FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/CcN9iNf4"]
[Date "2022.01.18"]
[Round "-"]
[White "dhansmair"]
[Black "isudhvc"]
[Result "1-0"]
[GameId "CcN9iNf4"]
[UTCDate "2022.01.18"]
[UTCTime "07:51:41"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "2 days per move"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval #15] } 2... gxh6 { [%eval #14] } 3. Qc1?? { (Mate in 14 → -1.05) Lost forced checkmate sequence. b4 was best. } { [%eval -1.05] } (3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Rxh2) 3... Qg5?? { (-1.05 → Mate in 13) Checkmate is now unavoidable. Qf6 was best. } { [%eval #13] } (3... Qf6) 4. Qxg5 { [%eval #13] } 4... hxg5 { [%eval #12] } 5. g3?? { (Mate in 12 → 0.47) Lost forced checkmate sequence. b4 was best. } { [%eval 0.47] } (5. b4 Bxb4 6. h3 Bxe1 7. Rh2 Bxf2 8. a4 Bxg1 9. e4 Bxh2 10. e5 Bxe5 11. a5 Bxa1) 5... Ba3 { [%eval -0.69] } 6. bxa3 { [%eval -0.99] } 6... b6 { [%eval -0.44] } 7. Bh3? { (-0.44 → -2.08) Mistake. Kd2 was best. } { [%eval -2.08] } (7. Kd2 h5) 7... g4?? { (-2.08 → -0.13) Blunder. Bb7 was best. } { [%eval -0.13] } (7... Bb7) 8. Bxg4 { [%eval -0.07] } 8... f5?? { (-0.07 → Mate in 15) Checkmate is now unavoidable. Bb7 was best. } { [%eval #15] } (8... Bb7 9. Bxe6 Bxh1 10. Bxf7 Kxf7 11. d4 Bd5 12. Nc3 Bxa2 13. Nxa2 Ne7 14. f4 Ng6 15. g4) 9. Bxf5 { [%eval #15] } 9... exf5 { [%eval #14] } 10. g4 { [%eval #14] } 10... fxg4 { [%eval #13] } 11. Nh3 { [%eval #13] } 11... gxh3 { [%eval #12] } 12. Rg1?? { (Mate in 12 → -3.84) Lost forced checkmate sequence. Kf1 was best. } { [%eval -3.84] } (12. Kf1 Ba6 13. Kg2 Bxd3 14. cxd3 hxg2 15. Rf1 gxf1=Q 16. Nd2 Qxe2 17. a4 Qxf2 18. a3 Qxd2) 12... Ba6 { [%eval -3.93] } 13. Rxg8 { [%eval -3.69] } 13... Rxg8 { [%eval -3.0] } 14. Nc3?? { (-3.00 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (14. Nd2 Bxd3 15. exd3 Kf7 16. Nf1 h5 17. Kd2 Kf6 18. Kc3 Na6 19. Kb3 Raf8 20. Kb4 Nxb4) 14... Bxd3 { [%eval #-10] } 15. exd3 { [%eval #-9] } 15... b5 { [%eval #-9] } 16. Nxb5 { [%eval #-8] } 16... Ke7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (16... a5 17. Nxc7 Rg6 18. Nxa8 Rb6 19. Nxb6 d5 20. Nxd5 Ke7 21. Nxe7 Nc6 22. Nxc6 h5 23. Nxa5) 17. Nxa7 { [%eval #9] } 17... Rxa7 { [%eval #8] } 18. Rd1 { [%eval #8] } 18... Rxa3 { [%eval #7] } 19. Ke2?? { (Mate in 7 → -1.80) Lost forced checkmate sequence. d4 was best. } { [%eval -1.8] } (19. d4 Rxa2 20. f4 Rxc2 21. Kf1 Rxh2 22. Kf2 Rxf2 23. Rc1 Rxf4 24. Rxc7 Rxd4 25. Rxd7 Nxd7#) 19... Rxd3 { [%eval -2.11] } 20. Rxd3?? { (-2.11 → Mate in 6) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-6] } (20. cxd3 Rd8) 20... Rg3?? { (Mate in 6 → -2.05) Lost forced checkmate sequence. d5 was best. } { [%eval -2.05] } (20... d5 21. Rxh3 d4 22. Rxh7 Na6 23. Rxe7 Nc5 24. Rxc7 Rg3 25. Rxc5 Rd3 26. cxd3#) 21. hxg3?? { (-2.05 → Mate in 6) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-6] } (21. Rxd7 Nxd7 22. hxg3 c5 23. a4 c4 24. a5 Nc5 25. g4 h2 26. f4 h5 27. gxh5 h1=B) 21... Nc6?? { (Mate in 6 → -1.28) Lost forced checkmate sequence. d5 was best. } { [%eval -1.28] } (21... d5 22. Rxd5 c5 23. Rxc5 Nc6 24. Rxc6 Kd6 25. Rxd6 h6 26. Rxh6 h2 27. Rxh2#) 22. Rxd7 { [%eval -1.37] } 22... Kxd7 { [%eval -1.43] } 23. c4?! { (-1.43 → -2.33) Inaccuracy. g4 was best. } { [%eval -2.33] } (23. g4 Na5) 23... h5 { [%eval -2.12] } 24. g4?? { (-2.12 → -4.95) Blunder. c5 was best. } { [%eval -4.95] } (24. c5 Nd4 25. c6 Kxc6 26. Kd2 Nf3 27. Ke3 Nd4 28. Kxd4 Kd5 29. Kxd5 c5 30. Kxc5 h2) 24... hxg4 { [%eval -4.3] } 25. f3?? { (-4.30 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #-13] } (25. c5) 25... gxf3 { [%eval #-13] } 26. Kxf3 { [%eval #-12] } 26... h2?? { (Mate in 12 → -3.10) Lost forced checkmate sequence. Nd4 was best. } { [%eval -3.1] } (26... Nd4 27. Kf2 h2 28. c5 h1=Q 29. c6 Kxc6 30. Kf1 Qxf1 31. a3 Nb5 32. a4 Na7 33. a5) 27. c5?? { (-3.10 → Mate in 16) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-16] } (27. Ke2 Ne7 28. Kd3 h1=R 29. Kc3 c5 30. Kb4 cxb4 31. a4 bxa3 32. c5 Kd6 33. cxd6 Nd5) 27... Ke7?? { (Mate in 16 → -2.71) Lost forced checkmate sequence. Nd4 was best. } { [%eval -2.71] } (27... Nd4 28. Kg4 c6 29. Kg3 h1=B 30. Kh3 Bf3 31. Kh2 Ne2 32. Kh3 Nf4 33. Kg2 Nxg2 34. a3) 28. a4?? { (-2.71 → Mate in 9) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-9] } (28. Ke3 Na7) 28... Nd4 { [%eval #-9] } 29. a5 { [%eval #-7] } 29... Nxf3 { [%eval #-7] } 30. a6 { [%eval #-6] } 30... c6 { [%eval #-9] } 31. a7 { [%eval #-8] } 31... Ng5 { [%eval #-8] } 32. a8=K { [%eval #-7] } 32... Ke8 { [%eval #-21] } 33. Ka7 { [%eval #-11] } 33... h1=Q?? { (Mate in 11 → -1.39) Lost forced checkmate sequence. Nf7 was best. } { [%eval -1.39] } (33... Nf7 34. Ka6 Kf8 35. Ka7 h1=R 36. Ka6 Rh4 37. Kb5 cxb5 38. c6 Ke7 39. c7 Rh5 40. c8=K) 34. Ka6 { [%eval -1.23] } 34... Qh7?? { (-1.23 → Mate in 1) Checkmate is now unavoidable. Nf3 was best. } { [%eval #1] } (34... Nf3 35. Ka5 Ke7 36. Ka4 Qf1 37. Ka5 Qb5 38. Kxb5 cxb5 39. c6 b4 40. c7 b3 41. c8=K) 35. Ka7 { [%eval #1] } 35... Qxa7# { Game ends by variant rule. } 1-0