- Blind mode tutorial
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[Event "casual correspondence game"] [Site "https://lichess.org/CQL6om0c"] [Date "2025.05.14"] [Round "-"] [White "Kaba2020"] [Black "Egarbuz"] [Result "1/2-1/2"] [GameId "CQL6om0c"] [UTCDate "2025.05.14"] [UTCTime "15:37:13"] [WhiteElo "1089"] [BlackElo "1500"] [WhiteTitle "IM"] [Variant "From Position"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/2ppk3/8/8/4K3/8/8/8 w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kf4?? { (0.15 → -12.98) Blunder. Kd5 was best. } { [%eval -12.98] } (1. Kd5 Kf6) 1... Ke6 { [%eval -9.83] } 2. Ke4 { [%eval -9.11] } 2... d6 { [%eval -10.77] } 3. Ke3 { [%eval -10.36] } 3... c6 { [%eval -10.22] } 4. Kd3 { [%eval -10.05] } 4... Ke5 { [%eval -10.08] } 5. Ke3?! { (-10.08 → Mate in 25) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-25] } (5. Kc4 c5 6. Kd3 d5 7. Kc3 d4+ 8. Kd2 c4 9. Kc2 d3+ 10. Kc3 Kd5) 5... d5 { [%eval #-23] } 6. Kd3 { [%eval #-23] } 6... c5 { [%eval #-14] } 7. Ke3 { [%eval #-21] } 7... d4+ { [%eval #-13] } 8. Kd3 { [%eval #-16] } 8... Kd5 { [%eval #-15] } 9. Kd2 { [%eval #-16] } 9... c4 { [%eval #-17] } 10. Ke2 { [%eval #-15] } 10... Ke4 { [%eval #-16] } 11. Kd2 { [%eval #-16] } 11... d3 { [%eval #-15] } 12. Kd1 { [%eval #-13] } 12... c3 { [%eval #-9] } 13. Ke1 { [%eval #-10] } 13... Ke3 { [%eval #-9] } 14. Kd1 { [%eval #-13] } 14... d2 { [%eval #-12] } 15. Kc2 { [%eval #-8] } 15... Ke2 { [%eval #-7] } 16. Kxc3 { [%eval #-7] } 16... d1=Q { [%eval #-6] } 17. Kc4 { [%eval #-6] } 17... Qd2 { [%eval #-7] } 18. Kc5 { [%eval #-8] } 18... Qd3 { [%eval #-8] } 19. Kc6 { [%eval #-8] } 19... Qd4 { [%eval #-8] } 20. Kb5 { [%eval #-6] } 20... Qc3 { [%eval #-7] } 21. Kb6 { [%eval #-7] } 21... Qc4 { [%eval #-6] } 22. Kb7 { [%eval #-6] } 22... Qc5 { [%eval #-7] } 23. Kb8 { [%eval #-7] } 23... Qc6 { [%eval #-6] } 24. Ka7 { [%eval #-6] } 24... Qb5 { [%eval #-5] } 25. Ka8 { [%eval #-5] } 25... Kd3 { [%eval #-4] } 26. Ka7 { [%eval #-4] } 26... Kc4 { [%eval #-3] } 27. Ka8 { [%eval #-3] } 27... Kc5 { [%eval #-2] } 28. Ka7 { [%eval #-2] } 28... Kc6 { [%eval #-1] } 29. Ka8 { [%eval #-1] } 29... Qb6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qb7# was best. } { [%eval 0.0] } { Draw by stalemate. } (29... Qb7#) 1/2-1/2