FEN
[Event "rated rapid game"]
[Site "https://lichess.org/BkWfKK0K"]
[Date "2018.04.26"]
[Round "-"]
[White "egberttalens"]
[Black "bmwaso"]
[Result "0-1"]
[GameId "BkWfKK0K"]
[UTCDate "2018.04.26"]
[UTCTime "14:31:46"]
[WhiteElo "1452"]
[BlackElo "1311"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+133"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.03] } 1... e5 { [%eval 0.24] } 2. Nf3 { [%eval 0.25] } 2... Nf6 { [%eval 0.22] } 3. Nc3 { [%eval 0.0] } 3... Nc6 { [%eval 0.05] } 4. Bc4 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6?! { (0.00 → 0.94) Inaccuracy. Nxe4 was best. } { [%eval 0.94] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1) 5. h3?! { (0.94 → 0.07) Inaccuracy. Ng5 was best. } { [%eval 0.07] } (5. Ng5 d5 6. exd5 Na5 7. Bb5+ Bd7 8. Qe2 Be7 9. Bxd7+ Qxd7) 5... h6 { [%eval 0.45] } 6. d4 { [%eval 0.43] } 6... exd4 { [%eval 0.46] } 7. Nxd4 { [%eval 0.4] } 7... Bd7 { [%eval 0.55] } 8. O-O { [%eval 0.39] } 8... Be7 { [%eval 0.41] } 9. Nf5 { [%eval 0.23] } 9... O-O { [%eval 0.37] } 10. Nh4? { (0.37 → -0.81) Mistake. Nxe7+ was best. } { [%eval -0.81] } (10. Nxe7+ Qxe7 11. Re1 Rae8 12. Bd3 Ne5 13. Bf4 Bc6 14. Bg3 Nfd7 15. Bb5 Ng6 16. Bxc6 bxc6) 10... Nxe4 { [%eval -0.9] } 11. Ng6 { [%eval -1.19] } 11... Nxc3 { [%eval -1.29] } 12. bxc3 { [%eval -1.27] } 12... Re8 { [%eval -1.05] } 13. Qf3?! { (-1.05 → -1.89) Inaccuracy. Rb1 was best. } { [%eval -1.89] } (13. Rb1 Bf6 14. Qh5 b6 15. Bd5 Ne7 16. Bxa8 Qxa8 17. Nxe7+ Rxe7 18. Qd1 Bc6 19. f3 Bd5) 13... Ne5?? { (-1.89 → 2.91) Blunder. Bf6 was best. } { [%eval 2.91] } (13... Bf6 14. Bd5 Na5 15. Nf4 c6 16. Bb3 d5 17. Nh5 Be5 18. Bf4 Qh4 19. Rae1 Bxf4 20. Nxf4) 14. Nxe5 { [%eval 2.8] } 14... Be6? { (2.80 → 4.67) Mistake. dxe5 was best. } { [%eval 4.67] } (14... dxe5 15. Qxf7+ Kh8 16. Bxh6 Rg8 17. Qh5 Be8 18. Qxe5 Bd6 19. Qd4 Qf6 20. Bxg8 Kxg8 21. Qxf6) 15. Bxe6 { [%eval 4.46] } 15... dxe5? { (4.46 → 8.89) Mistake. fxe6 was best. } { [%eval 8.89] } (15... fxe6 16. Qf7+ Kh8 17. Bxh6 Bf6 18. Ng6+ Kh7 19. Bd2 Bg5 20. Bxg5 Qxg5 21. Nf4 Qf5 22. Qxf5+) 16. Qxf7+ { [%eval 8.47] } 16... Kh8 { [%eval 8.22] } 17. Be3?! { (8.22 → 5.17) Inaccuracy. Bxh6 was best. } { [%eval 5.17] } (17. Bxh6) 17... Bd6 { [%eval 6.02] } 18. Bg4 { [%eval 5.25] } 18... Rf8 { [%eval 5.57] } 19. Qg6 { [%eval 5.47] } 19... Rf6 { [%eval 5.45] } 20. Qe4 { [%eval 5.21] } 20... Rb8 { [%eval 6.41] } 21. Rad1 { [%eval 5.28] } 21... Qe7 { [%eval 6.37] } 22. Be2 { [%eval 5.23] } 22... a6 { [%eval 6.53] } 23. Bd3 { [%eval 6.4] } 23... g5 { [%eval 6.34] } 24. g4 { [%eval 5.62] } 24... b6 { [%eval 5.85] } 25. a4 { [%eval 5.52] } 25... a5 { [%eval 5.41] } 26. Qd5 { [%eval 5.22] } 26... Rbf8 { [%eval 5.67] } 27. Bf5 { [%eval 5.48] } 27... Kg7 { [%eval 5.53] } 28. h4 { [%eval 5.12] } 28... gxh4 { [%eval 5.19] } 29. Qh1 { [%eval 4.52] } 29... R6f7 { [%eval 4.7] } 30. Bg6?? { (4.70 → -0.32) Blunder. Qd5 was best. } { [%eval -0.32] } (30. Qd5 Qf6 31. Kh2 Rd8 32. Kh3 Be7 33. Qc4 Rdf8 34. Rd7 c5 35. Rfd1 Kh8 36. Kh2 h5) 30... Rf3?? { (-0.32 → 5.72) Blunder. Kxg6 was best. } { [%eval 5.72] } (30... Kxg6 31. Qe4+ Kg7 32. f4 Kg8 33. f5 Bc5 34. Bxc5 Qxc5+ 35. Kg2 Qxc3 36. Rf3 Qb4 37. Qxb4) 31. Bf5 { [%eval 5.49] } 31... e4 { [%eval 5.75] } 32. Bd4+ { [%eval 5.3] } 32... Kf7 { [%eval 6.57] } 33. Rde1?? { (6.57 → 0.45) Blunder. Rfe1 was best. } { [%eval 0.45] } (33. Rfe1 Rxf5 34. gxf5 Re8 35. Kf1 Bf4 36. f6 Qe6 37. Qxh4 Qf5 38. Ke2 Bg5 39. Qh5+ Kf8) 33... Rxf5 { [%eval 0.68] } 34. gxf5?? { (0.68 → Mate in 8) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-8] } (34. Rxe4 Qg5) 34... Rg8+ { [%eval #-7] } 35. Qg2 { [%eval #-6] } 35... Rxg2+ { [%eval #-5] } 36. Kxg2 { [%eval #-5] } 36... Qg5+ { [%eval #-4] } 37. Kh3 { [%eval #-4] } 37... Qxf5+ { [%eval #-3] } 38. Kxh4 { [%eval #-3] } 38... Be7+ { [%eval #-5] } 39. Kg3 { [%eval #-5] } 39... Qf3+ { [%eval #-4] } 40. Kh2 { [%eval #-4] } 40... Bd6+ { [%eval #-3] } 41. Kg1 { [%eval #-3] } 41... Qh3?? { (Mate in 3 → -6.46) Lost forced checkmate sequence. Qg4+ was best. } { [%eval -6.46] } (41... Qg4+ 42. Kh1 Qh3+ 43. Kg1 Qh2#) 42. Re3?? { (-6.46 → Mate in 1) Checkmate is now unavoidable. f4 was best. } { [%eval #-1] } (42. f4 exf3 43. Kf2 c5 44. Ke3 cxd4+ 45. cxd4 f2+ 46. Kxf2 Bf4 47. Rg1 Qc3 48. d5 Qxc2+) 42... Qh2# { Black wins by checkmate. } 0-1