FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/BtKInwju"]
[Date "2025.05.21"]
[White "Kosatka_8"]
[Black "VOLARBEBENAGZ"]
[Result "0-1"]
[GameId "BtKInwju"]
[UTCDate "2025.05.21"]
[UTCTime "07:31:11"]
[WhiteElo "1034"]
[BlackElo "1107"]
[WhiteRatingDiff "-53"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #13] } 3. g3?? { (Mate in 13 → -0.45) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.45] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4 7. b3 Bxb3) 3... Bh3 { [%eval 0.0] } 4. Nxh3 { [%eval 0.07] } 4... g5 { [%eval 0.1] } 5. Nxg5 { [%eval 0.08] } 5... Nh6?? { (0.08 → Mate in 15) Checkmate is now unavoidable. Nb4 was best. } { [%eval #15] } (5... Nb4 6. Nxh7) 6. Nxh7 { [%eval #15] } 6... Rxh7 { [%eval #14] } 7. Qg4 { [%eval #14] } 7... Nxg4 { [%eval #13] } 8. Ke2?? { (Mate in 13 → -1.21) Lost forced checkmate sequence. Rg1 was best. } { [%eval -1.21] } (8. Rg1 Nxh2 9. b4 Nxb4 10. a4 Nxc2 11. f3 Nxf3 12. Rg2 Nxe3 13. dxe3 Nxe1) 8... Nxe3 { [%eval -0.93] } 9. dxe3 { [%eval -1.21] } 9... Rxh2 { [%eval -0.77] } 10. Rxh2 { [%eval -1.37] } 10... Bh6 { [%eval -1.21] } 11. Rxh6 { [%eval -0.82] } 11... e5? { (-0.82 → 0.77) Mistake. Nb4 was best. } { [%eval 0.77] } (11... Nb4 12. Rxd6 Nxa2 13. Rxa2 exd6 14. Rxa7 Rxa7 15. Na3 Rxa3 16. bxa3 Kd7 17. Bd2) 12. Rxd6 { [%eval 0.26] } 12... cxd6?? { (0.26 → Mate in 9) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #9] } (12... Qxd6 13. f4) 13. f4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (13. b4 Nxb4 14. a4 Nxc2 15. e4 Nxa1 16. Bg5 Qxg5 17. g4 Qxg4 18. Kf1 Qxe4) 13... exf4 { [%eval #-10] } 14. exf4 { [%eval #-9] } 14... Qg5 { [%eval #-9] } 15. fxg5 { [%eval #-8] } 15... f6 { [%eval #-8] } 16. gxf6 { [%eval #-7] } 16... Ke7 { [%eval #-7] } 17. fxe7 { [%eval #-6] } 17... Rd8 { [%eval #-6] } 18. exd8=B { [%eval #-4] } 18... Nc7 { [%eval #-4] } 19. Bxc7 { [%eval #-3] } 19... b5 { [%eval #-3] } 20. Bxd6 { [%eval #-2] } 20... b4 { [%eval #-2] } 21. Bxb4 { [%eval #-1] } 21... a5 { [%eval #-1] } 22. Bxa5# { Game ends by variant rule. } 0-1