lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/C9czWkC1"] [Date "2020.10.24"] [White "vishnu_nair"] [Black "Jack1nTheB0x"] [Result "1-0"] [UTCDate "2020.10.24"] [UTCTime "18:51:28"] [WhiteElo "1278"] [BlackElo "1286"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 dxc6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. b3 Bxa2 9. Nf3 Bxb3 10. Rd1 Bxd1 11. g3?? { (Mate in 8 → -5.54) Lost forced checkmate sequence. Ng5 was best. } (11. Ng5 Qxd2 12. Nxh7 Qxf2 13. Nxf8 Rxh2 14. e4 Kxf8 15. a4 Bxa4 16. Bd2 Qxd2 17. e5 Rxg2) 11... Bxf3?? { (-5.54 → Mate in 9) Checkmate is now unavoidable. Qxd2 was best. } (11... Qxd2 12. Bxd2) 12. g4?? { (Mate in 9 → -6.72) Lost forced checkmate sequence. d3 was best. } (12. d3 Qxd3 13. e4 Bxe4 14. f3 Qxf3 15. Be3 Qxg3 16. Bxa7 Rxa7 17. hxg3 Rxa3 18. g4 Bf5) 12... Bxg4?? { (-6.72 → Mate in 9) Checkmate is now unavoidable. Qxd2 was best. } (12... Qxd2) 13. f3?? { (Mate in 9 → -7.46) Lost forced checkmate sequence. d3 was best. } (13. d3 Qxd3 14. f3 Qxa3 15. Bxa3 Bxf3 16. Bxe7 Nxe7 17. e4 Bxe4 18. h4 g5 19. hxg5 f6) 13... Bxf3?? { (-7.46 → Mate in 8) Checkmate is now unavoidable. Qxd2 was best. } (13... Qxd2) 14. e4?? { (Mate in 8 → -6.73) Lost forced checkmate sequence. d3 was best. } (14. d3 Qxd3 15. e4 Qxa3 16. Bxa3 Bxe4 17. Bxe7 Nxe7 18. h4 g5 19. hxg5 f6 20. gxf6 Kd8) 14... Bxe4?? { (-6.73 → Mate in 4) Checkmate is now unavoidable. Qxd2 was best. } (14... Qxd2 15. Bxd2) 15. d3?? { (Mate in 4 → -7.24) Lost forced checkmate sequence. d4 was best. } (15. d4 Qxd4 16. a4 Qxa4 17. Ba3 Qxa3 18. h3 Qxh3#) 15... Bxd3 16. Bh6 gxh6?? { (-8.61 → -2.16) Blunder. Nxh6 was best. } (16... Nxh6 17. a4) 17. h3?? { (-2.16 → Mate in 18) Checkmate is now unavoidable. a4 was best. } (17. a4) 17... Nf6 18. h4 h5 19. a4 Bb5?? { (Mate in 16 → Mate in 1) Lost forced checkmate sequence. Bf5 was best. } (19... Bf5 20. a5 Qb8 21. a6 Qb7 22. axb7 e5 23. bxa8=Q Ne4 24. Qxe8 Bb4 25. Qxe5 Nf2 26. Qxf5) 20. axb5 cxb5# { Game ends by variant rule. } 1-0