- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/BzFMql5o"] [Date "2020.04.19"] [Round "-"] [White "ML022020"] [Black "BaYTaRTR32"] [Result "1-0"] [GameId "BzFMql5o"] [UTCDate "2020.04.19"] [UTCTime "05:07:47"] [WhiteElo "1500"] [BlackElo "1444"] [WhiteRatingDiff "+161"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "600+0"] [ECO "A40"] [Opening "Englund Gambit: Hartlaub-Charlick Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.25] } 1... e5?! { (0.25 → 0.87) Inaccuracy. Nf6 was best. } { [%eval 0.87] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 dxc4 5. e4 Bb4 6. Bg5) 2. dxe5 { [%eval 1.42] } 2... d6 { [%eval 0.95] } { A40 Englund Gambit: Hartlaub-Charlick Gambit } 3. exd6 { [%eval 0.95] } 3... Bxd6 { [%eval 0.9] } 4. Nc3 { [%eval 0.69] } 4... Nf6 { [%eval 0.74] } 5. Nf3 { [%eval 0.72] } 5... O-O { [%eval 0.63] } 6. Bg5 { [%eval 0.79] } 6... Be6 { [%eval 1.19] } 7. e3 { [%eval 0.98] } 7... Nc6 { [%eval 1.19] } 8. Bd3 { [%eval 1.01] } 8... Bg4 { [%eval 1.51] } 9. O-O { [%eval 1.04] } 9... Bxf3?! { (1.04 → 2.18) Inaccuracy. h6 was best. } { [%eval 2.18] } (9... h6) 10. Qxf3 { [%eval 2.12] } 10... Ne5 { [%eval 1.84] } 11. Qe2 { [%eval 1.59] } 11... Bb4?! { (1.59 → 2.81) Inaccuracy. Nxd3 was best. } { [%eval 2.81] } (11... Nxd3 12. cxd3) 12. Ne4?! { (2.81 → 2.01) Inaccuracy. Rad1 was best. } { [%eval 2.01] } (12. Rad1 Qe8 13. Bxf6 Bxc3 14. bxc3 gxf6 15. Be4 Rd8 16. Bxb7 Qe6 17. Rd4 f5 18. Rfd1 Rxd4) 12... Be7 { [%eval 2.26] } 13. Rad1 { [%eval 2.3] } 13... h6? { (2.30 → 4.61) Mistake. Nfd7 was best. } { [%eval 4.61] } (13... Nfd7 14. Bf4) 14. Bxf6? { (4.61 → 2.54) Mistake. Nxf6+ was best. } { [%eval 2.54] } (14. Nxf6+ Bxf6 15. Bh7+ Kxh7 16. Rxd8 Raxd8 17. Bxf6 gxf6 18. f4 Ng6 19. Qb5 b6 20. Qc6 Kg7) 14... Bxf6 { [%eval 2.18] } 15. f4?! { (2.18 → 1.35) Inaccuracy. Ba6 was best. } { [%eval 1.35] } (15. Ba6) 15... Nxd3 { [%eval 1.31] } 16. cxd3 { [%eval 1.14] } 16... Qe7 { [%eval 1.13] } 17. Nxf6+ { [%eval 1.06] } 17... Qxf6 { [%eval 1.03] } 18. e4 { [%eval 1.03] } 18... Rfd8 { [%eval 1.06] } 19. e5 { [%eval 1.01] } 19... Qf5 { [%eval 1.53] } 20. g4?! { (1.53 → 0.69) Inaccuracy. Qe4 was best. } { [%eval 0.69] } (20. Qe4 Qe6 21. d4 Qxa2 22. f5 Qd5 23. Qh4 c5 24. f6 Qe6 25. Qg3 g6 26. dxc5 Rxd1) 20... Qd7 { [%eval 