FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/CTNlbhYJ"]
[Date "2025.07.06"]
[White "tomasmartinekcz1028"]
[Black "Wjavis"]
[Result "1-0"]
[GameId "CTNlbhYJ"]
[UTCDate "2025.07.06"]
[UTCTime "09:43:04"]
[WhiteElo "942"]
[BlackElo "1112"]
[WhiteRatingDiff "+213"]
[BlackRatingDiff "-31"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d5?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. e4 { [%eval #15] } 2... dxe4 { [%eval #14] } 3. Qg4 { [%eval #15] } 3... Qxd2 { [%eval #13] } 4. Qxe4?? { (Mate in 13 → -4.77) Lost forced checkmate sequence. Kxd2 was best. } { [%eval -4.77] } (4. Kxd2 Bxg4 5. Kd1 Bxd1 6. a4 Bxc2 7. Na3 Bxb3 8. g3 Bxa4 9. Nc2 Bxc2) 4... Qxc2?? { (-4.77 → 0.51) Blunder. Qxf2 was best. } { [%eval 0.51] } (4... Qxf2) 5. Qxe7? { (0.51 → -0.69) Mistake. Qxb7 was best. } { [%eval -0.69] } (5. Qxb7 Bxb7 6. Be2 Bxg2 7. a4 Bxh1 8. Ba6 Nxa6 9. Ra2 Qxa2 10. Nf3 Qxf2) 5... Qxf2?? { (-0.69 → Mate in 11) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #11] } (5... Kxe7) 6. Qxf7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-12] } (6. Kxf2 Kxe7 7. Ba6 Nxa6 8. g4 Bxg4 9. Nh3 Bxh3 10. Kg2 Bxg2 11. Nd2 Bxh1) 6... Qxg2?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #9] } (6... Kxf7 7. Kxf2 b5 8. Bxb5 Nc6 9. Bxc6 Ne7 10. Bxa8 Nc6 11. Bxc6 g5 12. Bxg5) 7. Qxg7 { [%eval #11] } 7... Qxf1 { [%eval #8] } 8. Kxf1 { [%eval #8] } 8... Bxg7 { [%eval #7] } 9. Bh6 { [%eval #9] } 9... Bxh6 { [%eval #8] } 10. Nd2 { [%eval #8] } 10... Bxd2 { [%eval #7] } 11. Rc1 { [%eval #7] } 11... Bxc1 { [%eval #6] } 12. Nh3 { [%eval #6] } 12... Bxh3 { [%eval #5] } 13. Kg2?? { (Mate in 5 → -9.68) Lost forced checkmate sequence. Rg1 was best. } { [%eval -9.68] } (13. Rg1 Bxf1 14. Rxg8 Rxg8 15. a3 Bxa3 16. b4 Bxb4 17. h3 Bxh3#) 13... Bxg2 { [%eval #-16] } 14. Rxc1 { [%eval -8.07] } 14... c5 { [%eval -7.24] } 15. Rxc5 { [%eval -8.27] } 15... b5?? { (-8.27 → Mate in 6) Checkmate is now unavoidable. Bd5 was best. } { [%eval #6] } (15... Bd5 16. Rxd5) 16. Rxb5 { [%eval #6] } 16... Bd5 { [%eval #4] } 17. Rxb8 { [%eval #4] } 17... Bxb3 { [%eval #3] } 18. Rxe8?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. axb3 was best. } { [%eval #-10] } (18. axb3 Rxb8 19. b4 Rxb4 20. h4 Rxh4#) 18... Bxa2?? { (Mate in 10 → -1.88) Lost forced checkmate sequence. Rxe8 was best. } { [%eval -1.88] } (18... Rxe8 19. axb3 h5 20. b4 Ne7 21. b5 Nc6 22. bxc6 Re5 23. c7 Rb8 24. cxb8=N) 19. Rxg8 { [%eval -1.87] } 19... Rhxg8 { [%eval -1.85] } 20. h4 { [%eval -2.28] } 20... Rg5?? { (-2.28 → 0.00) Blunder. Be6 was best. } { [%eval 0.0] } (20... Be6 21. h5 Bc8 22. h6 Rg7 23. hxg7 Rb8 24. g8=K Rb1 25. Kxh7 a5 26. Kg6) 21. hxg5 { [%eval 0.0] } 21... h6 { [%eval 0.0] } 22. gxh6 { [%eval 0.0] } 22... Rg8 { [%eval 0.0] } 23. h7 { [%eval 0.0] } 23... Bb1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rg5 was best. } { [%eval #5] } (23... Rg5 24. h8=B Re5 25. Bxe5 a5 26. Ba1 a4 27. Bh8 Bf7 28. Be5 Bc4 29. Bc3) 24. hxg8=K?? { (Mate in 5 → Mate in 24) Lost forced checkmate sequence. hxg8=B was best. } { [%eval #-24] } (24. hxg8=B Bh7 25. Bxh7 a6 26. Be4 a5 27. Bd5 a4 28. Bb3 axb3#) 24... Bh7 { [%eval #-24] } 25. Kxh7 { [%eval #-30] } 25... a5 { [%eval #-35] } 26. Kg6 { [%eval #-21] } 26... a4 { [%eval #-21] } 27. Kf5 { [%eval #-22] } 27... a3 { [%eval #-27] } 28. Ke4 { [%eval #-48] } 28... a2 { [%eval #-20] } 29. Kd4 { [%eval -5.64] } 29... a1=Q?? { (-5.64 → Mate in 1) Checkmate is now unavoidable. a1=R was best. } { [%eval #1] } (29... a1=R) 30. Ke5 { [%eval #1] } 30... Qxe5# { Game ends by variant rule. } 1-0