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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/BnuG8qOP"] [Date "2025.10.01"] [White "Voldaus"] [Black "izleyiciler61"] [Result "0-1"] [GameId "BnuG8qOP"] [UTCDate "2025.10.01"] [UTCTime "17:39:46"] [WhiteElo "1501"] [BlackElo "1243"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... Nf6?? { (-0.70 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxf6 { [%eval #17] } 3... exf6 { [%eval #18] } 4. d5?? { (Mate in 18 → 2.13) Lost forced checkmate sequence. b4 was best. } { [%eval 2.13] } (4. b4 Bxb4 5. Qd3 Bxe1 6. Qxh7 Rxh7 7. d5 Bxf2 8. Nd2 Bxg1 9. Rxg1 Rxh2) 4... Ba3 { [%eval 2.59] } 5. bxa3? { (2.59 → 0.81) Mistake. Nxa3 was best. } { [%eval 0.81] } (5. Nxa3) 5... c6 { [%eval 1.44] } 6. dxc6 { [%eval 0.14] } 6... dxc6?? { (0.14 → 3.02) Blunder. Nxc6 was best. } { [%eval 3.02] } (6... Nxc6 7. Qxd7 Bxd7 8. g3 Bh3 9. Nxh3 Qd7 10. Ng5 fxg5 11. g4 Qxg4 12. Nd2) 7. Qxd8 { [%eval 2.55] } 7... Kxd8 { [%eval 3.21] } 8. Nc3 { [%eval 2.92] } 8... Bh3 { [%eval 3.63] } 9. gxh3?? { (3.63 → 0.38) Blunder. Nxh3 was best. } { [%eval 0.38] } (9. Nxh3 b5) 9... c5 { [%eval 0.6] } 10. Nb5?? { (0.60 → -1.28) Blunder. Nf3 was best. } { [%eval -1.28] } (10. Nf3 c4 11. a4 Na6 12. a5 b5 13. axb6 axb6 14. Nd1 Ra7 15. Kd2 Rd7) 10... Rg8?? { (-1.28 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } { [%eval #12] } (10... Na6 11. Nxa7) 11. Nxa7 { [%eval #13] } 11... Rxg1 { [%eval #11] } 12. Rxg1 { [%eval #11] } 12... Rxa7 { [%eval #10] } 13. Rg5?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (13. a4 Rxa4 14. Bg2 Rxa2 15. Bxb7 Rxc2 16. Kd2 Rxd2 17. f4 Rxe2 18. Bc6 Nxc6) 13... Rxa3 { [%eval #-6] } 14. Rxc5 { [%eval #-5] } 14... Rxh3 { [%eval #-6] } 15. Bxh3 { [%eval #-5] } 15... f5 { [%eval #-6] } 16. Bxf5 { [%eval #-5] } 16... Kd7?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Ke8 was best. } { [%eval #9] } (16... Ke8 17. Bxh7 b5 18. Rxb5 Ke7 19. Rxb8 f5 20. Bxf5 Kd7 21. Bxd7#) 17. Bxd7 { [%eval #9] } 17... Nxd7 { [%eval #8] } 18. e4 { [%eval #8] } 18... Nxc5 { [%eval #7] } 19. Kd1 { [%eval #7] } 19... Nxe4 { [%eval #6] } 20. c4?? { (Mate in 6 → 5.32) Lost forced checkmate sequence. h3 was best. } { [%eval 5.32] } (20. h3 Nxf2 21. Ke1 Nxh3 22. Kf2 Nxf2 23. Rd1 Nxd1 24. c3 Nxc3 25. a4 Nxa4#) 20... Nxf2 { [%eval 4.75] } 21. a4 { [%eval 4.11] } 21... Nxd1 { [%eval 5.85] } 22. Rxd1 { [%eval 4.12] } 22... b5? { (4.12 → 6.73) Mistake. f5 was best. } { [%eval 6.73] } (22... f5 23. a5 f4 24. c5 b5 25. axb6 f3 26. c6 f2 27. Rd6 h6 28. Rxh6) 23. axb5 { [%eval 6.74] } 23... f5 { [%eval 5.78] } 24. b6?! { (5.78 → 3.88) Inaccuracy. h4 was best. } { [%eval 3.88] } (24. h4 h5) 24... h5?! { (3.88 → 4.99) Inaccuracy. f4 was best. } { [%eval 4.99] } (24... f4) 25. b7 { [%eval 4.99] } 25... f4 { [%eval 3.68] } 26. b8=R { [%eval #22] } 26... h4 { [%eval #21] } 27. Rg8 { [%eval #21] } 27... f3 { [%eval 3.14] } 28. Rg2?? { (3.14 → -2.35) Blunder. c5 was best. } { [%eval -2.35] } (28. c5 h3) 28... fxg2 { [%eval -1.9] } 29. Rf1?? { (-1.90 → Mate in 4) Checkmate is now unavoidable. Rd5 was best. } { [%eval #-4] } (29. Rd5 h3) 29... gxf1=R { [%eval #-4] } 30. c5 { [%eval #-3] } 30... h3 { [%eval #-3] } 31. c6 { [%eval #-2] } 31... Rd1 { [%eval #-2] } 32. c7 { [%eval #-1] } 32... Rd8 { [%eval #-1] } 33. cxd8=Q# { Game ends by variant rule. } 0-1