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[Event "rated bullet game"] [Site "https://lichess.org/BpGaezDi"] [Date "2022.08.19"] [Round "-"] [White "Erbol1985"] [Black "RijulCL"] [Result "1/2-1/2"] [GameId "BpGaezDi"] [UTCDate "2022.08.19"] [UTCTime "08:34:22"] [WhiteElo "1168"] [BlackElo "1143"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "60+0"] [ECO "E90"] [Opening "King's Indian Defense: Normal Variation, Rare Defenses"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.23] } 2. c4 { [%eval 0.34] } 2... g6 { [%eval 0.3] } 3. Nc3 { [%eval 0.31] } 3... Bg7 { [%eval 0.7] } 4. e4 { [%eval 0.67] } 4... d6 { [%eval 0.65] } 5. Nf3 { [%eval 0.61] } { E90 King's Indian Defense: Normal Variation, Rare Defenses } 5... O-O { [%eval 0.48] } 6. e5?? { (0.48 → -1.32) Blunder. Be2 was best. } { [%eval -1.32] } (6. Be2 e5 7. O-O exd4 8. Nxd4 Re8 9. f3 c6 10. Nc2 Na6) 6... dxe5 { [%eval -0.79] } 7. dxe5?! { (-0.79 → -1.51) Inaccuracy. Nxe5 was best. } { [%eval -1.51] } (7. Nxe5 c5 8. d5 e6 9. Nf3 exd5 10. cxd5 Nbd7 11. Be2 Nb6) 7... Qxd1+ { [%eval -1.36] } 8. Nxd1 { [%eval -1.82] } 8... Ng4 { [%eval -1.76] } 9. Nc3 { [%eval -2.19] } 9... Nxe5 { [%eval -2.15] } 10. Nxe5 { [%eval -2.3] } 10... Bxe5 { [%eval -2.37] } 11. Bd3?! { (-2.37 → -3.27) Inaccuracy. f4 was best. } { [%eval -3.27] } (11. f4 Bd4) 11... Bxc3+? { (-3.27 → -1.66) Mistake. Rd8 was best. } { [%eval -1.66] } (11... Rd8 12. Nd5 Nc6 13. f4 Bg7 14. Kf2 Be6 15. Be4 Bxd5 16. Bxd5 Nb4 17. Bxb7 Rab8 18. Be4) 12. bxc3 { [%eval -1.74] } 12... Bf5 { [%eval -1.69] } 13. Bxf5 { [%eval -1.86] } 13... gxf5 { [%eval -1.64] } 14. O-O?! { (-1.64 → -2.83) Inaccuracy. Ke2 was best. } { [%eval -2.83] } (14. Ke2 Rd8 15. g4 fxg4 16. h3 Rd6 17. hxg4 Nd7 18. Rh4 Rc6 19. g5 Ne5 20. Re4 f6) 14... e5? { (-2.83 → -1.37) Mistake. f6 was best. } { [%eval -1.37] } (14... f6 15. a4) 15. Re1? { (-1.37 → -2.70) Mistake. Ba3 was best. } { [%eval -2.7] } (15. Ba3) 15... f6?! { (-2.70 → -2.00) Inaccuracy. Nc6 was best. } { [%eval -2.0] } (15... Nc6 16. Bh6 Rfe8 17. f4 Re6 18. Bg5 f6 19. Bh4 Kf7 20. fxe5 Nxe5 21. Rad1 Rae8 22. c5) 16. Bh6?! { (-2.00 → -2.94) Inaccuracy. Ba3 was best. } { [%eval -2.94] } (16. Ba3) 16... Re8 { [%eval -3.13] } 17. Rad1 { [%eval -3.52] } 17... Nc6 { [%eval -3.37] } 18. Rd7 { [%eval -3.81] } 18... Rac8?? { (-3.81 → 0.23) Blunder. Re7 was best. } { [%eval 0.23] } (18... Re7) 19. h3?? { (0.23 → -4.07) Blunder. Rg7+ was best. } { [%eval -4.07] } (19. Rg7+ Kh8) 19... f4?? { (-4.07 → 0.00) Blunder. Re7 was best. } { [%eval 0.0] } (19... Re7 20. Rxe7 Nxe7 21. g3 Kf7 22. Be3 Rg8 23. Kh2 Rd8 24. Bxa7 Ra8 25. Be3 Rxa2 26. Rb1) 20. g3?! { (0.00 → -1.09) Inaccuracy. Rg7+ was best. } { [%eval -1.09] } (20. Rg7+ Kh8 21. Rf7 Ne7 22. a4 a6 23. Rd1 Nf5 24. Rdd7 Red8 25. Rxh7+ Kg8 26. Rdf7 Nxh6) 20... Na5?? { (-1.09 → 5.97) Blunder. Re7 was best. } { [%eval 5.97] } (20... Re7 21. Rxe7 Nxe7 22. Bxf4 b6 23. Be3 Rd8 24. c5 Kf7 25. a4 Rd3 26. cxb6 axb6 27. c4) 21. gxf4?? { (5.97 → 0.77) Blunder. Red1 was best. } { [%eval 0.77] } (21. Red1 Kh8 22. Bg7+ Kg8 23. Bxf6 Re6 24. Rg7+ Kf8 25. Rxh7 fxg3 26. fxg3 Rxf6 27. Rh8+ Ke7) 21... exf4? { (0.77 → 2.16) Mistake. Nc6 was best. } { [%eval 2.16] } (21... Nc6) 22. Red1?? { (2.16 → 0.42) Blunder. Rxe8+ was best. } { [%eval 0.42] } (22. Rxe8+ Rxe8 23. Rxc7 f5 24. Kh2 Re6 25. Bxf4 Re4 26. Kg3 Rxc4 27. Rxc4 Nxc4 28. Bb8 Kg7) 22... Nxc4 { [%eval 0.46] } 23. Rg7+ { [%eval 0.34] } 23... Kf8?? { (0.34 → Mate in 6) Checkmate is now unavoidable. Kh8 was best. } { [%eval #6] } (23... Kh8 24. Rdd7 Rg8 25. Kh2 Rxg7 26. Bxg7+ Kg8 27. Bxf6 h5 28. Rg7+ Kf8 29. Rh7 Re8 30. Rxc7) 24. Rdd7? { (Mate in 6 → 7.81) Lost forced checkmate sequence. Rxh7+ was best. } { [%eval 7.81] } (24. Rxh7+ Kg8 25. Rdd7 Re1+ 26. Kh2 Rg1 27. Kxg1 f3 28. Rdg7+ Kf8 29. Rh8#) 24... Nd6? { (7.81 → Mate in 1) Checkmate is now unavoidable. Re1+ was best. } { [%eval #1] } (24... Re1+ 25. Kh2 Ke8 26. Rxh7 Re2 27. Rdg7 Kd8 28. Bxf4 Rxf2+ 29. Kg3 Re2 30. Bxc7+ Rxc7 31. Rg8+) 25. Rxh7+ { [%eval #2] } 25... Kg8 { [%eval #2] } 26. Rhg7+ { [%eval #3] } 26... Kf8 { [%eval #1] } 27. Rh7+ { [%eval #2] } 27... Kg8 { [%eval #2] } 28. Rdg7+ { [%eval #1] } 28... Kf8 { [%eval #1] } 29. Rf7+ { [%eval #2] } 29... Kg8 { [%eval #2] } 30. Rhg7+ { [%eval #3] } 30... Kh8 { [%eval #3] } 31. Rh7+ { [%eval #2] } 31... Kg8 { [%eval #2] } 32. Rfg7+ { [%eval #1] } 32... Kf8 { [%eval #1] } 33. Rd7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rg2# was best. } { [%eval 0.0] } { The game is a draw. } (33. Rg2#) 1/2-1/2