Rf1 Bxf1) 6... Bxe2 { [%eval 1.89] } 7. Kxe2 { [%eval 1.73] } 7... e5?? { (1.73 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (7... Nd7 8. Ke3 Nb6 9. c4 Nxc4 10. b3 Nxe3 11. fxe3 Kd7 12. Nc3) 8. d4 { [%eval #9] } 8... exd4 { [%eval #8] } 9. Bh6 { [%eval #9] } 9... gxh6 { [%eval #8] } 10. Nc3?? { (Mate in 8 → -2.50) Lost forced checkmate sequence. b4 was best. } { [%eval -2.5] } (10. b4 Bxb4 11. Ke1 Bxe1 12. h3 Bxf2 13. Rh2 Bxg1 14. g4 Bxh2 15. Nc3 dxc3) 10... dxc3 { [%eval -2.18] } 11. bxc3 { [%eval -2.4] } 11... Bb4? { (-2.40 → -0.74) Mistake. Bd6 was best. } { [%eval -0.74] } (11... Bd6) 12. cxb4 { [%eval -1.2] } 12... c5?? { (-1.20 → 0.45) Blunder. a5 was best. } { [%eval 0.45] } (12... a5 13. bxa5 Rxa5 14. Ke3 Rb5 15. f4 Rb7 16. h4 Nd7 17. f5 Ke7 18. Kf4) 13. bxc5 { [%eval 1.23] } 13... Nf6?? { (1.23 → 4.69) Blunder. Kd7 was best. } { [%eval 4.69] } (13... Kd7 14. c6) 14. c6?? { (4.69 → 1.12) Blunder. Kd3 was best. } { [%eval 1.12] } (14. Kd3 Ne4 15. Kxe4 Kd7 16. Ne2 f5 17. Kxf5 Kc7 18. Re1 a5 19. c4 Ra7) 14... Nxc6 { [%eval 1.66] } 15. g4?? { (1.66 → -0.46) Blunder. Nh3 was best. } { [%eval -0.46] } (15. Nh3 a5) 15... Nxg4 { [%eval 0.13] } 16. Nh3?? { (0.13 → -3.23) Blunder. h3 was best. } { [%eval -3.23] } (16. h3) 16... Nxh2 { [%eval -2.08] } 17. Rxh2 { [%eval -2.33] } 17... Rb8 { [%eval -1.92] } 18. Ng5? { (-1.92 → -4.03) Mistake. Kd3 was best. } { [%eval -4.03] } (18. Kd3 Nd8) 18... hxg5 { [%eval -3.79] } 19. Rxh7 { [%eval -4.07] } 19... Rxh7 { [%eval -4.03] } 20. f4 { [%eval -3.79] } 20... gxf4 { [%eval -3.63] } 21. Ke3?? { (-3.63 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (21. c4 Ne7) 21... fxe3 { [%eval #-12] } 22. c4 { [%eval #-10] } 22... Rb5?? { (Mate in 10 → -5.45) Lost forced checkmate sequence. Ne5 was best. } { [%eval -5.45] } (22... Ne5 23. c5 Nc4 24. c6 Nb6 25. c7 Rh4 26. cxb8=N a6 27. Nxa6 Rb4 28. Nxb4) 23. cxb5 { [%eval -6.76] } 23... Kd7?? { (-6.76 → Mate in 1) Checkmate is now unavoidable. Rh4 was best. } { [%eval #1] } (23... Rh4 24. bxc6 f5 25. c7 f4 26. c8=K Kd8 27. Kxd8 f3 28. Ke7 a5 29. Kd6) 24. bxc6 { [%eval #1] } 24... Kxc6# { Game ends by variant rule. } 1-0