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[Event "rated Antichess game"] [Site "https://lichess.org/CWWDKAgW"] [Date "2025.05.30"] [White "makundr"] [Black "Trishan9999"] [Result "1-0"] [GameId "CWWDKAgW"] [UTCDate "2025.05.30"] [UTCTime "18:49:16"] [WhiteElo "1147"] [BlackElo "1140"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 20 → 3.69) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 3.69] } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Qxd7?? { (3.69 → Mate in 13) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #13] } (3... Nxd7 4. Nc3) 4. Qg4? { (Mate in 13 → 7.55) Lost forced checkmate sequence. g4 was best. } { [%eval 7.55] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Qd8 Kxd8 7. Kd1 Bxd1 8. e4 Bxc2) 4... Qxd2? { (7.55 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #12] } (4... Qxg4 5. Nh3 Qxh3 6. gxh3 Bxh3 7. Nc3 Bf1 8. Rxf1 g5 9. Nb5) 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Ne2 { [%eval #12] } 7... Bxc2 { [%eval #11] } 8. Rd1?? { (Mate in 11 → -1.65) Lost forced checkmate sequence. Ba5 was best. } { [%eval -1.65] } (8. Ba5 Bxb1 9. Bxc7 Bxa2 10. Bxb8 Rxb8 11. Rxa2 Rxb2 12. Rxa6 Rxe2 13. f4 Rxe3) 8... Bxb1 { [%eval -1.54] } 9. Raxb1 { [%eval -1.23] } 9... e6?? { (-1.23 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (9... Kd7 10. a4 Ke6 11. Rg1 Nd7 12. Ra1 Kd6 13. Bc1 e6 14. g3 Ne7 15. e4) 10. Bb4 { [%eval #9] } 10... Bxb4 { [%eval #8] } 11. Rd2 { [%eval #8] } 11... Bxd2 { [%eval #7] } 12. Rc1?? { (Mate in 7 → -4.66) Lost forced checkmate sequence. f4 was best. } { [%eval -4.66] } (12. f4 Bxe3 13. Nc3 Bxf4 14. Rd1 Bxh2 15. Rd7 Kxd7 16. Nb5 axb5 17. b4 Rxa2) 12... Bxe3?? { (-4.66 → Mate in 7) Checkmate is now unavoidable. Bxc1 was best. } { [%eval #7] } (12... Bxc1 13. Nxc1 Ne7 14. Ne2 Kd7 15. Nc1 Kc6 16. Nb3 Kc5 17. Nxc5 a5 18. Nxe6) 13. fxe3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-10] } (13. Rxc7 Bxf2 14. Rxf7 Kxf7 15. Ng1 Bxg1 16. b4 Bxh2 17. b5 axb5 18. a3 Rxa3) 13... Nc6?? { (Mate in 10 → -5.62) Lost forced checkmate sequence. e5 was best. } { [%eval -5.62] } (13... e5 14. Rxc7 Kd8 15. Rxf7 Nh6 16. Rxg7 Re8 17. Rxh7 Nf7 18. Rxf7 Kc7 19. Rxc7) 14. Rxc6 { [%eval -5.71] } 14... f6?? { (-5.71 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } { [%eval #7] } (14... Rd8 15. Rxe6) 15. Rxa6 { [%eval #7] } 15... Rxa6 { [%eval #6] } 16. a4 { [%eval #6] } 16... Rxa4 { [%eval #5] } 17. e4 { [%eval #5] } 17... Rxe4 { [%eval #4] } 18. g3 { [%eval #6] } 18... Rxe2 { [%eval #5] } 19. g4?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. h4 was best. } { [%eval #-13] } (19. h4 Rxb2 20. g4 Rd2 21. h5 Rg2 22. h6 Rxg4 23. hxg7 Rxg7#) 19... Rxb2?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #2] } (19... Rxh2 20. g5 fxg5 21. b3 Nh6 22. b4 Nf7 23. b5 c6 24. bxc6 Kd7 25. cxd7) 20. g5 { [%eval #2] } 20... Rxh2 { [%eval #1] } 21. gxf6 { [%eval #1] } 21... Nxf6# { Game ends by variant rule. } 1-0