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[Event "rated Antichess game"] [Site "https://lichess.org/CXRKEMNO"] [Date "2025.04.17"] [White "marialadiva"] [Black "PetrPetrenko1955"] [Result "1-0"] [GameId "CXRKEMNO"] [UTCDate "2025.04.17"] [UTCTime "17:35:27"] [WhiteElo "1747"] [BlackElo "1849"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-47"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... e5?? { (-0.70 → 1.02) Blunder. c5 was best. } { [%eval 1.02] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. dxe5 { [%eval 0.47] } 3... Qxg5 { [%eval 0.81] } 4. Qxd7 { [%eval 0.68] } 4... Qxg2?! { (0.68 → 1.34) Inaccuracy. Qxe5 was best. } { [%eval 1.34] } (4... Qxe5 5. Qxe8 Qxb2 6. Qxf7 Qxa1 7. Qxg8 Qxa2 8. Qxa2 Bh3 9. Qxa7) 5. Qxc7? { (1.34 → 0.08) Mistake. Qxe8 was best. } { [%eval 0.08] } (5. Qxe8 Qxh1 6. Qxf8 Qxh2 7. Qxg8 Qxe5 8. Qxh8 Qxb2 9. Qxc8 Qxa2) 5... Qxf1?? { (0.08 → Mate in 14) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #14] } (5... Qxh1 6. Qxf7) 6. Qxb7?? { (Mate in 14 → -0.91) Lost forced checkmate sequence. Kxf1 was best. } { [%eval -0.91] } (6. Kxf1 Bh3 7. Qxb7 Bxf1 8. Qxb8 Rxb8 9. Nd2 Rxb2 10. Rxf1 Rxc2 11. Rb1 Rxd2) 6... Qxe1 { [%eval -0.61] } 7. Qxf7?? { (-0.61 → -2.46) Blunder. Qxa7 was best. } { [%eval -2.46] } (7. Qxa7 Rxa7) 7... Qxf2 { [%eval -2.24] } 8. Qxa7 { [%eval -1.9] } 8... Rxa7 { [%eval -1.73] } 9. b4?? { (-1.73 → Mate in 17) Checkmate is now unavoidable. Na3 was best. } { [%eval #-17] } (9. Na3) 9... Bxb4 { [%eval -8.93] } 10. Nd2? { (-8.93 → Mate in 16) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-16] } (10. Nc3 Bxc3) 10... Qxh2?? { (Mate in 16 → Mate in 8) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #8] } (10... Bxd2 11. c3 Bxc3 12. e6 Bxe6 13. e4 Qxh2 14. Rxh2 Bxa1 15. Rxh7 Bxa2 16. Rxh8) 11. Rxh2 { [%eval #8] } 11... Bxd2 { [%eval #7] } 12. Rxh7 { [%eval #7] } 12... Rxa2 { [%eval #5] } 13. Rxa2 { [%eval #5] } 13... Rxh7 { [%eval #4] } 14. e3 { [%eval #5] } 14... Bxe3 { [%eval #4] } 15. e6 { [%eval #4] } 15... Bxe6 { [%eval #3] } 16. c4 { [%eval #3] } 16... Bxc4 { [%eval #2] } 17. Ra5 { [%eval #2] } 17... Bxg1 { [%eval #1] } 18. Rb5 { [%eval #1] } 18... Bxb5# { Game ends by variant rule. } 1-0