lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Ziemas prieki - atdod visu Arena"] [Site "https://lichess.org/CFPzyTAZ"] [Date "2023.01.02"] [White "matvejsAndrejs"] [Black "Rolipops"] [Result "0-1"] [UTCDate "2023.01.02"] [UTCTime "10:28:32"] [WhiteElo "1247"] [BlackElo "1396"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "240+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 a6?? { (1.23 → Mate in 19) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7? { (Mate in 19 → 7.59) Lost forced checkmate sequence. Bxa6 was best. } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Qxd7? { (7.59 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. c4 e6 5. b4 Bxb4 6. e4 Bxd2 7. Kxd2 Nf8 8. Kc3) 4. Qg4?? { (Mate in 14 → 4.68) Lost forced checkmate sequence. g4 was best. } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Kd1 Bxd1 7. d3 Bxc2 8. Nd2 Bxd3) 4... Qxd2?? { (4.68 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } (4... Qxg4 5. g3) 5. Qxg7?? { (Mate in 12 → -2.84) Lost forced checkmate sequence. Nxd2 was best. } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. h4 Bxc2 8. Ne4 Bxe4 9. b4 Bxg2 10. h5 Bxh1 11. e4 Bxe4) 5... Bxg7?? { (-2.84 → Mate in 10) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1) 6. Nxd2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bxd2 was best. } (6. Bxd2 Bxb2 7. h4 Bxa1 8. g4 Bxg4 9. Kd1 Bxd1 10. a4 Bxc2 11. a5 Bxb1 12. e4 Bxe4) 6... Bxb2 7. Bxb2 Kf8 8. Bxh8 Kg7 9. Bxg7 e5 10. Bxe5 Nf6?? { (Mate in 7 → 8.61) Lost forced checkmate sequence. f5 was best. } (10... f5 11. Bxc7 Be6 12. Bxb8 Bxa2 13. Rxa2 Rxb8 14. Rxa6 f4 15. exf4 Rb3 16. cxb3 Nh6 17. Rxh6#) 11. Bxc7?? { (8.61 → Mate in 6) Checkmate is now unavoidable. Bxf6 was best. } (11. Bxf6 Bh3 12. Nxh3 a5 13. Ke2 c6 14. c4 c5 15. Nb3 a4 16. Nxc5 Nd7 17. Nxa4 Rxa4) 11... Ra7 12. Bxb8 Nd7?? { (Mate in 5 → 4.88) Lost forced checkmate sequence. Be6 was best. } (12... Be6 13. Bxa7 Bxa2 14. Rxa2 Nh5 15. Rxa6 h6 16. Rxh6 Nf6 17. Rxf6#) 13. Bxa7 Nb6 14. Bxb6 a5 15. Bxa5 Bh3 16. gxh3 h5 17. Nc4 h4 18. Ne2?? { (Mate in 15 → Mate in 5) Lost forced checkmate sequence. f4 was best. } (18. f4 f6 19. Kd1 f5 20. e4 fxe4 21. Nf3 exf3 22. Re1 f2 23. Rg1 fxg1=K 24. Bd8 Kxh2) 18... f5 19. e4 fxe4 20. f3 exf3 21. Kf1 fxe2 22. Kxe2# { Game ends by variant rule. } 0-1