1.12] } 21. f5?! { (1.12 → 0.37) Inaccuracy. d4 was best. } { [%eval 0.37] } (21. d4 Qd5) 21... f6?? { (0.37 → 2.15) Blunder. Qd4+ was best. } { [%eval 2.15] } (21... Qd4+ 22. Kg2 Rd7 23. Rde1 Re8 24. Kg3 Rd5 25. e6 fxe6 26. fxe6 Qxd3+ 27. Rf3 Qxe2 28. Rxe2) 22. e6 { [%eval 1.58] } 22... Qd4+ { [%eval 1.77] } 23. Rf2 { [%eval 1.77] } 23... Re8 { [%eval 2.19] } 24. Kf1 { [%eval 1.89] } 24... c5 { [%eval 2.04] } 25. b3 { [%eval 2.06] } 25... b5?! { (2.06 → 2.84) Inaccuracy. Rad8 was best. } { [%eval 2.84] } (25... Rad8 26. Qf3 Re7 27. Kg2 g6 28. Re2 Qd5 29. Re4 b5 30. h4 a5 31. h5 gxf5 32. gxf5) 26. h4?! { (2.84 → 1.75) Inaccuracy. Qe4 was best. } { [%eval 1.75] } (26. Qe4 Rad8) 26... a5?! { (1.75 → 2.51) Inaccuracy. Red8 was best. } { [%eval 2.51] } (26... Red8 27. Qf3 a5 28. Rc1 Rac8 29. Rfc2 Qe5 30. Re2 Qd6 31. Qe3 Qe7 32. Kg1 Rd5 33. Qf3) 27. g5?? { (2.51 → 0.26) Blunder. Qe4 was best. } { [%eval 0.26] } (27. Qe4 Rad8 28. Rc1 a4 29. Qxd4 Rxd4 30. Rxc5 Rxg4 31. Rxb5 Rxh4 32. bxa4 Rxa4 33. Rfb2 g6) 27... fxg5?? { (0.26 → 2.23) Blunder. Qxh4 was best. } { [%eval 2.23] } (27... Qxh4) 28. hxg5 { [%eval 1.94] } 28... hxg5 { [%eval 2.18] } 29. Rh2?? { (2.18 → 0.39) Blunder. Kg2 was best. } { [%eval 0.39] } (29. Kg2) 29... Qf4+?? { (0.39 → 2.44) Blunder. g6 was best. } { [%eval 2.44] } (29... g6 30. Rh6 gxf5 31. Rg6+ Kf8 32. Qh5 Qf4+ 33. Kg2 Qg4+ 34. Qxg4 fxg4 35. Rc1 Rac8 36. Rh1) 30. Rf2 { [%eval 2.04] } 30... Qd4 { [%eval 1.8] } 31. Qh5?! { (1.80 → 0.82) Inaccuracy. Qe4 was best. } { [%eval 0.82] } (31. Qe4 Red8) 31... c4?? { (0.82 → Mate in 11) Checkmate is now unavoidable. Rf8 was best. } { [%eval #11] } (31... Rf8) 32. dxc4?? { (Mate in 11 → 5.25) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 5.25] } (32. Qf7+ Kh8 33. Rh2+ Qh4 34. Rxh4+ gxh4 35. f6 gxf6 36. Kf2 Re7 37. Qxf6+ Rg7 38. Rg1 Ra7) 32... Qe4?? { (5.25 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } { [%eval #6] } (32... Qf6 33. Rd7 Rf8 34. cxb5 Rae8 35. Qf3 Qe5 36. Qd5 Qxd5 37. Rxd5 Re7 38. Rd6 Rb8 39. a4) 33. Qf7+ { [%eval #5] } 33... Kh8 { [%eval #5] } 34. Rh2+ { [%eval #4] } 34... Qh4 { [%eval #4] } 35. Rxh4+ { [%eval #3] } 35... gxh4 { [%eval #3] } 36. f6 { [%eval #3] } 36... gxf6 { [%eval #2] } 37. Rd7 { [%eval #2] } { Black left the game. } 1-0