FEN
[Event "rated blitz game"]
[Site "https://lichess.org/BqlSWK50"]
[Date "2025.02.28"]
[Round "-"]
[White "taner112"]
[Black "UmutUyar"]
[Result "0-1"]
[GameId "BqlSWK50"]
[UTCDate "2025.02.28"]
[UTCTime "08:48:11"]
[WhiteElo "1060"]
[BlackElo "1103"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+14"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A40"]
[Opening "Englund Gambit Declined: Reversed French"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } 1... e5 { [%eval 0.26] } 2. d4 { [%eval 0.14] } { A40 Englund Gambit Declined: Reversed French } 2... exd4 { [%eval 0.22] } 3. Qxd4 { [%eval -0.25] } 3... Nc6 { [%eval -0.21] } 4. Qd1 { [%eval -0.25] } 4... Nf6 { [%eval -0.28] } 5. Bb5 { [%eval -0.46] } 5... Bc5 { [%eval -0.36] } 6. Bxc6 { [%eval -0.67] } 6... bxc6 { [%eval -0.67] } 7. Ne2 { [%eval -0.91] } 7... Ba6 { [%eval -0.46] } 8. O-O { [%eval -0.65] } 8... O-O { [%eval -0.48] } 9. b3 { [%eval -0.59] } 9... Bb6?! { (-0.59 → 0.20) Inaccuracy. d5 was best. } { [%eval 0.2] } (9... d5 10. Nd2) 10. c4 { [%eval 0.21] } 10... c5 { [%eval 0.38] } 11. Nbc3 { [%eval -0.13] } 11... Bb7?! { (-0.13 → 0.67) Inaccuracy. d5 was best. } { [%eval 0.67] } (11... d5 12. cxd5) 12. f3?! { (0.67 → 0.10) Inaccuracy. Ng3 was best. } { [%eval 0.1] } (12. Ng3 d5) 12... Qe7?! { (0.10 → 0.95) Inaccuracy. d5 was best. } { [%eval 0.95] } (12... d5 13. Qc2) 13. Nf4?! { (0.95 → 0.03) Inaccuracy. e4 was best. } { [%eval 0.03] } (13. e4 c6 14. Qe1 d5 15. Ng3 Nd7 16. Bb2 d4 17. Nf5 Qf6 18. Na4 Rfe8) 13... Rad8 { [%eval 0.37] } 14. Nfd5?! { (0.37 → -0.52) Inaccuracy. e4 was best. } { [%eval -0.52] } (14. e4 c6) 14... Nxd5 { [%eval -0.51] } 15. Nxd5 { [%eval -0.49] } 15... Bxd5 { [%eval -0.4] } 16. Qxd5 { [%eval -0.44] } 16... c6 { [%eval -0.34] } 17. Qh5?! { (-0.34 → -1.05) Inaccuracy. Qf5 was best. } { [%eval -1.05] } (17. Qf5) 17... d5 { [%eval -0.58] } 18. Re1? { (-0.58 → -1.92) Mistake. Qf5 was best. } { [%eval -1.92] } (18. Qf5) 18... dxc4 { [%eval -1.52] } 19. bxc4 { [%eval -1.44] } 19... Bc7 { [%eval -1.44] } 20. Ba3 { [%eval -1.94] } 20... Rd3?? { (-1.94 → 0.01) Blunder. Be5 was best. } { [%eval 0.01] } (20... Be5) 21. Bxc5 { [%eval 0.0] } 21... Qf6?? { (0.00 → 4.06) Blunder. Bd6 was best. } { [%eval 4.06] } (21... Bd6 22. Bxd6) 22. Bxf8 { [%eval 4.14] } 22... Kxf8 { [%eval 4.11] } 23. Qxh7 { [%eval 3.7] } 23... Rxe3?? { (3.70 → 10.13) Blunder. g6 was best. } { [%eval 10.13] } (23... g6 24. Rad1 Ra3 25. Rd7 Bb6 26. Kh1 Rxa2 27. Red1 Ra5 28. Qh6+ Kg8 29. Rb7) 24. Qh8+ { [%eval 9.59] } 24... Ke7 { [%eval 9.88] } 25. Rxe3+ { [%eval 9.74] } 25... Kd7? { (9.74 → Mate in 8) Checkmate is now unavoidable. Qe5 was best. } { [%eval #8] } (25... Qe5 26. Rxe5+ Bxe5 27. Rd1 Ke6 28. Qe8+ Kf6 29. Qxc6+ Kf5 30. g4+ Kg5 31. Qd5) 26. Rd1+? { (Mate in 8 → 8.88) Lost forced checkmate sequence. Qe8+ was best. } { [%eval 8.88] } (26. Qe8+ Kd6 27. Rd3+ Qd4+ 28. Rxd4+ Kc5 29. Qe3 Kb6 30. Rb1+ Ka6 31. Qa3+ Ba5) 26... Bd6 { [%eval 8.68] } 27. Qe8+ { [%eval #10] } 27... Kc7 { [%eval #10] } 28. c5 { [%eval #9] } 28... Bxc5 { [%eval #9] } 29. Qd7+ { [%eval #8] } 29... Kb6 { [%eval #9] } 30. Rb1+ { [%eval #8] } 30... Ka5 { [%eval #4] } 31. Qxa7+?? { (Mate in 4 → -6.36) Lost forced checkmate sequence. Qd2+ was best. } { [%eval -6.36] } (31. Qd2+ Ka6 32. Qd3+ Ka5 33. Qa3+ Bxa3 34. Rxa3#) 31... Bxa7 { [%eval -6.16] } { White left the game. } 0-1