FEN
[Event "casual blitz game"]
[Site "https://lichess.org/CCvLoEX5"]
[Date "2026.04.02"]
[Round "-"]
[White "IronDredd"]
[Black "Dean_Winchester5638"]
[Result "1/2-1/2"]
[GameId "CCvLoEX5"]
[UTCDate "2026.04.02"]
[UTCTime "17:52:52"]
[WhiteElo "1765"]
[BlackElo "2525"]
[BlackTitle "FM"]
[BlackFideId "34103716"]
[Variant "From Position"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Insufficient material"]
[FEN "8/8/3kr3/8/8/3K1B2/8/8 b - - 1 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1... Rh6 { [%eval -0.19] } 2. Kc2 { [%eval -0.2] } 2... Rh3 { [%eval -0.18] } 3. Be4 { [%eval -0.37] } 3... Kc5 { [%eval -0.18] } 4. Kb2 { [%eval -0.1] } 4... Kb4 { [%eval -0.22] } 5. Bb1 { [%eval -0.32] } 5... Rh2+ { [%eval -0.18] } 6. Ka1 { [%eval -0.15] } 6... Ka3 { [%eval 0.0] } 7. Bh7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Bg6 was best. } { [%eval #-3] } (7. Bg6 Kb3 8. Be4 Rb2 9. Bd5+ Kc3 10. Bf7 Kc2 11. Bg6+ Kc1) 7... Rh1+?? { (Mate in 3 → -0.32) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -0.32] } (7... Rxh7 8. Kb1 Rc7 9. Ka1 Rc1#) 8. Bb1 { [%eval 0.0] } 8... Rh6 { [%eval -0.26] } 9. Ba2 { [%eval -0.23] } 9... Ra6 { [%eval -0.22] } 10. Kb1 { [%eval -0.23] } 10... Rf6 { [%eval -0.17] } 11. Ka1 { [%eval -0.26] } 11... Ra6 { [%eval -0.3] } 12. Kb1 { [%eval -0.33] } 12... Rc6 { [%eval -0.2] } 13. Ka1 { [%eval -0.33] } 13... Rc2 { [%eval -0.26] } 14. Bb1 { [%eval -0.32] } 14... Rf2 { [%eval -0.16] } 15. Bd3 { [%eval -0.25] } 15... Ra2+ { [%eval -0.22] } 16. Kb1 { [%eval -0.48] } 16... Rd2 { [%eval -0.42] } 17. Be4 { [%eval -0.11] } 17... Kb3 { [%eval -0.13] } 18. Ka1 { [%eval -0.17] } 18... Ra2+ { [%eval -0.2] } 19. Kb1 { [%eval -0.25] } 19... Ra5 { [%eval -0.27] } 20. Bc2+ { [%eval -0.35] } 20... Kc3 { [%eval -0.35] } 21. Bh7 { [%eval -0.32] } 21... Rh5 { [%eval -0.26] } 22. Bg6 { [%eval -0.34] } 22... Rh1+ { [%eval -0.34] } 23. Ka2 { [%eval -0.35] } 23... Rh2+ { [%eval -0.31] } 24. Ka1 { [%eval -0.29] } 24... Kb3 { [%eval -0.13] } 25. Bb1 { [%eval -0.15] } 25... Rf2 { [%eval -0.16] } 26. Bh7 { [%eval -0.19] } 26... Ka3 { [%eval -0.19] } 27. Bb1 { [%eval -0.19] } 27... Rf6 { [%eval -0.2] } 28. Bh7 { [%eval -0.26] } 28... Ra6 { [%eval -0.49] } 29. Kb1 { [%eval -0.49] } 29... Rh6 { [%eval -0.26] } 30. Bf5 { [%eval -0.23] } 30... Rh1+ { [%eval -0.2] } 31. Kc2 { [%eval -0.19] } 31... Rh5 { [%eval -0.21] } 32. Bg6 { [%eval -0.21] } 32... Rc5+ { [%eval -0.14] } 33. Kb1 { [%eval -0.35] } 33... Rg5 { [%eval -0.22] } 34. Bh7 { [%eval -0.28] } 34... Rg1+ { [%eval -0.2] } 35. Kc2 { [%eval -0.23] } 35... Rg7 { [%eval -0.19] } 36. Bf5 { [%eval -0.22] } 36... Rb7 { [%eval -0.16] } 37. Be4 { [%eval -0.06] } 37... Rb2+ { [%eval -0.01] } 38. Kc1 { [%eval -0.02] } 38... Kb3 { [%eval -0.05] } 39. Bh7 { [%eval -0.08] } 39... Kc3 { [%eval 0.0] } 40. Bg6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (40. Kd1 Rd2+ 41. Ke1 Rh2 42. Bg6 Kd4 43. Kd1 Ke3 44. Bf5 Rh5 45. Be6 Kd3) 40... Rg2 { [%eval #-12] } 41. Bc2 { [%eval #-5] } 41... Rxc2+ { [%eval #-6] } 1/2-1/2
